Defense: Difference between revisions

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'''Defense''' is a [[Skills|skill]] that decreases the damage taken by the hero's army in battle.
'''Defense''' is a [[Skills|skill]] that decreases the damage taken by the hero's army in battle.
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{{#invoke:SkillsOverview|display|lang=en|skill=skill_protection}}
{{#invoke:SkillsOverview|display|lang=en|skill=skill_protection}}


==Skill Synergies==
==Chances==
Knowing '''Defense''' will give the following benefits to other sub-skills:
{{SkillChances|lang=en|id=skill_protection}}
 
==Skill synergies==
Knowing '''Defense''' will give the following benefits to other subskills:
{{#invoke:SkillSynergies|display|lang=en|skill=skill_protection}}
{{#invoke:SkillSynergies|display|lang=en|skill=skill_protection}}


{|class="wikitable"  style="width:100%;"
==Artifact effects==
 
|colspan=2 style="object-position:left;width:27%;"|[[File:Skill Advanced Summon Avatar.png|70px]]<span style="padding-left:20px;vertical-align:top;"><b>[[Summon_Avatar_(Skill)|Advanced Summon Avatar]]</b></span>
|colspam=6 style="padding-left:10px;padding-top:10px;"|[[File:Sub_skill_summoner_2_icon.png|30px]]<span style="vertical-align:baseline;padding-left:17px;"><b>Avatar of Toughness</b></span>
<span style="display:inline-block;color:#DDD;">Avatar’s Defense increases by 25% of its hero’s Knowledge. <span style="color:peru;">This bonus is doubled if the Hero knows Defense.</span></span>
|-
 
|colspan=2 style="object-position:left;width:27%;"|[[File:Skill Expert Tactics.png|70px]]<span style="padding-left:20px;vertical-align:top;"><b>[[Tactics|Expert Tactics]]</b></span>
|colspam=6 style="padding-left:10px;padding-top:10px;"|[[File:Sub_skill_tactics_4_icon.png|30px]]<span style="vertical-align:baseline;padding-left:17px;"><b>All for One</b></span>
<span style="display:inline-block;color:#DDD;">Friendly creatures gain +2 Defense for each adjacent ally. <span style="color:peru;">This bonus is doubled if the Hero knows Defense.</span></span>
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|}
 
==Artifact Effects==
{{#invoke:SkillArtifacts|display|lang=en|skill=skill_protection}}
{{#invoke:SkillArtifacts|display|lang=en|skill=skill_protection}}
* [[File:Holy sigil of uurdt artifact.png|60px]] Holy Sigil of Uurdt grants all unlearned Defense subskills, as well as those of [[Primal Magic]] and [[Recruitment]].


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==Related pages==
{{SkillsNavbox|lang=en}}
{{SkillsNavbox|lang=en}}
[[Category:Hero Skills]]
[[Category:Hero Skills]]
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Latest revision as of 12:13, 28 August 2026


Defense is a skill that decreases the damage taken by the hero's army in battle.

Levels

Basic Defense
Friendly creatures take –10% Damage from basic attacks.
Advanced Defense
Friendly creatures take –15% Damage from basic attacks.
Cover
Friendly creatures take –20% Damage from Ranged and Long Reach attacks.
Hymn to the Martyrs
Friendly creatures generate +1 Focus Point(s) when they take Damage. This bonus is doubled if the hero knows “Recruitment”.
As Luck Would Have It
Friendly creatures gain +2 Defense for each point of Luck.
Expert Defense
Friendly creatures take –20% Damage from basic attacks.
Shields and Shells
Enemy creatures deal –1 Damage.
Wizard Contract
Friendly creatures take –10% Magic Damage. This bonus is doubled if the hero knows “Diplomacy”.
Unstoppable Force
–15% Attack to enemy creatures.

Chances

Hero Class Basic Defense
chance at level-up
Every
4th level
Every
5th level
At level
20
Knight 6.38%
Cleric 2.13%
Death Knight 6.52%
Necromancer 2.17%
Warden 6.38%
Druid 2.13%
Enforcer 6.38%
Herald 2.13%
Oathkeeper 4.26%
Riftspeaker 4.26%
Overlord 6.25%
Warlock 2.08%


Skill synergies

Knowing Defense will give the following benefits to other subskills:

All for One
Friendly creatures gain +2 Defense for each adjacent ally. This bonus is doubled if the hero knows “Defense.”
Avatar of Toughness
Avatar can withstand one extra hit. This bonus is doubled if the hero knows “Defense.”

Artifact effects

Holy Sigil of Uurdt  — Epic Relic
While worn, grants all unlearned Subskills of the following Skills: Defense, Primal Magic, Recruitment.


Related pages