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| {{Infobox unit | | {{noCargo}} |
| | image = Fighter.png | | {{infobox |
| | | title = Units |
| | | image = Swordsman.png |
| | | caption = Defend your kingdom |
| }} | | }} |
| ==Information== | | '''Units''' can be placed to defend your kingdom from attacking [[monsters]]. |
| Currently in the Demo all units except those apart of the {{ItemLink|Human}} [[Kingdom]] are summoned by the Hermit or via the portal. Summoned Units have a fixed Upgrade Cost of {{IconLinkSequence|Ingot|quantity1=2|quantity2=6|quantity3=11}} and it increases all other Summoned Units' Upgrade Costs by 1 each time you purchase it. {{ItemLink|Human}} [[Kingdom]] units can be bought for resources on the map. It is assumed that in each [[Kingdom]] their respective units will be purchasable on their map and all other [[Kingdom]]'s units will be summoned. To revive a dead unit you can lay it to rest in the {{ItemLink|Graveyard}} or make sure it has food to eat in the {{ItemLink|Tavern}} after combat.
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| | === Acquiring === |
| | All units except map units and starter units are unlocked by the {{ItemLink|Trapper}} and can then be summoned by the {{ItemLink|Hermit}}, {{ItemLink|Gevald}}, {{ItemLink|Portal}}, {{ItemLink|Halls of Destiny (outpost)}}, {{ItemLink|Events}}, {{ItemLink|Super Portal}}, or one of the {{ItemLink|Guilds}}. Map units can be bought for [[Resources]] that kingdoms resources on the map. In each [[Kingdom]] their respective units will be purchasable on their map and all other [[Kingdom]]'s units will be summoned. To revive a dead unit you can lay it to rest in the {{ItemLink|Graveyard}} or make sure it has food to eat in the {{ItemLink|Tavern}} after combat. |
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| | == Promotion == |
| | {{PromotionInfoUnits}} |
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| {{clear}} | | {{clear}} |
| ==Units== | | ==Units== |
| | {{UnitsTable|description=1|unlocking=|onTower=1}} |
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| {| class="sortable mw-collapsible wikitable"
| | == History == |
| !Icon !! Name !! Purchase Cost/ <br> How to Unlock !! Damage Type !! Element !! Movement !! Attack style !! Role !! Kingdom
| | * Changed in the [[Early Access 0.7.052]] update. |
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| | :* Units now promote with {{ItemLink|Coins}}, they used to promote with {{ItemLink|Ingot}}s. |
| | [[File:Fighter.png|link=Fighter|Swordsman]] || [[Fighter|Swordsman]] || {{IconLink|Stone|quantity=4}} || {{ItemLink|Physical Damage|Physical}} || None || {{ItemLink|Infantry}} || {{ItemLink|Melee}} || {{ItemLink|Tank}} || {{ItemLink|Human}}
| | :* Unit evolution used to require you to have their [[dwelling]] on the map. This can be done by building it on a {{ItemLink|Pentacle}} spot, or by discovering it on the map while playing their Kingdom. |
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| | :* the {{ItemLink|Trapper}} was introduced as the new unlocking method for [[Units]]. The '''{{PAGENAME}}''' used to be unlocked by either completing their quest or on a certain {{ItemLink|Kingdom Level}}. |
| | [[File:Crossbowman.png|link=Crossbowman]] || [[Crossbowman]] || {{IconLink|Wood|quantity=4}} || {{ItemLink|Physical Damage|Physical}} || None || {{ItemLink|Infantry}} || {{ItemLink|Ranged}} || {{ItemLink|Damage (combat)|Damage}} ||{{ItemLink|Human}}
| | * Old acquiring description |
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| | :* Currently in the Demo all units except those apart of the {{ItemLink|Human}} [[Kingdom]] are summoned by the [[Hermit]], [[Adventurer]], Prison [[Outpost]], or via the [[portal]]. It is assumed that in each [[Kingdom]] their respective units will be purchasable on their map and all other [[Kingdom]]'s units will be summoned. |
| | [[File:Monk.png|64x64px|link=Monk]] || [[Monk]] || {{IconLink|Wheat|quantity=4}} || {{ItemLink|Magic Damage|Magic}} || {{ItemLink|Holy}} || {{ItemLink|Infantry}} || {{ItemLink|Magic}} || {{ItemLink|Support}} ||{{ItemLink|Human}}
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| |[[File:Marksman.png|link=Marksman]] || [[Marksman]] || Own 7 Beer || {{ItemLink|Physical Damage|Physical}} || None || {{ItemLink|Infantry}} || {{ItemLink|Ranged}} || {{ItemLink|Damage (combat)|Damage}} || {{ItemLink|Dwarven}}
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| |[[File:Miner.png|link=Miner]] || [[Miner]] || Have 15 gold deposits in your city || {{ItemLink|Physical Damage|Physical}} || None || {{ItemLink|Infantry}} || {{ItemLink|Ranged}} || {{ItemLink|Damage (combat)|Damage}} || {{ItemLink|Dwarven}}
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| |[[File:Runescribe.png|link=Runescribe]] || [[Runescribe]] || Always Unlocked || {{ItemLink|Magic Damage|Magic}} || {{ItemLink|Electric}} || {{ItemLink|Infantry}} || {{ItemLink|Magic}} || {{ItemLink|Damage (combat)|Damage}} ||{{ItemLink|Dwarven}}
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| |[[File:Devil.png|link=Devil]] || [[Devil]] || Kill 666 monster on one day || {{ItemLink|Physical Damage|Physical}} || {{ItemLink|Fire}} || {{ItemLink|Infantry}} || {{ItemLink|Magic}} || {{ItemLink|Damage (combat)|Damage}} || {{ItemLink|Demon}}
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| |[[File:Jester.png|link=Jester]] || [[Jester]] || Be funny || {{ItemLink|Physical Damage|Physical}} || {{ItemLink|Fire}} || {{ItemLink|Infantry}} || {{ItemLink|Melee}} || {{ItemLink|Support}} || {{ItemLink|Demon}}
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| |[[File:Jailer.png|link=Jailer]] || [[Jailer]] || Let units go hungry 85 times in one run || {{ItemLink|Physical Damage|Physical}} || {{ItemLink|Fire}} || {{ItemLink|Infantry}} || {{ItemLink|Melee}} || {{ItemLink|Damage (combat)|Damage}} || {{ItemLink|Demon}}
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| |[[File:Satyr.png|link=Satyr]] || [[Satyr]] || Support the village || {{ItemLink|Physical Damage|Physical}} || None || {{ItemLink|Infantry}} || {{ItemLink|Melee}} || {{ItemLink|Damage (combat)|Damage}} || {{ItemLink|Elven}}
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| |[[File:Halfling.png|link=Halfling]] || [[Halfling]] || Always Unlocked || {{ItemLink|Physical Damage|Physical}} || None || {{ItemLink|Infantry}} || {{ItemLink|Ranged}} || {{ItemLink|Support}} || {{ItemLink|Elven}}
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| |[[File:Dryad.png|link=Dryad]] || [[Dryad]] || Have 30 thickets in your city || {{ItemLink|Magic Damage|Magic}} || {{ItemLink|Plant}} || {{ItemLink|Infantry}} || {{ItemLink|Magic}} || {{ItemLink|Damage (combat)|Damage}} || {{ItemLink|Nature}}
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| |[[File:Pixie.png|link=Pixie]] || [[Pixie]] || Heal 37 life on one day || {{ItemLink|Magic Damage|Magic}} || None || {{ItemLink|Airborne}} || {{ItemLink|Magic}} || {{ItemLink|Support}} || {{ItemLink|Nature}}
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| |[[File:Treant.png|link=Treant]] || [[Treant]] || Have 20 trees in your city || {{ItemLink|Physical Damage|Physical}} || {{ItemLink|Plant}} || {{ItemLink|Infantry}} || {{ItemLink|Melee}} || {{ItemLink|Support}} || {{ItemLink|Nature}}
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| |[[File:Werewolf.png|link=Werewolf]] || [[Werewolf]] || Always Unlocked || {{ItemLink|Physical Damage|Physical}} || None || {{ItemLink|Infantry}} || {{ItemLink|Melee}} || {{ItemLink|Damage (combat)|Damage}} || {{ItemLink|Nature}}
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| |[[File:Dinosaur.png|link=Dinosaur]] || [[Dinosaur]] || Defeat the first boss || {{ItemLink|Physical Damage|Physical}} || None || {{ItemLink|Infantry}} || {{ItemLink|Melee}} || {{ItemLink|Tank}} || {{ItemLink|Reptiloid}}
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| |[[File:Leech.png|link=Leech-Mother]] || [[Leech-Mother]] || 99 breaches on one day || {{ItemLink|Physical Damage|Physical}} || {{ItemLink|Poison}} || {{ItemLink|Infantry}} || {{ItemLink|Ranged}} || {{ItemLink|Support}} || {{ItemLink|Reptiloid}}
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| |[[File:Lizard.png|link=Lizard]] || [[Lizard]] || Complete a quest || {{ItemLink|Magic Damage|Magic}} || {{ItemLink|Plant}} || {{ItemLink|Infantry}} || {{ItemLink|Magic}}|| {{ItemLink|Damage (combat)|Damage}} || {{ItemLink|Reptiloid}}
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| |[[File:Psion.png|link=Psion]] || [[Psion]] || Defeat the second boss || {{ItemLink|Magic Damage|Magic}} ||| {{ItemLink|Poison}} || {{ItemLink|Infantry}} || {{ItemLink|Magic}} || {{ItemLink|Support}} || {{ItemLink|Reptiloid}}
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| |[[File:Djinn.png|link=Djinn]] || [[Djinn]] || 1% Chance || {{ItemLink|Magic Damage|Magic}} || None || {{ItemLink|Airborne}} || {{ItemLink|Magic}} || {{ItemLink|Damage (combat)|Damage}} || {{ItemLink|Mystic}}
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| |[[File:Gremlin.png|link=Gremlin]] || [[Gremlin]] || Build both trains || {{ItemLink|Physical Damage|Physical}}|| None || {{ItemLink|Infantry}} || {{ItemLink|Ranged}} || {{ItemLink|Damage (combat)|Damage}} || {{ItemLink|Mystic}}
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| |[[File:Shaman.png|link=Shaman]] || [[Shaman]] || Helping the merchant cart (3 boards) || {{ItemLink|Magic Damage|Magic}} || None || {{ItemLink|Infantry}} || {{ItemLink|Magic}} || {{ItemLink|Tank}} || {{ItemLink|Barbarian}}
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| |[[File:Cyclops.png|link=Cyclops]] || [[Cyclops]] || Always Unlocked || {{ItemLink|Physical Damage|Physical}} || None || {{ItemLink|Infantry}} || {{ItemLink|Melee}} || {{ItemLink|Damage (combat)|Damage}} || {{ItemLink|Barbarian}}
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| |[[File:Deathpriest.png|link=Deathpriest]] || [[Deathpriest]] || Die || {{ItemLink|Magic Damage|Magic}} || {{ItemLink|Dark}} || {{ItemLink|Infantry}} || {{ItemLink|Magic}} || {{ItemLink|Support}} || {{ItemLink|Undead}}
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| |[[File:Ghost.png|link=Ghost]] || [[Ghost]] || Bury a unit || {{ItemLink|Magic Damage|Magic}} || {{ItemLink|Dark}} || {{ItemLink|Airborne}} || {{ItemLink|Magic}} || {{ItemLink|Support}} || {{ItemLink|Undead}}
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| |[[File:Lich.png|link=Lich]] || [[Lich]] || Sacrifice a unit || {{ItemLink|Magic Damage|Magic}} || {{ItemLink|Dark}} || {{ItemLink|Infantry}} || {{ItemLink|Melee}} || {{ItemLink|Support}} || {{ItemLink|Undead}}
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| |[[File:Skeleton.png|link=Skeleton]] || [[Skeleton]] || Kill 13 monsters in one day || {{ItemLink|Physical Damage|Physical}} || None || {{ItemLink|Infantry}} || {{ItemLink|Ranged}} || {{ItemLink|Damage (combat)|Damage}} || {{ItemLink|Undead}}
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| |}
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| ==Currently Unknown==
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| {| class="sortable mw-collapsible wikitable"
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| !Icon !! Name !! How to Unlock !! Damage Type !! Element !! Movement !! Attack style !! Role !! Kingdom
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| |[[File:Archer.png|link=Archer]] || [[Archer]] || Meet the tailor<br>(NOT IN DEMO) || Unknown || Unknown || [[Infantry]] || [[Ranged]] || [[Damage]] || Unknown
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| |[[File:Berserker.png|link=Berserker]]|| [[Berserker]] || Kill 9999 monsters in one run<br>(NOT IN DEMO) || Unknown || Unknown || [[Movement|Unknown]] || [[Attack Style|Unknown]] || [[Role|Unknown]] || Unknown
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| |[[File:Colossus.png|link=Colossus]] || [[Colossus]] || Beat the blacksmith<br>(NOT IN DEMO) || Unknown || Unknown || [[Movement|Unknown]] || [[Attack Style|Unknown]] || [[Role|Unknown]] || Unknown
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| |[[File:Magus.png|link=Magus]] || [[Magus]] || Survive 21 days and see rain<br>(NOT IN DEMO) || Unknown || Unknown || [[Movement|Unknown]] || [[Attack Style|Unknown]] || [[Role|Unknown]] || Unknown
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| |[[File:Observer.png|link=Observer]] || [[Observer]] || Survive 14 days without a goldmine<br>(NOT IN DEMO) || Unknown || Unknown || [[Movement|Unknown]] || [[Attack Style|Unknown]] || [[Role|Unknown]] || Unknown
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| |[[File:Troll.png|link=Troll]] || [[Troll]] || Survive 21 days without a quarry<br>(NOT IN DEMO) || Unknown || Unknown || [[Movement|Unknown]] || [[Attack Style|Unknown]] || [[Role|Unknown]] || Unknown
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| |[[File:Vampire.png|link=Vampire]] || [[Vampire]] || Survive 21 days without a house<br>(NOT IN DEMO) || Unknown || Unknown || [[Movement|Unknown]] || [[Attack Style|Unknown]] || [[Role|Unknown]] || Unknown
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| |}
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| {{nav units}} | | {{nav units}} |
| {{nav game mechanics}} | | {{nav game mechanics}} |
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| [[Category:Game mechanics]] | | [[Category:Game mechanics]] |