Sorcery: Difference between revisions
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{{SkillInfobox|lang=en|id=skill_sorcery}} | |||
'''Sorcery''' is a [[Skills|skill]] that makes the hero's [[Spells]] deal more damage in battle. | '''Sorcery''' is a [[Skills|skill]] that makes the hero's [[Spells]] deal more damage in battle. | ||
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{{#invoke:SkillsOverview|display|lang=en|skill=skill_sorcery}} | {{#invoke:SkillsOverview|display|lang=en|skill=skill_sorcery}} | ||
==Skill | ==Chances== | ||
{{SkillChances|lang=en|id=skill_sorcery}} | |||
==Skill synergies== | |||
Knowing '''Sorcery''' will give the following benefits to other subskills: | Knowing '''Sorcery''' will give the following benefits to other subskills: | ||
{{#invoke:SkillSynergies|display|lang=en|skill=skill_sorcery}} | {{#invoke:SkillSynergies|display|lang=en|skill=skill_sorcery}} | ||
==Artifact | ==Artifact effects== | ||
{{#invoke:SkillArtifacts|display|lang=en|skill=skill_sorcery}} | {{#invoke:SkillArtifacts|display|lang=en|skill=skill_sorcery}} | ||
{{Clear}} | |||
==Related pages== | |||
{{SkillsNavbox|lang=en}} | {{SkillsNavbox|lang=en}} | ||
[[Category:Hero Skills]] | [[Category:Hero Skills]] | ||
__NOTOC__ | |||
Latest revision as of 12:14, 28 August 2026
Sorcery is a skill that makes the hero's Spells deal more damage in battle.
Levels
Magic Arrow
Grants a new battle spell. It deals Magic Damage to a single target, has no cooldown, and costs no mana.
Raw Energy
+10% more Magic Damage dealt. This bonus is doubled if the hero knows “Offense”.
Sticky Magic
Effects applied by the hero last +2 round(s). This bonus is doubled if the hero knows “Wisdom”.
Chances
| Hero Class | chance at level-up |
Every 4th level |
Every 5th level |
At level 20 |
|---|---|---|---|---|
| 2.13% | ||||
| 6.38% | ||||
| 2.17% | ||||
| 6.52% | ||||
| 2.13% | ||||
| 6.38% | ||||
| 2.13% | ||||
| 6.38% | ||||
| 4.26% | ||||
| 4.26% | ||||
| 2.08% | ||||
| 6.25% | ||||
Skill synergies
Knowing Sorcery will give the following benefits to other subskills:
Battle Mage's Authority
Friendly creatures’ Attack increases by 15% of the hero’s Spell Power. This bonus is doubled if the hero knows “Sorcery.”
Friendly creatures’ Attack increases by 15% of the hero’s Spell Power. This bonus is doubled if the hero knows “Sorcery.”
Rhythmic Cadence
+40% maximum mana. This bonus is doubled if the hero knows “Sorcery.”
+40% maximum mana. This bonus is doubled if the hero knows “Sorcery.”
Artifact effects
Holy Sigil of The Seven Magi —
Epic Relic
While worn, grants all unlearned Subskills of the following Skills: Sorcery, Nightshade Magic, Resistance.

