Oathkeeper: Difference between revisions
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{{HeroClassInfobox|lang=en|id=might_unfrozen}} | |||
The <b>Oathkeeper</b> is the Might Hero of the {{F|unfrozen|en}} faction. Their Magic counterpart is the {{Class|magic_unfrozen|en}}. | |||
==Skills== | |||
As a Might Hero, the <b>Oathkeeper</b> has good chances of learning Might-related skills, and can learn the Might-exclusive skill {{Skill|battle_artistry|en}}. | |||
A <b>Oathkeeper</b> has the following chances of getting new, Basic-level skills offered on level-up: | |||
{{HeroClassSkills|lang=en|id=might_unfrozen}} | |||
| | |||
| | |||
}} | |||
==Elite Classes== | |||
The <b>Oathkeeper</b> can get promoted into one of the following Elite Classes if they learn all the required skills at Expert level: | |||
{{EliteClassBox|lang=en|id=sub_class_unfrozen_might_1}} | |||
{{EliteClassBox|lang=en|id=sub_class_unfrozen_might_2}} | |||
==Heroes== | ==Heroes== | ||
{{#invoke:HeroesOverview|display|lang=en|class=might_unfrozen}} | {{#invoke:HeroesOverview|display|lang=en|class=might_unfrozen}} | ||
==Strategy== | |||
''Nothing yet. Maybe you can add it...?'' | |||
{{Clear}} | |||
==Related pages== | |||
{{HeroClassNavbox|lang=en}} | {{HeroClassNavbox|lang=en}} | ||
[[Category:Hero Classes]] | [[Category:Hero Classes]] | ||
__NOTOC__ | |||
Revision as of 14:50, 8 August 2026
Oathkeeper |
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Faction Faction skill |
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| Starting attributes (with growth odds at levels 1-24) |
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At levels 25+, all odds are 25%.
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| Elite classes | |||
| Internal ID | |||
| might_unfrozen |
The Oathkeeper is the Might Hero of the
Schism faction. Their Magic counterpart is the
Riftspeaker.
Skills
As a Might Hero, the Oathkeeper has good chances of learning Might-related skills, and can learn the Might-exclusive skill
Combat.
A Oathkeeper has the following chances of getting new, Basic-level skills offered on level-up:
Switch percentage ⇄ weight
| Skill | Chance on level-up |
Every 4th level |
Every 5th level |
At level 20 |
|---|---|---|---|---|
| 4.26%100 | ||||
| 4.26%100 | ||||
| 4.26%100 | ||||
| 4.26%100 | ||||
| 4.26%100 | ||||
| 4.26%100 | ||||
| 4.26%100 | ||||
| 4.26%100 | ||||
| 4.26%100 | ||||
| 6.38%150 | 4.55%100 | 4.17%100 | ||
| 4.26%100 | ||||
| 4.26%100 | ||||
| 4.26%100 | ||||
| 4.26%100 | ||||
| 1.70%40 | 3.33%80 | |||
| 2.55%60 | 5.00%120 | |||
| 3.40%80 | 6.67%160 | |||
| 0.85%20 | 1.67%40 | |||
| — | ||||
| 2.13%50 | ||||
| 4.26%100 | ||||
| 4.26%100 | ||||
| 5.32%125 | ||||
| 5.32%125 | ||||
| — | ||||
| — | ||||
| — | ||||
| — | ||||
| 8.51%200 | 4.55%100 | 4.17%100 | ||
| — | ||||
Elite Classes
The Oathkeeper can get promoted into one of the following Elite Classes if they learn all the required skills at Expert level:
Increases the level of all hero’s spells to their maximum.
Requirements
Internal ID
sub_class_unfrozen_might_1
Enemy loses all Focus Charges at the beginning of each round, except the first.
Requirements
Internal ID
sub_class_unfrozen_might_2
Heroes
| Hero | Type | Class | Specialty | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Nihil | Wayfarer More move points … | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| She has +5% Movement points for every 8 hero level(s). Moves significantly more efficiently on roads. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Blackhorn | Spellweaver More spell damage, weakens enemy's spells … | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| He deals +15% Damage with spells, plus another 5% for every 3 hero level(s). The Damage from the enemy hero’s spells is reduced by the same value. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Matastala the White | Chessmaster More tactics hexes and more Initiative … | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| In the Tactics Phase, she has +1 hex to the creature placement range and can see the positions of neutral stacks. Creatures in her army gain 1 Initiative for every 6 hero level(s). | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Jänhei | Roguish Cultist bonuses … | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Cultist growth in your cities increases by 1. Under his command, Cultists gain 1 Speed, 1 Initiative, and 20% HP. Their Attack and Defense increase by 1 for every 3 hero levels, and enemy Cultists lose an equal amount of Attack and Defense. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Mara Mat'ha | Coldblood Siblings Aga'Shoth Rider bonuses … | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Aga’Shoth Rider growth in your cities increases by 1. Under his command, Aga’Shoth Riders gain 1 Speed, 1 Initiative, and 20% HP. Their Attack and Defense increase by 1 for every 3 hero levels, and enemy Aga’Shoth Riders lose an equal amount of Attack and Defense. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| The Iron Master | Leash of Chains Concubus bonuses … | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Concubus growth in your cities increases by 1. Under his command, Concubi gain 1 Speed, 1 Initiative, and 20% HP. Their Attack and Defense increase by 1 for every 3 hero levels, and enemy Concubi lose an equal amount of Attack and Defense. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Wal'kha | Primal Weaving Primal Magic bonuses … | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| She receives +1 level to all Primal spells, plus another +1 for every 10 hero levels. Casting Primal spells does not prevent her from using other spells of the same Magic School. Enemy hero cannot cast Primal spells. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Changeling Urgo | Everchanging Essence Summon stronger Avatar … | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Its summoned Avatar gains a barrier at the start of its turn that blocks one instance of Damage. When casting Summon Avatar, its effective Spell Power is increased by +1 per 2 hero level(s). | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Martyr Tho | Alchemist Bonus Mercury income … | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| He produces +1 Mercury per day, plus another +1 for every 5 hero level(s). Increases the amount of Mercury found on the map by 100%. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Strategy
Nothing yet. Maybe you can add it...?
Related pages
| Hero Classes | |
|---|---|
| Might | |
| Magic | |


