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Monsters: Difference between revisions

From Super Fantasy Kingdom Official Wiki
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{{wip}}
{{noCargo}}
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{{Infobox unit
{{infobox unit
| name = Monsters
| name = Monsters
| image = Observer.png
| image = Observer.png
}}
}}
Every afternoon '''monsters''' attack the kingdom and need to be defeated by your [[units]]. Some monsters drop {{ItemLink|Shards}} when defeated. If a monster reaches your units it hits them dealing damage and applying any effects the monster might apply. If a player builds a {{ItemLink|Bonfire}} outpost monsters have a chance to evolve. Evolved monsters have extra {{stat|hp|HP}} and deal more {{stat|dm|damage}}, they also count as 2 kills towards {{itemLink|Glory}} and drop extra {{ItemLink|Shards}}.
Every {{ItemLink|Midday}} '''monsters''' start attacking the kingdom and need to be defeated by your [[units]]. If a '''monster''' reaches your units it hits them dealing damage and applying any effects the '''monster''' might apply. If a player does a {{ItemLink|Ritual}} in {{ItemLink|Church}}, '''monsters''' have a chance to evolve. Evolved '''monsters''' have extra {{stat|hp|Health}}, deal more {{stat|dm|Damage}} and have a chance to drop {{ItemLink|Coins}} when defeated.


==Usage==
==Usage==
Monsters usually attack your kingdom, but many monsters can be recruited to fight for you. Monsters can be acquired by the {{ItemLink|Hermit}} for free, bought from the {{ItemLink|Hero (NPC)|Hero}} or summoned with the {{ItemLink|Portal}}.
'''Monsters''' attack your kingdom, if you catch an attacking '''monster''' in a trap from the {{ItemLink|Trapper}} then they will be permanently unlocked as a [[Unit]] for that [[Kingdom]]. You can tell whether you already unlocked a unit based on the cage Icon that is displayed next to it if you have it unlocked.


== Monsters ==
== Fate Selection ==
{| class="sortable mw-collapsible wikitable"
'''Monsters''' always are in the same Fate Day Selection, So the {{ItemLink|Dryad}} will always appear on the day 2 Fate selection, and if chosen as fate they will continue spawning all days after that, but are less likely to spawn for every day that passes.
!Icon !! Name !! Appears <br> on day !! Stats on first day appearing !! Notes
 
[[Units]] will never appear in their own [[Kingdom]] as '''monsters''', so the {{ItemLink|Crossbowman}} will never appear in the {{ItemLink|Human}} kingdom as a '''monster''' and the {{ItemLink|Clown}} will never appear in the {{ItemLink|Undead}} kingdom as a '''monster'''.
 
All stats are based on {{ItemLink|Curse}} 0.
{| class="wikitable sortable stickyheader"
! Sprite !! Unit !! Day !! Level !! Physical / Magical !! Stats on first day appearing !! Movement pattern !! Special
|-
|[[File:Archer.png|link=Archer|64x64px]] || [[Archer]] || 1 || 1 || - || {{Stats|pw=1.17|hp=7|sh=0|cr=0%|pd=12|md=0|sp=0.48|inline=1}} || style="display:none;"| {{Stats|pw=1.76|hp=14|sh=0|cr=0%|pd=12|md=0|sp=0.46|inline=1}} || Straight  || None
|-
|[[File:Crossbowman.png|link=Crossbowman|64x64px]] || [[Crossbowman]] || 2 <sub><small>{{IconLink|Undead}}[[Undead]] only</small></sub> || 2 || {{ItemLink|Physical}} || {{Stats|pw=1.12|hp=6.5|sh=4.5|cr=0%|pd=25|md=0|sp=0.65|inline=1}} || style="display:none;"| {{Stats|pw=1.05|hp=20|sh=0|cr=0%|pd=0|md=0|sp=0.52|inline=1}} || Straight || None
|-
|[[File:Clown.png|link=Clown|64x64px]] || [[Clown]] || 2 <sub><small>{{IconLink|Human}}[[Human]] only</small></sub> || 2 || {{ItemLink|Physical}} || {{Stats|pw=0.7|hp=10|sh=0|cr=0%|pd=0|md=0|sp=0.52|inline=1}} || style="display:none;"| {{Stats|pw=1.05|hp=20|sh=0|cr=0%|pd=0|md=0|sp=0.52|inline=1}} || -None? || Applies {{Effect|Fatigue}}
|-
|[[File:Dryad.png|link=Dryad|64x64px]] || [[Dryad]] || 2 || 2 || {{ItemLink|Magical}} || {{Stats|pw=0.7|ma=11|sh=0|cr=0%|pd=0|md=20|sp=0.52|inline=1}} || style="display:none;"| {{Stats|pw=1.05|ma=22|sh=0|cr=0%|pd=0|md=10|sp=0.52|inline=1}} || Straight || None
|-
|[[File:Monk.png|link=Monk|64x64px]] || [[Monk]] || 3 <sub><small>{{IconLink|Undead}}[[Undead]] only</small></sub> || 3 || {{ItemLink|Magical}} || {{Stats|pw=2.1|hp=13|sh=0|cr=0%|pd=0|md=20|sp=0.55|inline=1}} || style="display:none;"| {{Stats|pw=1.57|ma=28.5|sh=0|cr=0%|pd=0|md=25|sp=0.4|inline=1}} || Stop and Go|| Applies {{Effect|Radiance}}
|-
|[[File:Deathpriest.png|link=Deathpriest|64x64px]] || [[Deathpriest]] || 3 <sub><small>{{IconLink|Human}}[[Human]] only</small></sub> || 3 || {{ItemLink|Magical}} || {{Stats|pw=1.05|ma=14.25|sh=0|cr=0%|pd=0|md=25|sp=0.4|inline=1}} || style="display:none;"| {{Stats|pw=1.57|ma=28.5|sh=0|cr=0%|pd=0|md=25|sp=0.4|inline=1}} || Slow || None
|-
|[[File:Mechanic.png|link=Mechanic|64x64px]] || [[Mechanic]] || 3 || 3 || {{ItemLink|Physical}} || {{Stats|pw=1.57|hp=14.25|sh=0|cr=0%|pd=25|md=0|sp=0.56|inline=1}} || style="display:none;"| {{Stats|pw=2.36|hp=28.5|sh=0|cr=0%|pd=25|md=0|sp=0.56|inline=1}} || Straight || None
|-
|[[File:Djinn.png|link=Djinn|64x64px]] || [[Djinn]] || 4 || 4 || {{ItemLink|Magical}} || {{Stats|pw=1.4|hp=14|sh=0|cr=0%|pd=0|md=20|sp=0.72|inline=1}} || style="display:none;"| {{Stats|pw=2.1|hp=28|sh=0|cr=0%|pd=0|md=20|sp=0.72|inline=1}} || Fast || Fades in and out
|-
|[[File:Jester.png|link=Jester|64x64px]] || [[Jester]] || 4 || 4 || {{ItemLink|Physical}} || {{Stats|pw=0.84|hp=14|sh=0|cr=0%|pd=0|md=10|sp=0.52|inline=1}} || style="display:none;"| {{Stats|pw=1.26|hp=28|sh=0|cr=0%|pd=0|md=10|sp=0.52|inline=1}} || Straight || Applies {{Effect|Burn}}
|-
|[[File:Runescribe.png|link=Runescribe|64x64px]] || [[Runescribe]] || 5 || 5 || {{ItemLink|Magical}} || {{Stats|pw=1.22|ma=16.25|sh=0|cr=0%|pd=0|md=25|sp=0.48|inline=1}} || style="display:none;"| {{Stats|pw=1.84|ma=32.5|sh=0|cr=0%|pd=0|md=25|sp=0.48|inline=1}} || Stop and Go || Applies {{Effect|Shock}}
|-
|[[File:Werewolf.png|link=Werewolf|64x64px]] || [[Werewolf]] || 5 || 5 || {{ItemLink|Physical}} || {{Stats|pw=1.05|hp=16.25|sh=0|cr=0%|pd=0|md=0|sp=0.56|inline=1}} || style="display:none;"| {{Stats|pw=1.58|hp=32.5|sh=0|cr=0%|pd=0|md=0|sp=0.56|inline=1}} || -None? || Applies {{Effect|Bleed}}
|-
|[[File:Pixie.png|link=Pixie|64x64px]] || [[Pixie]] || 6 || 6 || {{ItemLink|Magical}} || {{Stats|pw=1.26|ma=20.5|sh=0|cr=0%|pd=0|md=20|sp=0.8|inline=1}} || style="display:none;"| {{Stats|pw=1.89|ma=41|sh=0|cr=0%|pd=0|md=20|sp=0.8|inline=1}} || Zigzag || Fades in and out
|-
|[[File:Griffin.png|link=Griffin|64x64px]] || [[Griffin]] || 6 <sub><small>{{IconLink|Undead}}[[Undead]] only</small></sub> || 6 || {{ItemLink|Physical}} || {{Stats|pw=2.1|hp=22|sh=0|cr=0%|pd=20|md=0|sp=1.15|inline=1}} || style="display:none;"| {{Stats|pw=2.52|hp=45|sh=0|cr=0%|pd=0|md=0|sp=0.64|inline=1}} || Circling || None
|-
|-
|[[File:Archer.png|link=Archer]] || [[Archer]] || 2 || {{Stats|dm=1|hp=11|sh=0|cr=50%|pd=0|md=0|inline=1}} || Can crit
|[[File:Vampire.png|link=Vampire|64x64px]] || [[Vampire]] || 6 <sub><small>{{IconLink|Human}}[[Human]] only</small></sub> || 6 || {{ItemLink|Physical}} || {{Stats|pw=1.68|hp=22.5|sh=0|cr=0%|pd=0|md=0|sp=0.64|inline=1}} || style="display:none;"| {{Stats|pw=2.52|hp=45|sh=0|cr=0%|pd=0|md=0|sp=0.64|inline=1}} || Straight || None
|-
|-
|[[File:Berserker.png|link=Berserker]]|| [[Berserker]] || N/A || ||
|[[File:Marksman.png|link=Marksman|64x64px]] || [[Marksman]] || 8 || 7 || {{ItemLink|Physical}} || {{Stats|pw=1.96|hp=31|sh=0|cr=0%|pd=25|md=0|sp=0.56|inline=1}} || Fast || None
|-
|-
|[[File:Colossus.png|link=Colossus]] || [[Colossus]] || 4 || {{Stats|dm=3|hp=20|sh=0|cr=0%|pd=20%|md=0|inline=1}} || Has Physical Defense
|[[File:Psion.png|link=Psion|64x64px]] || [[Psion]] || 8 || 7 || {{ItemLink|Magical}} || {{Stats|pw=2.45|hp=31.25|sh=0|cr=0%|pd=10|md=20|sp=0.4|inline=1}} || Stop and Go || None
|-
|-
|[[File:Cyclops.png|link=Cyclops]] || [[Cyclops]] || N/A || ||
|[[File:Efreet.png|link=Efreet|64x64px]] || [[Efreet]] || 9 || 8 || {{ItemLink|Magical}} || {{Stats|pw=0.35|ma=29|sh=0|cr=0%|pd=0|md=30|sp=0.56|inline=1}} || Fast || Applies {{Effect|Burn}}
|-
|-
|[[File:Deathpriest.png|link=Deathpriest]] || [[Deathpriest]] || 3 || {{Stats|dm=2|hp=14|sh=0|cr=0%|pd=0|md=30%|inline=1}} || Has Magical Defense
|[[File:Leech Mother.png|link=Leech Mother|64x64px]] || [[Leech Mother]] || 9 || 8 || {{ItemLink|Physical}} || {{Stats|pw=0|hp=31|sh=0|cr=0%|pd=0|md=25|sp=0.44|inline=1}} || Slow || Applies {{Effect|Poisoned}}
|-
|-
|[[File:Devil.png|link=Devil]] || [[Devil]] || N/A || ||  
|[[File:Halfling.png|link=Halfling|64x64px]] || [[Halfling]] || 10 || 9 || {{ItemLink|Physical}} || {{Stats|pw=2.2|hp=32.25|sh=0|cr=25%|pd=30|md=0|sp=0.56|inline=1}} || Fast || None
|-
|-
|[[File:Dinosaur.png|link=Dinosaur]] || [[Dinosaur]] || 7 || {{Stats|dm=7|hp=42|sh=0|cr=0%|pd=0|md=0|inline=1}} ||
|[[File:Satyr.png|link=Satyr|64x64px]] || [[Satyr]] || 10 || 9 || {{ItemLink|Magical}} || {{Stats|pw=1.89|hp=32|sh=0|cr=0%|pd=0|md=30|sp=0.72|inline=1}} || Straight || None
|-
|-
|[[File:Djinn.png|link=Djinn]] || [[Djinn]] || N/A || ||  
|[[File:Dinosaur.png|link=Dinosaur|64x64px]] || [[Dinosaur]] || 11 || 10 || {{ItemLink|Physical}} || {{Stats|pw=2.8|hp=47.5|sh=0|cr=0%|pd=35|md=0|sp=0.44|inline=1}} || Stop and Go || None
|-
|-
|[[File:Dryad.png|link=Dryad]] || [[Dryad]] || 9 || {{Stats|dm=8|hp=44|sh=0|cr=0%|pd=20|md=0|inline=1}} || Has Physical Defense
|[[File:Shaman.png|link=Shaman|64x64px]] || [[Shaman]] || 11 || 10 || {{ItemLink|Magical}} || {{Stats|pw=2.8|ma=40|sh=0|cr=0%|pd=0|md=35|sp=0.4|inline=1}} || Stop and Go || None
|-
|-
|[[File:Ghost.png|link=Ghost]] || [[Ghost]] || 16 <br/> {{ItemLink|Curse|C4,C5}}|| {{Stats|dm=15|hp=73|sh=0|cr=0%|pd=0|md=0|inline=1}} || Phases in and Out
|[[File:Swordsman.png|link=Swordsman|64x64px]] || [[Swordsman]] || 12 <sub><small>{{IconLink|Undead}}[[Undead]] only</small></sub> || 11 || {{ItemLink|Physical}} || {{Stats|pw=3.46|hp=18.5|sh=29.75|cr=0%|pd=30|md=0|sp=0.65|inline=1}} || Straight || None
|-
|-
|[[File:Gremlin.png|link=Gremlin]] || [[Gremlin]] || 15 <br/> {{ItemLink|Curse|C3,C4,C5}}|| {{Stats|dm=14|hp=61|sh=78|cr=0%|pd=0|md=0|inline=1}} || Has Shield, Pierces Shield
|[[File:Bard.png|link=Bard|64x64px]] || [[Bard]] || 12 <sub><small>{{IconLink|Undead}}[[Undead]] only</small></sub> || 11 || {{ItemLink|Magical}} || {{Stats|pw=2.69|hp=42|sh=0|cr=0%|pd=0|md=30|sp=1.35|inline=1}} || Circling || None
|-
|-
|[[File:Halfling.png|link=Halfling]] || [[Halfling]] || N/A || ||  
|[[File:Ghoul.png|link=Ghoul|64x64px]] || [[Ghoul]] || 12 <sub><small>{{IconLink|Human}}[[Human]] only</small></sub> || 11 || {{ItemLink|Physical}} || {{Stats|pw=2.92|hp=41|sh=0|cr=0%|pd=25|md=0|sp=0.56|inline=1}} || Fast || Applies {{Effect|Bleed}}
|-
|-
|[[File:Jailer.png|link=Jailer]] || [[Jailer]] || 17 <br/> {{ItemLink|Curse|C5}} || {{Stats|dm=16|hp=120|sh=0|cr=0%|pd=0|md=0|inline=1}} ||
|[[File:Lich.png|link=Lich|64x64px]] || [[Lich]] || 12 <sub><small>{{IconLink|Human}}[[Human]] only</small></sub> || 11 || {{ItemLink|Magical}} || {{Stats|pw=1.92|ma=39|sh=0|cr=0%|pd=0|md=35|sp=0.48|inline=1}} || Slow || Applies {{Effect|Fatigue}}
|-
|-
|[[File:Jester.png|link=Jester]] || [[Jester]] || 11 || {{Stats|dm=7|hp=40|sh=0|cr=0%|pd=0|md=0|inline=1}} || Applies {{Effect|Burn}}
|[[File:Dancer.png|link=Dancer|64x64px]] || [[Dancer]] || 13 || 12 || {{ItemLink|Physical}} || {{Stats|pw=3.78|hp=42|sh=0|cr=0%|pd=35|md=0|sp=0.6|inline=1}} || Straight || Deals direct damage
|-
|-
|[[File:Leech.png|link=Leech-Mother]] || [[Leech-Mother]] || 12 || {{Stats|dm=10|hp=53|sh=0|cr=0%|pd=30%|md=30%|inline=1}} || Applies {{Effect|Poison}} <br/> Has Magical and Physical Defense
|[[File:Magus.png|link=Magus|64x64px]] || [[Magus]] || 13 || 12 || {{ItemLink|Magical}} || {{Stats|pw=2.86|ma=39|sh=0|cr=0%|pd=0|md=35|sp=0.68|inline=1}} || Fast || Applies {{Effect|Wet}}
|-
|-
|[[File:Lich.png|link=Lich]] || [[Lich]] || N/A || ||  
|[[File:Cyclops.png|link=Cyclops|64x64px]] || [[Cyclops]] || 15 || 13 || {{ItemLink|Physical}} || {{Stats|pw=4.55|hp=67.5|sh=0|cr=0%|pd=40|md=0|sp=0.44|inline=1}} || Stop and Go || None
|-
|-
|[[File:Lizard.png|link=Lizard]] || [[Lizard]] || 12 || {{Stats|dm=12|hp=58|sh=0|cr=0%|pd=20%|md=0|inline=1}} || Applies {{Effect|Poison}} <br/> Has Physical Defense
|[[File:Stormcaller.png|link=Stormcaller|64x64px]] || [[Stormcaller]] || 15 || 13 || {{ItemLink|Magical}} || {{Stats|pw=2.27|hp=66.5|sh=0|cr=0%|pd=0|md=40|sp=0.52|inline=1}} || -None? || Applies {{Effect|Shock}}
|-
|-
|[[File:Magus.png|link=Magus]] || [[Magus]] || 13 <br/> {{ItemLink|Curse|C1,C2,C3,C4,C5}} || {{Stats|dm=12|hp=63|sh=0|cr=0%|pd=0|md=0|inline=1}} || Circular Movement<br> Applies {{Effect|Wet}}
|[[File:Bee.png|link=Bee|64x64px]] || [[Bee]] || 16 || 14 || {{ItemLink|Physical}} || {{Stats|pw=3.43|hp=57.5|sh=0|cr=0%|pd=25|md=0|sp=1.04|inline=1}} || Circling || None
|-
|-
|[[File:Marksman.png|link=Marksman]] || [[Marksman]] || N/A || ||  
|[[File:Druid.png|link=Druid|64x64px]] || [[Druid]] || 16 || 14 || {{ItemLink|Magical}} || {{Stats|pw=2.45|ma=57|sh=0|cr=0%|pd=0|md=30|sp=0.48|inline=1}} || Slow || Applies {{Effect|Weakness}}
|-
|-
|[[File:Miner.png|link=Miner]] || [[Miner]] || 6 || {{Stats|dm=7|hp=22|sh=7|cr=0%|pd=0|md=0|inline=1}} || Has Shield
|[[File:Paladin.png|link=Paladin|64x64px]] || [[Paladin]] || 17 <sub><small>{{IconLink|Undead}}[[Undead]] only</small></sub> || 15 || {{ItemLink|Physical}} || {{Stats|pw=4.2|hp=36.75|sh=39.75|cr=0%|pd=44|md=22|sp=0.6|inline=1}} || Straight || Applies {{Effect|Radiance}}
|-
|-
|[[File:Observer.png|link=Observer]] || [[Observer]] || 5 || {{Stats|dm=4|hp=30|sh=0|cr=0%|pd=0|md=30|inline=1}} || Circular Movement <br/> Has Magical Defense
|[[File:Abomination.png|link=Abomination|64x64px]] || [[Abomination]] || 17 <sub><small>{{IconLink|Human}}[[Human]] only</small></sub> || 15 || {{ItemLink|Physical}} || {{Stats|pw=3.67|hp=91.75|sh=0|cr=0%|pd=0|md=33|sp=0.44|inline=1}} || Stop and Go || None
|-
|-
|[[File:Pixie.png|link=Pixie]] || [[Pixie]] || N/A || || Circular Movement
|[[File:Arcanist.png|link=Arcanist|64x64px]] || [[Arcanist]] || 17 || 15 || {{ItemLink|Magical}} || {{Stats|pw=4.2|ma=68.25|sh=0|cr=0%|pd=0|md=40|sp=0.6|inline=1}} || Fast || None
|-
|-
|[[File:Psion.png|link=Psion]] || [[Psion]] || N/A || ||  
|[[File:Banshee.png|link=Banshee|64x64px]] || [[Banshee]] || 17 <sub><small>{{IconLink|Human}}[[Human]] only</small></sub> || 15 || {{ItemLink|Magical}} || {{Stats|pw=4.2|hp=60|sh=0|cr=0%|pd=0|md=30|sp=0.4|inline=1}} || Straight || Fades in and out
|-
|-
|[[File:Runescribe.png|link=Runescribe]] || [[Runescribe]] || N/A || || Applies {{Effect|Shock}}
|[[File:Berserk.png|link=Berserk|64x64px]] || [[Berserk]] || 18 || 16 || {{ItemLink|Physical}} || {{Stats|pw=2.24|hp=70|sh=0|cr=0%|pd=20|md=0|sp=0.72|inline=1}} || Fast || Deals direct damage
|-
|-
|[[File:Satyr.png|link=Satyr]] || [[Satyr]] || 8 || {{Stats|dm=7|hp=38|sh=0|cr=0%|pd=0|md=0|inline=1}} || Faster
|[[File:Treant.png|link=Treant|64x64px]] || [[Treant]] || 18 || 16 || {{ItemLink|Magical}} || {{Stats|pw=3.92|ma=91|sh=0|cr=0%|pd=40|md=0|sp=0.4|inline=1}} || -None? || None
|-
|-
|[[File:Shaman.png|link=Shaman]] || [[Shaman]] || N/A || ||  
|[[File:Colossus.png|link=Colossus|64x64px]] || [[Colossus]] || 19 || 17 || {{ItemLink|Magical}} || {{Stats|pw=4.76|hp=88.5|sh=0|cr=0%|pd=0|md=40|sp=0.48|inline=1}} || Stop and Go || None
|-
|-
|[[File:Skeleton.png|link=Skeleton]] || [[Skeleton]] || 1 || {{Stats|dm=0|hp=8|sh=0|cr=0%|pd=0|md=0|inline=1}} ||  
|[[File:Jailer.png|link=Jailer|64x64px]] || [[Jailer]] || 19 || 17 || {{ItemLink|Physical}} || {{Stats|pw=2.97|hp=88.5|sh=0|cr=0%|pd=30|md=0|sp=0.52|inline=1}} || Straight || Applies {{Effect|Fatigue}}
|-
|-
|[[File:Treant.png|link=Treant]] || [[Treant]] || 14 <br/> {{ItemLink|Curse|C1,C2,C3,C4}} || {{Stats|dm=15|hp=107|sh=0|cr=0%|pd=0|md=0|inline=1}} || High HP
|[[File:Battle Mage.png|link=Battle Mage|64x64px]] || [[Battle Mage]] || 20 || 18 || {{ItemLink|Magical}} || {{Stats|pw=6.3|ma=62|sh=45|cr=0%|pd=0|md=40|sp=0.52|inline=1}} || Stop and Go || None
|-
|-
|[[File:Troll.png|link=Troll]] || [[Troll]] || N/A || ||  
|[[File:Minotaur.png|link=Minotaur|64x64px]] || [[Minotaur]] || 20 || 18 || {{ItemLink|Physical}} || {{Stats|pw=3.78|hp=82.5|sh=0|cr=0%|pd=36|md=0|sp=0.8|inline=1}} || Straight || None
|-
|-
|[[File:Vampire.png|link=Vampire]] || [[Vampire]] || N/A || ||  
|[[File:Devil.png|link=Devil|64x64px]] || [[Devil]] || 22 || 19 || {{ItemLink|Magical}} || {{Stats|pw=6.65|hp=127.75|sh=0|cr=0%|pd=20|md=40|sp=0.48|inline=1}} || Straight || None
|-
|[[File:Miner.png|link=Miner|64x64px]] || [[Miner]] || 22 || 19 || {{ItemLink|Physical}} || {{Stats|pw=4.65|hp=69|sh=32.5|cr=0%|pd=40|md=0|sp=0.6|inline=1}} || Straight || None
|-
|[[File:Jouster.png|link=Jouster|64x64px]] || [[Jouster]] || 23 <sub><small>{{IconLink|Undead}}[[Undead]] only</small></sub> || 20 || {{ItemLink|Physical}} || {{Stats|pw=8|hp=90|sh=50|cr=0%|pd=40|md=0|sp=1.15|inline=1}} || Fast || None
|-
|[[File:Headless.png|link=Headless|64x64px]] || [[Headless]] || 23 <sub><small>{{IconLink|Human}}[[Human]] only</small></sub> || 20 || {{ItemLink|Physical}} || {{Stats|pw=7|hp=58|sh=58|cr=0%|pd=39|md=0|sp=0.88|inline=1}} || Fast || None
|-
|[[File:Qilin.png|link=Qilin|64x64px]] || [[Qilin]] || 23 || 20 || {{ItemLink|Magical}} || {{Stats|pw=5.6|hp=124|sh=0|cr=0%|pd=0|md=40|sp=0.92|inline=1}} || Fast || None
|-
|[[File:Angel.png|link=Angel|64x64px]] || [[Angel]] || 24 <sub><small>{{IconLink|Undead}}[[Undead]] only</small></sub> || 21 || {{ItemLink|Magical}} || {{Stats|pw=7.35|hp=165.5|sh=0|cr=0%|pd=10|md=50|sp=1.05|inline=1}} || Straight || Applies {{Effect|Radiance}}
|-
|[[File:Gremlin.png|link=Gremlin|64x64px]] || [[Gremlin]] || 24 || 21 || {{ItemLink|Physical}} || {{Stats|pw=5.14|hp=108.75|sh=43.5|cr=0%|pd=40|md=20|sp=0.72|inline=1}} || Fast || Deals direct damage
|-
|[[File:Succubus.png|link=Succubus|64x64px]] || [[Succubus]] || 24 || 21 || {{ItemLink|Magical}} || {{Stats|pw=4.41|hp=144.5|sh=0|cr=0%|pd=20|md=40|sp=0.8|inline=1}} || Straight || Applies {{Effect|Fatigue}}
|-
|[[File:Yeti.png|link=Yeti|64x64px]] || [[Yeti]] || 25 || 22 || {{ItemLink|Physical}} || {{Stats|pw=12.32|hp=159|sh=0|cr=0%|pd=50|md=0|sp=0.88|inline=1}} || Fast || None
|-
|[[File:Shroom.png|link=Shroom|64x64px]] || [[Shroom]] || 25 || 22 || {{ItemLink|Magical}} || {{Stats|pw=3.85|hp=192.5|sh=0|cr=0%|pd=0|md=44|sp=0.52|inline=1}} || Stop and Go || Applies {{Effect|Poisoned}}
|-
|[[File:Troll.png|link=Troll|64x64px]] || [[Troll]] || 25 || 22 || {{ItemLink|Physical}} || {{Stats|pw=15.4|hp=220.5|sh=0|cr=0%|pd=50|md=0|sp=0.4|inline=1}} || -None? || None
|-
|[[File:Ghost.png|link=Ghost|64x64px]] || [[Ghost]] || 26 <sub><small>{{IconLink|Human}}[[Human]] only</small></sub> || 23 || {{ItemLink|Magical}} || {{Stats|pw=4.83|ma=148.75|sh=0|cr=0%|pd=30|md=40|sp=0.44|inline=1}} || Slow || Fades in and out
|-
|[[File:Observer.png|link=Observer|64x64px]] || [[Observer]] || 26 || 23 || {{ItemLink|Magical}} || {{Stats|pw=16.1|ma=190.75|sh=0|cr=0%|pd=0|md=49|sp=1|inline=1}} || Circling || None
|-
|[[File:Rogue.png|link=Rogue|64x64px]] || [[Rogue]] || 26 || 23 || {{ItemLink|Physical}} || {{Stats|pw=4.83|hp=133|sh=0|cr=0%|pd=36|md=14|sp=0.64|inline=1}} || Stop and Go || Deals direct damage
|-
|[[File:Flamewalker.png|link=Flamewalker|64x64px]] || [[Flamewalker]] || 27 || 24 || {{ItemLink|Physical}} || {{Stats|pw=21.8|hp=158|sh=74|cr=0%|pd=75|md=0|sp=0.64|inline=1}} || Stop and Go || None
|-
|[[File:Frost Mage.png|link=Frost Mage|64x64px]] || [[Frost Mage]] || 27 || 24 || {{ItemLink|Magical}} || {{Stats|pw=21.8|ma=241|sh=0|cr=0%|pd=0|md=70|sp=0.52|inline=1}} || Stop and Go || Applies {{Effect|Freeze}}
|-
|-
|[[File:Werewolf.png|link=Werewolf]] || [[Werewolf]] || N/A ||  ||
|}
|}
<!--
== Demo Monsters ==
{| class="wikitable sortable mw-collapsible stickyheader"
! Sprite !! Unit !! Appearance day / level !! Stats on first day appearing !! Notes
|-
|[[File:Archer.png|link=Archer|64x64px]] || [[Archer]] || 2 || {{Stats|dm=1|hp=11|sh=0|cr=50%|pd=0|md=0|inline=1}}  || Has "Crit Resistance"
|-
|[[File:Berserk.png|link=Berserker|64x64px]]|| [[Berserker]] || N/A ||  ||
|-
|[[File:Colossus.png|link=Colossus|64x64px]] || [[Colossus]] || 4 || {{Stats|dm=3|hp=20|sh=0|cr=0%|pd=20%|md=0|inline=1}} || Has {{ItemLink|Physical}} Defense <br> Does [[Water (Element)|Water]] damage
|-
|[[File:Cyclops.png|link=Cyclops|64x64px]] || [[Cyclops]] || N/A ||  || 
|-
|[[File:Deathpriest.png|link=Deathpriest|64x64px]] || [[Deathpriest]] || 3 || {{Stats|dm=3|hp=14|sh=0|cr=0%|pd=0|md=30%|inline=1}}  || Has {{ItemLink|Magical}} Defense
|-
|[[File:Devil.png|link=Devil|64x64px]] || [[Devil]] || N/A ||  ||
|-
|[[File:Dinosaur.png|link=Dinosaur|64x64px]] || [[Dinosaur]] || 7 || {{Stats|dm=7|hp=42|sh=0|cr=0%|pd=0|md=0|inline=1}} || 
|-
|[[File:Djinn.png|link=Djinn|64x64px]] || [[Djinn]] || N/A ||  || Circular Movement <br> Phases in and out
|-
|[[File:Dryad.png|link=Dryad|64x64px]] || [[Dryad]] || 9 || {{Stats|dm=8|hp=44|sh=0|cr=0%|pd=20|md=0|inline=1}} || Has {{ItemLink|Physical}} Defense
|-
|[[File:Ghost.png|link=Ghost|64x64px]] || [[Ghost]] || 16 <br/> {{ItemLink|Curse|C4,C5}}|| {{Stats|dm=15|hp=73|sh=0|cr=0%|pd=0|md=0|inline=1}} || Phases in and Out
|-
|[[File:Gremlin.png|link=Gremlin|64x64px]] || [[Gremlin]] || 15 <br/> {{ItemLink|Curse|C3,C4,C5}}|| {{Stats|dm=14|hp=61|sh=78|cr=0%|pd=0|md=0|inline=1}} || Has Shield <br> Pierces Shield
|-
|[[File:Halfling.png|link=Halfling|64x64px]] || [[Halfling]] || N/A ||  ||
|-
|[[File:Jailer.png|link=Jailer|64x64px]] || [[Jailer]] || 17 <br/> {{ItemLink|Curse|C5}} || {{Stats|dm=16|hp=120|sh=0|cr=0%|pd=0|md=0|inline=1}} || 
|-
|[[File:Jester.png|link=Jester|64x64px]] || [[Jester]] || 10 || {{Stats|dm=7|hp=40|sh=0|cr=0%|pd=0|md=0|inline=1}}  || Applies {{Effect|Burn}}
|-
|[[File:Leech_Mother.png|link=Leech-Mother|64x64px]] || [[Leech-Mother]] || 11 || {{Stats|dm=10|hp=53|sh=0|cr=0%|pd=30%|md=30%|inline=1}}  || Applies {{Effect|Poisoned}} <br/> Has {{ItemLink|Magical}} and {{ItemLink|Physical}} Defense
|-
|[[File:Lich.png|link=Lich|64x64px]] || [[Lich]] || N/A ||  ||
|-
|[[File:Lizard.png|link=Lizard|64x64px]] || [[Lizard]] || 12 || {{Stats|dm=12|hp=58|sh=0|cr=0%|pd=20%|md=0|inline=1}} || Applies {{Effect|Poisoned}} <br/> Has {{ItemLink|Physical}} Defense
|-
|[[File:Magus.png|link=Magus|64x64px]] || [[Magus]] || 13 <br/> {{ItemLink|Curse|C1,C2,C3,C4,C5}} || {{Stats|dm=12|hp=63|sh=0|cr=0%|pd=0|md=0|inline=1}} || Circular Movement<br> Applies {{Effect|Wet}}
|-
|[[File:Marksman.png|link=Marksman|64x64px]] || [[Marksman]] || N/A ||  ||
|-
|[[File:Miner.png|link=Miner|64x64px]] || [[Miner]] || 6 || {{Stats|dm=7|hp=22|sh=7|cr=0%|pd=0|md=0|inline=1}} || Has Shield <br> Pierces Shield
|-
|[[File:Observer.png|link=Observer|64x64px]] || [[Observer]] || 5 || {{Stats|dm=4|hp=30|sh=0|cr=0%|pd=0|md=30|inline=1}} || Circular Movement <br/> Has {{ItemLink|Magical}} Defense
|-
|[[File:Pixie.png|link=Pixie|64x64px]] || [[Pixie]] || N/A ||  || Circular Movement
|-
|[[File:Psion.png|link=Psion|64x64px]] || [[Psion]] || N/A ||  ||
|-
|[[File:Runescribe.png|link=Runescribe|64x64px]] || [[Runescribe]] || N/A ||  || Applies {{Effect|Shock}}
|-
|[[File:Satyr.png|link=Satyr|64x64px]] || [[Satyr]] || 8 || {{Stats|dm=7|hp=38|sh=0|cr=0%|pd=0|md=0|inline=1}} || Faster
|-
|[[File:Shaman.png|link=Shaman|64x64px]] || [[Shaman]] || N/A ||  ||
|-
|[[File:Skeleton.png|link=Skeleton|64x64px]] || [[Skeleton]] || 1 || {{Stats|dm=0|hp=8|sh=0|cr=0%|pd=0|md=0|inline=1}} ||
|-
|[[File:Treant.png|link=Treant|64x64px]] || [[Treant]] || 14 <br/> {{ItemLink|Curse|C2,C3,C4,C5}} || {{Stats|dm=15|hp=107|sh=0|cr=0%|pd=0|md=0|inline=1}} || High HP
|-
|[[File:Troll.png|link=Troll|64x64px]] || [[Troll]] || N/A ||  ||
|-
|[[File:Vampire.png|link=Vampire|64x64px]] || [[Vampire]] || N/A ||  ||
|-
|[[File:Werewolf.png|link=Werewolf|64x64px]] || [[Werewolf]] || N/A ||  ||
|}-->


== History ==
* If a player builds a {{ItemLink|Bonfire}} outpost monsters have a chance to evolve
* In the Demo {{ItemLink|Archer}} used to have Crit Resistance
* In the Demo {{ItemLink|Colossus}} used to do Water damage
* In the Demo {{ItemLink|Djinn}} used to have a Circling attack pattern
* In the Demo {{ItemLink|Gremlin}} used to Pierce Shield
* In the Demo {{ItemLink|}} used to do Water damage
{{nav game mechanics}}
{{nav game mechanics}}


[[Category:Monsters]]
[[Category:Monsters]]
[[Category:Game mechanics]]
[[Category:Game mechanics]]

Latest revision as of 14:57, 27 June 2026

Every Midday monsters start attacking the kingdom and need to be defeated by your units. If a monster reaches your units it hits them dealing damage and applying any effects the monster might apply. If a player does a File:Ritual.png Ritual in Church, monsters have a chance to evolve. Evolved monsters have extra  Health, deal more  Damage and have a chance to drop Coins when defeated.

Usage

Monsters attack your kingdom, if you catch an attacking monster in a trap from the Trapper then they will be permanently unlocked as a Unit for that Kingdom. You can tell whether you already unlocked a unit based on the cage Icon that is displayed next to it if you have it unlocked.

Fate Selection

Monsters always are in the same Fate Day Selection, So the Dryad will always appear on the day 2 Fate selection, and if chosen as fate they will continue spawning all days after that, but are less likely to spawn for every day that passes.

Units will never appear in their own Kingdom as monsters, so the Crossbowman will never appear in the Human kingdom as a monster and the Clown will never appear in the Undead kingdom as a monster.

All stats are based on Curse 0.

History

  • If a player builds a Bonfire outpost monsters have a chance to evolve
  • In the Demo Archer used to have Crit Resistance
  • In the Demo Colossus used to do Water damage
  • In the Demo Djinn used to have a Circling attack pattern
  • In the Demo Gremlin used to Pierce Shield
  • In the Demo used to do Water damage