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| {{Infobox unit | | {{noCargo}} |
| | image = Fighter.png | | {{infobox |
| | | title = Units |
| | | image = Swordsman.png |
| | | caption = Defend your kingdom |
| }} | | }} |
| ==Information==
| | '''Units''' can be placed to defend your kingdom from attacking [[monsters]]. |
| There are units that are summoned by the Hermit or via the portal and units that can be bought for resources on the map. Each unit has their favorite food which gives them 5xp. If units die they require food to get back to life.
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| ==Hired Units== | | === Acquiring === |
| These are Units that you can hire after unlocking their roads and it is possible to hire all of them on the first day.
| | All units except map units and starter units are unlocked by the {{ItemLink|Trapper}} and can then be summoned by the {{ItemLink|Hermit}}, {{ItemLink|Gevald}}, {{ItemLink|Portal}}, {{ItemLink|Halls of Destiny (outpost)}}, {{ItemLink|Events}}, {{ItemLink|Super Portal}}, or one of the {{ItemLink|Guilds}}. Map units can be bought for [[Resources]] that kingdoms resources on the map. In each [[Kingdom]] their respective units will be purchasable on their map and all other [[Kingdom]]'s units will be summoned. To revive a dead unit you can lay it to rest in the {{ItemLink|Graveyard}} or make sure it has food to eat in the {{ItemLink|Tavern}} after combat. |
| {| class="sortable mw-collapsible wikitable"
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| !Icon !! Name !! Road cost to Unlock !! Purchase Cost !! Upgrade cost !! Movement !! Attack style !! Role
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| | [[File:Fighter.png|link=Fighter]] || [[Fighter]] || {{IconLink|Glory|quantity=0}}<br>{{IconLink|Stone|quantity=1}} || {{IconLink|Stone|quantity=4}} || {{IconLinkSequence|Stone|quantity1=8|quantity2=16|quantity3=32}} || [[Infantry]] || [[Melee]] || [[Tank]]
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| | [[File:Crossbowman.png|link=Crossbowman]] || [[Crossbowman]] || {{IconLink|Glory|quantity=4}}<br>{{IconLink|Stone|quantity=1}} || {{IconLink|Wood|quantity=4}} || {{IconLinkSequence|Wood|quantity1=8|quantity2=16|quantity3=32}} || [[Infantry]] || [[Ranged]] || [[Damage]]
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| | [[File:Monk.png|64x64px|link=Monk]] || [[Monk]] || {{IconLink|Glory|quantity=8}}<br>{{IconLink|Stone|quantity=1}} || {{IconLink|Wheat|quantity=4}} || {{IconLinkSequence|Wheat|quantity1=8|quantity2=16|quantity3=32}} || [[Infantry]] || [[Magic]] || [[Support]]
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| |}
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| ==Summoned Units== | | == Promotion == |
| <p style="text-indent: 30px;">Summoned Units have a fixed Upgrade Cost of {{IconLinkSequence|Ingot|quantity1=2|quantity2=6|quantity3=11}} and it increases all other Summoned Units' Upgrade Costs by 1 every time you buy it.</p>
| | {{PromotionInfoUnits}} |
| {| class="sortable mw-collapsible wikitable"
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| !Icon !! Name !! Unlock Requirements !! Abilities !! Movement !! Attack Style !! Role
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| |[[File:Archer.png|link=Archer]] || [[Archer]] || Meet the tailor<br>(NOT IN DEMO) || Unknown || [[Infantry]] || [[Ranged]] || [[Damage]]
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| |[[File:Berserker.png|link=Berserker]]|| [[Berserker]] || Kill 9999 monsters in one run<br>(NOT IN DEMO) || Unknown || [[Movement|Unknown]] || [[Attack Style|Unknown]] || [[Role|Unknown]]
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| |[[File:Colossus.png|link=Colossus]] || [[Colossus]] || Beat the blacksmith<br>(NOT IN DEMO) || Unknown || [[Movement|Unknown]] || [[Attack Style|Unknown]] || [[Role|Unknown]]
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| |[[File:Cyclops.png|link=Cyclops]] || [[Cyclops]] || Always Unlocked || Stuns in an area || [[Infantry]] || [[Melee]] || [[Damage]]
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| |[[File:Deathpriest.png|link=Deathpriest]] || [[Deathpriest]] || Die || Abilities || [[Infantry]] || [[Magic]] || [[Support]]
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| |[[File:Devil.png|link=Devil]] || [[Devil]] || Kill 666 monster on one day || Unknown || [[Movement|Unknown]] || [[Attack Style|Unknown]] || [[Role|Unknown]]
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| |[[File:Dinosaur.png|link=Dinosaur]] || [[Dinosaur]] || Defeat the first boss || Abilities || [[Infantry]] || [[Melee]] || [[Tank]]
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| |[[File:Djinn.png|link=Djinn]] || [[Djinn]] || 1% Chance || Channels beams to the sides at random order<br>Deals bonus damage to Wet targets || [[Airborne]] || [[Magic]] || [[Damage]]
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| |[[File:Dryad.png|link=Dryad]] || [[Dryad]] || Have 30 thickets in your city || Abilities || [[Infantry]] || [[Magic]] || [[Damage]]
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| |[[File:Ghost.png|link=Ghost]] || [[Ghost]] || Bury a unit || Abilities || [[Airborne]] || [[Magic]] || [[Support]]
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| |[[File:Gremlin.png|link=Gremlin]] || [[Gremlin]] || Build both trains || Shoots multiple pellets to the sides at random order<br>Deals bonus damage based on the amount of [[File:Ingot.png|link=Ingot]] you have|| [[Infantry]] || [[Ranged]] || [[Damage]]
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| |[[File:Halfling.png|link=Halfling]] || [[Halfling]] || Always Unlocked || Abilities || [[Infantry]] || [[Ranged]] || [[Support]]
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| |[[File:Jailer.png|link=Jailer]] || [[Jailer]] || Let units go hungry 95 times in one run || Unknown || [[Movement|Unknown]] || [[Attack Style|Unknown]] || [[Role|Unknown]]
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| |[[File:Jester.png|link=Jester]] || [[Jester]] || Be funny || Abilities || [[Infantry]] || [[Melee]] || [[Support]]
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| |[[File:Leech.png|link=Leech-Mother]] || [[Leech-Mother]] || 99 breaches on one day || Unknown || [[Infantry]] || [[Ranged]] || [[Support]]
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| |[[File:Lich.png|link=Lich]] || [[Lich]] || Sacrifice a unit || Abilities || [[Infantry]] || [[Melee]] || [[Support]]
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| |[[File:Lizard.png|link=Lizard]] || [[Lizard]] || Complete a quest || Abilities || [[Infantry]] || [[Magic]] || [[Damage]]
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| |[[File:Magus.png|link=Magus]] || [[Magus]] || Unlock Requirement<br>(NOT IN DEMO) || Unknown || [[Movement|Unknown]] || [[Attack Style|Unknown]] || [[Role|Unknown]]
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| |[[File:Marksman.png|link=Marksman]] || [[Marksman]] || Own seven beer || Single-target damage with high range at low cadence<br>Deals bonus damage to Bleeding targets|| [[Infantry]] || [[Ranged]] || [[Damage]]
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| |[[File:Miner.png|link=Miner]] || [[Miner]] || Have 15 gold deposits in your city || Abilities || [[Infantry]] || [[Ranged]] || [[Damage]]
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| |[[File:Observer.png|link=Observer]] || [[Observer]] || Survive 14 days without a goldmine<br>(NOT IN DEMO) || Unknown || [[Movement|Unknown]] || [[Attack Style|Unknown]] || [[Role|Unknown]]
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| |[[File:Pixie.png|link=Pixie]] || [[Pixie]] || Heal 37 life on one day || Abilities || [[Airborne]] || [[Magic]] || [[Support]]
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| |[[File:Psion.png|link=Psion]] || [[Psion]] || Defeat the second boss<br>(NOT IN DEMO) || Abilities || [[Movement|Unknown]] || [[Attack Style|Unknown]] || [[Role|Unknown]]
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| |[[File:Runescribe.png|link=Runescribe]] || [[Runescribe]] || Always Unlocked || Abilities || [[Infantry]] || [[Magic]] || [[Role|Damage]]
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| |[[File:Satyr.png|link=Satyr]] || [[Satyr]] || Support the village || Abilities || [[Infantry]] || [[Melee]] || [[Damage]]
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| |[[File:Shaman.png|link=Shaman]] || [[Shaman]] || helping the merchant cart (3 boards) || Abilities || [[Infantry]] || [[Magic]] || [[Tank]]
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| |[[File:Skeleton.png|link=Skeleton]] || [[Skeleton]] || Kill 13 monsters in one day || High DPS with low range<br>Deals bonus damage with each Unit that dies || [[Infantry]] || [[Ranged]] || [[Damage]]
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| |[[File:Treant.png|link=Treant]] || [[Treant]] || Have 20 trees in your city || Abilities || [[Infantry]] || [[Melee]] || [[Support]]
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| |[[File:Troll.png|link=Troll]] || [[Troll]] || Survive 21 days without a quarry<br>(NOT IN DEMO) || Unknown || [[Movement|Unknown]] || [[Attack Style|Unknown]] || [[Role|Unknown]]
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| |[[File:Vampire.png|link=Vampire]] || [[Vampire]] || Survive 21 days without a house<br>(NOT IN DEMO) || Unknown || [[Movement|Unknown]] || [[Attack Style|Unknown]] || [[Role|Unknown]]
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| |[[File:Werewolf.png|link=Werewolf]] || [[Werewolf]] || Always Unlocked || Abilities || [[Movement|Infantry]] || [[Attack Style|Melee]] || [[Role|Damage]]
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| |}
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| | {{clear}} |
| | ==Units== |
| | {{UnitsTable|description=1|unlocking=|onTower=1}} |
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| | == History == |
| | * Changed in the [[Early Access 0.7.052]] update. |
| | :* Units now promote with {{ItemLink|Coins}}, they used to promote with {{ItemLink|Ingot}}s. |
| | :* Unit evolution used to require you to have their [[dwelling]] on the map. This can be done by building it on a {{ItemLink|Pentacle}} spot, or by discovering it on the map while playing their Kingdom. |
| | :* the {{ItemLink|Trapper}} was introduced as the new unlocking method for [[Units]]. The '''{{PAGENAME}}''' used to be unlocked by either completing their quest or on a certain {{ItemLink|Kingdom Level}}. |
| | * Old acquiring description |
| | :* Currently in the Demo all units except those apart of the {{ItemLink|Human}} [[Kingdom]] are summoned by the [[Hermit]], [[Adventurer]], Prison [[Outpost]], or via the [[portal]]. It is assumed that in each [[Kingdom]] their respective units will be purchasable on their map and all other [[Kingdom]]'s units will be summoned. |
| {{nav units}} | | {{nav units}} |
| {{nav game mechanics}} | | {{nav game mechanics}} |
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| [[Category:Game mechanics]] | | [[Category:Game mechanics]] |