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Weather: Difference between revisions
From Super Fantasy Kingdom Official Wiki
imported>Emilyba added bloodmoon effect |
changed naming for consistency |
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Weather can add global status effects on all units on a day. | '''Weather''' can add global status effects on all units on a day. | ||
== Weather == | == Weather == | ||
The weather persists for one day. | The weather persists for one day. Weather will also determine which elemental spawns when an {{ItemLink|Elemental Tower}} is built. | ||
{| class="wikitable" | {| class="wikitable" | ||
! Weather !! Status effect | ! Icon !! Weather !! Status effect !! {{ItemLink|Human}} City !! {{ItemLink|Undead}} City !! Chance !! Possible <br> Elemental | ||
|- | |- | ||
| | | [[File:Sun.png|64px]] || Sunny || "What a nice day!" - No effects|| - || - || Default || All [[Elementals]] | ||
|- | |- | ||
| | | [[File:Windy.gif|64px]] || Windy || "Just some clouds..." - No effects || - || - || 15% || {{ItemLink|Wind Elemental|Wind}} | ||
|- | |- | ||
| | | [[File:Rain.gif|64px]] || Rainy || +25% knockback force and applies {{effect|wet}} to everyone.|| {{ItemLink|Road Builder}} cannot work.<br>A {{ItemLink|Berry Bush}} spawns at night. || {{ItemLink|Sewage Plant}} is slower.<br>A {{ItemLink|Pumpkin}} spawns at night. || || {{ItemLink|Water Elemental|Water}} | ||
|- | |- | ||
| | | [[File:Rain.gif|64px]] || Rainstorm || +25% knockback force and applies {{effect|wet}} to everyone. || {{ItemLink|Road Builder}} cannot work.<br>[[Workers]] are slower off roads. || {{ItemLink|Sewage Plant}} is slower.<br>[[Workers]] are slower off roads. || || {{ItemLink|Water Elemental|Water}} <br> {{ItemLink|Wind Elemental|Wind}} | ||
|- | |- | ||
| | | [[File:Snow.gif|64px]] || Snowy || -20% {{Stat|sp|Speed}} and applies {{effect|Freeze}} to everyone. || {{ItemLink|Farmers (human)}} and {{ItemLink|Geologists}} cannot work. || {{ItemLink|Farmers (undead)}} and {{ItemLink|Gravediggers}} cannot work. || || {{ItemLink|Ice Elemental|Ice}} | ||
|- | |- | ||
| | | [[File:Snow.gif|64px]] || Snow Storm || -20% {{Stat|sp|Speed}} and applies {{effect|Freeze}} to everyone. || {{ItemLink|Farmers (human)}} and {{ItemLink|Geologists}} cannot work.<br>[[Workers]] are slower off roads. || {{ItemLink|Farmers (undead)}} and {{ItemLink|Gravediggers}} cannot work.<br>[[Workers]] are slower off roads. || || {{ItemLink|Ice Elemental|Ice}} <br> {{ItemLink|Wind Elemental|Wind}} | ||
|} | |- | ||
| [[File:Fog.png|64px]] || Foggy || -20% {{stat|ra|Range}} || {{ItemLink|Hunters (human)}} cannot work. || - || || {{ItemLink|Dark Elemental|Dark}} | |||
|- | |||
{| | | [[File:Thunder.gif|64px]] || Thunder || [[File:Electric.png|16px]][[File:Electric.png|16px]][[File:Electric.png|16px]] Lightning strikes randomly dealing 8 {{ItemLink|Magic Damage|Magical}} {{ItemLink|Electric}} damage and applies {{effect|Shock}} to [[monsters]]. || {{ItemLink|Fishers (human)}} cannot work. || "Cannot hunt {{ItemLink|Bloat}}s" - {{ItemLink|Hunters (undead)}} cannot work. || || {{ItemLink|Lightning Elemental|Lightning}} | ||
! | |- | ||
| [[File:ThunderStorm.gif|64px]] || Thunderstorm || +25% knockback force, applies {{effect|wet}} to everyone, Lightning strikes randomly dealing 8 {{ItemLink|Magic Damage|Magical}} {{ItemLink|Electric}} damage and applies {{effect|Shock}} to [[monsters]]. || {{ItemLink|Road Builder}} and {{ItemLink|Fishers (human)}} cannot work.<br>[[Workers]] are slower off roads. || "Cannot hunt {{ItemLink|Bloat}}s" - {{ItemLink|Hunters (undead)}} cannot work.<br>[[Workers]] are slower off roads. || ||{{ItemLink|Lightning Elemental|Lightning}} <br> {{ItemLink|Water Elemental|Water}} <br> {{ItemLink|Wind Elemental|Wind}} | |||
|- | |||
| [[File:Ashfall.png|64px]] || Ashfall || [[File:Fire.png|16px]][[File:Fire.png|16px]][[File:Fire.png|16px]] Flames randomly ignite on the battlefield applying {{Effect|Burn}} 2. Randomly applies <!--9 seconds of -->{{Effect|Burn}} 1 to a [[Unit]]. || A {{ItemLink|Rock}} spawns overnight. || A {{ItemLink|Rock}} spawns overnight. || 5% || {{ItemLink|Fire Elemental|Fire}} | |||
|- | |- | ||
| | | [[File:Blood Moon.png|64px]] || Blood Moon || "Good luck!" - [[Monsters]] are {{Effect|Angry}} all {{ItemLink|Day}} as if it was {{ItemLink|Moonrise}}. || {{ItemLink|Grower}} cannot work. || - || 2% || All [[Elementals]] | ||
|- | |- | ||
| | | [[File:Cherry Blossom.png|64px]] || Cherry Blossoms|| "Time to chill" - Monsters don't get {{Effect|Angry}} all {{ItemLink|Day}}. || [[Workers]] are faster off roads. || [[Workers]] are faster off roads. || 2% || All [[Elementals]] | ||
|} | |} | ||
{{nav game mechanics}} | {{nav game mechanics}} | ||
[[ | [[Category:Game mechanics]] | ||
{{EffectSynergyStore | |||
|effect=Wet | |||
|unit=Rain | |||
|remarks= Weather | |||
|causes=1 | |||
}}{{EffectSynergyStore | |||
|effect=Wet | |||
|unit=Weather | |||
|remarks= Rainstorm | |||
|causes=1 | |||
}}{{EffectSynergyStore | |||
|effect=Wet | |||
|unit=Weather | |||
|remarks= Thunderstorm | |||
|causes=1 | |||
}}{{EffectSynergyStore | |||
|effect=Freeze | |||
|unit=Weather | |||
|remarks= Snow | |||
|causes=1 | |||
}}{{EffectSynergyStore | |||
|effect=Freeze | |||
|unit=Weather | |||
|remarks= Snow Storm | |||
|causes=1 | |||
}}{{EffectSynergyStore | |||
|effect=Shock | |||
|unit=Weather | |||
|remarks= Thunder | |||
|causes=1 | |||
}}{{EffectSynergyStore | |||
|effect=Shock | |||
|unit=Weather | |||
|remarks= Thunderstorm | |||
|causes=1 | |||
}}{{EffectSynergyStore | |||
|effect=Burn | |||
|unit=Weather | |||
|remarks= Ashfall | |||
|causes=1 | |||
}}{{EffectSynergyStore | |||
|effect=Angry | |||
|unit=Weather | |||
|remarks= Blood Moon | |||
|causes=1 | |||
}} | |||
Latest revision as of 09:11, 9 June 2026
Weather can add global status effects on all units on a day.
Weather
The weather persists for one day. Weather will also determine which elemental spawns when an
Elemental Tower is built.
| Icon | Weather | Status effect | Chance | Possible Elemental | ||
|---|---|---|---|---|---|---|
![]() |
Sunny | "What a nice day!" - No effects | - | - | Default | All Elementals |
| Windy | "Just some clouds..." - No effects | - | - | 15% | ||
![]() |
Rainy | +25% knockback force and applies wet to everyone. | File:Road Builder.png Road Builder cannot work. A |
A |
||
![]() |
Rainstorm | +25% knockback force and applies wet to everyone. | File:Road Builder.png Road Builder cannot work. Workers are slower off roads. |
Workers are slower off roads. |
||
![]() |
Snowy | -20% |
File:Farmers (undead).png Farmers (undead) and File:Gravediggers.png Gravediggers cannot work. | |||
![]() |
Snow Storm | -20% |
Workers are slower off roads. |
File:Farmers (undead).png Farmers (undead) and File:Gravediggers.png Gravediggers cannot work. Workers are slower off roads. |
||
![]() |
Foggy | -20% |
File:Hunters (human).png Hunters (human) cannot work. | - | ||
![]() |
Thunder | File:Fishers (human).png Fishers (human) cannot work. | "Cannot hunt |
|||
![]() |
Thunderstorm | +25% knockback force, applies wet to everyone, Lightning strikes randomly dealing 8 |
File:Road Builder.png Road Builder and File:Fishers (human).png Fishers (human) cannot work. Workers are slower off roads. |
"Cannot hunt Workers are slower off roads. |
||
![]() |
Ashfall | A |
A |
5% | ||
![]() |
Blood Moon | "Good luck!" - Monsters are Angry all |
- | 2% | All Elementals | |
![]() |
Cherry Blossoms | "Time to chill" - Monsters don't get Angry all |
Workers are faster off roads. | Workers are faster off roads. | 2% | All Elementals |











