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XP: Difference between revisions
From Super Fantasy Kingdom Official Wiki
imported>Emilyba Removed references to animals and added new meat mechanics and appeal |
imported>CadsBot →top: guardian->hero->unit |
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{{infobox | {{infobox | ||
| title = XP | |||
| image = | | image = | ||
| | | caption = Levels up [[units]] | ||
}} | }} | ||
[[Units]] gain XP when they eat in the [[Tavern]] after combat is finished. When a unit gains enough XP it will level up and its stats increase. | [[Units]] gain '''XP''' when they eat in the [[Tavern]] after combat is finished. When a unit gains enough XP it will level up and its stats increase. | ||
The units enter the tavern in a random order (downed units first), and each unit chooses a food that gives them the most XP {{ItemLink|Fish}} will be picked over {{ItemLink|Meat}} and {{ItemLink|Bread}} over {{ItemLink|Cooked Meat}} to help ensure higher chances at meat upgrading. | The units enter the tavern in a random order (downed units first), and each unit chooses a food that gives them the most XP. {{ItemLink|Fish}} will be picked over {{ItemLink|Meat}} and {{ItemLink|Bread}} over {{ItemLink|Cooked Meat}} to help ensure higher chances at meat upgrading. | ||
{{ItemLink|Appeal}} will also increase a units xp when hired by 2 for each point of [[appeal]] you currently have. | {{ItemLink|Appeal}} will also increase a units xp when hired by 2 for each point of [[appeal]] you currently have. | ||
Latest revision as of 20:57, 20 October 2025
Units gain XP when they eat in the Tavern after combat is finished. When a unit gains enough XP it will level up and its stats increase.
The units enter the tavern in a random order (downed units first), and each unit chooses a food that gives them the most XP.
Fish will be picked over
Meat and
Bread over
Cooked Meat to help ensure higher chances at meat upgrading.
File:Appeal.png Appeal will also increase a units xp when hired by 2 for each point of appeal you currently have.
| Food | XP |
|---|---|
| 5 | |
| 3 | |
| 3 | |
| 2 | |
| 2 | |
| 1 |


