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Spells list.
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<div style="display:inline-block;text-align:center;margin:8px;">[[File:Daylight_disk.png|175px|link=Daylight Spells]]<br>[[Daylight Spells]]</div>
|-|Arcane=
===Tier 1===
{{SpellTable|school=Arcane|tier=Tier 1|rows=
{{SpellRow|name=Energize|mana=12|l1=Restores 1 Focus Charge.|l2=[[File:{{{image|Mana icon.png}}}|32px|link=Magic]] 12 > 8|l3=Restores 2 Focus Charge.|l4=Restores 3 Focus Charge.}}
{{SpellRow|name=Energy Explosion|mana=8|l1=All creatures in a 1-hex radius take 30 damage per Focus Charge.|l2=Damage per focus charge: 30 > 40.|l3=Damage per focus charge: 40 > 55.|l4=Damage per focus charge: 55 > 75.}}
{{SpellRow|name=Early Start|mana=8|l1=Target friendly creature gains + 2 initiative. |l2=Bonus initiative: 2 > 3.|l3=Bonus initiative: 3 > 4.|l4=Bonus initiative: 4 > 5.}}
}}


===Tier 2===
<div style="display:inline-block;text-align:center;margin:8px;">[[File:Nightshade_disk.png|175px|link=Nightshade Spells]]<br>[[Nightshade Spells]]</div>
{{SpellTable|school=Arcane|tier=Tier 2|rows=
{{SpellRow|name=Blink|mana=14|l1=Teleports friendly creature for up to 3 hexes.|l2=Teleportation range: 3 > 4.|l3=Teleportation range: 4 > 6.|l4=Teleportation range: 6 > 9.}}
{{SpellRow|name=Temporal Spheres|mana=8|l1=Places up to 2 invisible traps. When stepped on, a trap triggers, dealing Pure Damage to the creature on it and adjacent ones. The Damage equals 100% of 1 unit's max HP. The trap disappears after triggering. Duration: [1 + 1 per 4 hero's Spellpower] round(s).|l2=HP as Damage: 100% > 200%.|l3=Traps: 2 > 3.|l4=HP as Damage: 200% > 400%.}}
{{SpellRow|name=Optical Illusion|mana=11|l1=Target friendly creature take -20% ranged damage.|l2=Damage: -20% > -40%.|l3=Also applies to long reach damage.|l4=Affects all friendly creatures.}}
{{SpellRow|name=Reinforcements|mana=18|l1=Interact with any external dwelling the Hero controls within 2x sight radius, 1 time a day.|l2=3x sight radius.|l3=4x sight radius.|l4=Can be used 2 times a day.}}
}}


===Tier 3===
<div style="display:inline-block;text-align:center;margin:8px;">[[File:Arcane_disk.png|175px|link=Arcane Spells]]<br>[[Arcane Spells]]</div>
{{SpellTable|school=Arcane|tier=Tier 3|rows=
{{SpellRow|name=Assemble!|mana=16|l1=Interact with an allied Hero at 2x sight radius, up to 2 times a day.|l2=3x sight radius.|l3=4x sight radius.|l4=3 times a day.}}
{{SpellRow|name=Impending Fate|mana=17|l1=Deals Damage to all enemies. Each enemy takes 15 Magic Damage per unit tier.|l2=Damage per unit tier: 15 > 20.|l3=Damage per unit tier: 20 > 25.|l4=Deals pure damage.}}
{{SpellRow|name=Shackles|mana=12|l1=Target cannot counterattack. Lasts 1 + (1/4 Spellpower) rounds.|l2=Lasts an additional round.|l3=Dispels Riposte.|l4=Affects enemies adjacent to target.}}
{{SpellRow|name=Carapace|mana=18|l1=Target friendly creature receives a barrier that blocks 1 instance of Damage. Duration: [1 + 1 per every 3 hero's Spellpower] round(s).|l2=[[File:{{{image|Mana icon.png}}}|32px|link=Magic]] 18 > 15|l3=Base effect duration: 1 > 2.|l4=Instance of Damage blocked: 1 > 2.}}
}}


===Tier 4===
<div style="display:inline-block;text-align:center;margin:8px;">[[File:Primal_disk.png|175px|link=Primal Spells]]<br>[[Primal Spells]]</div>
{{SpellTable|school=Arcane|tier=Tier 4|rows=
{{SpellRow|name=Spacial Snare/ Temporal Spheres|mana=12|l1=Places up to 2 invisible traps. A ground creature that steps into the trap is halted and ends its turn if the trapped hex was not their final destination. After triggering, the trap disappears. Duration: [1 + 1 per every 6 hero's Spellpower] round(s).|l2=[[File:{{{image|Mana icon.png}}}|32px|link=Magic]] 12 > 8|l3=Traps: 2 > 3.|l4=Traps: 3 > 4.}}
{{SpellRow|name=Rewind Life|mana=18|l1=Target friendly creature restores [50 + 10 x hero's Spellpower] HP. Revives fallen units.|l2=Base recovery: 50 > 100.|l3=HP per Sell Power: 10 > 15.|l4=HP per Sell Power: 15 > 25.}}
{{SpellRow|name=Mirror Copy|mana=29|l1=Summons a copy of target friendly creature. It deals -75% damage and takes + 300% damage. Cannot use special abilities. Duration [1 + 1 per every 5 hero's Spellpower] round(s).|l2=Damage dealt: -75% > -67%. Damage Taken: + 300% > + 200%.|l3=Damage dealt: -67% > -50%. Damage Taken: + 200% > + 100%.|l4=Damage dealt: -50% > -30%. Damage Taken: + 100% > + 50%.}}
{{SpellRow|name=Guillotine|mana=15|l1=Deals [10 +  5 x hero' Spellpower]% of target enemy creature's maximum HP as Magic Damage. The next "Guillotine" on the same target deals + 100% damage. This effect is stackable.|l2=Base Damage: 10% > 20%.|l3=Damage per Spellpower: 5% > 10% HP.|l4=Kills target enemy creature if its stack size is lower than or equal to 25% of its original number.}}
}}


===Tier 5===
<div style="display:inline-block;text-align:center;margin:8px;">[[File:Neutral_disk.png|175px|link=Neutral Spells]]<br>[[Neutral Spells]]</div>
{{SpellTable|school=Arcane|tier=Tier 5|rows=
{{SpellRow|name=Black Hole|mana=33|l1=Deals [80 + 15 x hero's Spellpower] Magic Damage to all creatures on the target hex and up to 2 hewes away in every direction. Pulls the furthest affected targets towards the center if possible.|l2=Base Damage: 80 > 120.|l3=Base Damage: 120 > 200.|l4=Damage per Spellpower: 15 > 20.}}
{{SpellRow|name=Dorearth's Tide|mana=23|l1=+ 1 speed and initiative to all friendly creatures and -1 speed and initiative to all enemy creatures. Duration [1 + 1 per every 6 hero's Spellpower] round(s).|l2=Base duration of effect: 1 > 2.|l3=[[File:{{{image|Mana icon.png}}}|32px|link=Magic]] 23 > 19|l4=Dispels all negative movement-restricting effects from friendly creatures and all movement-enhancing effects from enemy creatures.}}
{{SpellRow|name=Reality Distortion|mana=26|l1=Target takes no damage. Instead, at the start of each round, takes all the damage it should have taken as Pure Damage.|l2=Damage is reduced by 20%.|l3=Duration lasts an additional round.|l4=Damage is reduced by 40%.}}
}}


|-|Daylight=
</div>
===Tier 1===
{{SpellTable|school=Daylight|tier=Tier 1|rows=
{{SpellRow|name=Blessing|mana=8|l1=Target friendly creature deals + 10% Damage with basic attacks. Duration [ 1 + 1 per every 2 hero's Spellpower ] round(s).|l2=Damage 15%.|l3=Affects all friendly creatures.|l4=Damage 25%.}}
{{SpellRow|name=Haste|mana=9|l1=+ 2 Speed to target friendly creature. Duration [ 1 + 1 per every 2 hero's Spellpower ] round(s).|l2= Speed bonus 2 > 3.|l3=Dispels "Web" effect.|l4=Speed bonus 3 > 4.}}
{{SpellRow|name=From a Bird's Eye|mana=10|l1=Reveals the borders of all areas, including those hidden by the frog of war.|l2=[[File:{{{image|Mana icon.png}}}|32px|link=Magic]] 10 > 6|l3=Reveals the location of all enemy heroes.|l4=Reveals the location of all cities.}}
{{SpellRow|name=Healing Water|mana=6|l1=Target friendly creature restores [ 25 + 5 x hero's Spellpower] HP. Does not revive fallen units.|l2=HP per Spellpower: 5 > 10.|l3=Triggers one more time at the begining of the next round.|l4=Affects all friendly creatures.}}
}}


===Tier 2===
{{SpellTable|school=Daylight|tier=Tier 2|rows=
{{SpellRow|name=Favorable Wind|mana=12|l1=Target friendly creature deals + 15% Damage with Ranged and Long Reach attacks. Duration [ 1 + 1 per every 3 hero's Spellpower ] round(s).|l2=Ranged and Long Reach Damage: 15% > 20%.|l3=Ranged and Long Reach Damage: 20% > 30%.|l4=Ranged and Long Reach Damage: 30% > 40%.}}
{{SpellRow|name=Weakening Ray|mana=10|l1=Removes 1 counterattack charge(s) from the target enemy.|l2=[[File:{{{image|Mana icon.png}}}|32px|link=Magic]] 10 > 7|l3=Removes all counterattacks charges from the target.|l4=Affects all enemy creatures}}
{{SpellRow|name=Shorten Shadow|mana=10|l1=-2 Attack and Defence to the target enemy. Duration [ 1 + 1 per every 3 hero's Spellpower ] round(s).|l2=The reduction of Attack and Defence increases each round.|l3=Dispels Enlarge Shadow.|l4=Affects all enemy creatures.}}
{{SpellRow|name=Inner Light|mana=9|l1=Reduces the duration of all negative effects applied to the target friendly creature by [ 2 + 1 per every 3 hero's Spellpower ] round(s).|l2=Base spell effectiveness: 2 > 3.|l3=Affects friendly creatures adjacent to the target.|l4=Affects all friendly creatures.}}
}}


===Tier 3===
This is a reference list for different Spells in HoMM: Olden Era. For an explanation of how Spellcasting works in the game, please visit [[Spellcasting]] for an in-depth explanation. For a deep dive into the lore of magic in the world of Jadame, visit [[Magic]].
{{SpellTable|school=Daylight|tier=Tier 3|rows=
{{SpellRow|name=Taunt|mana=16|l1=All enemies within 2 hexes from the target friendly creature are forced to attack it. Each instance of Damage makes the effect last 1 round shorter. Duration [ 1 + 1 per every 4 hero's Spellpower ] round(s).|l2=Radius of effect: 2 > 3.|l3=Base effect's duration: 1 > 2.|l4=Radius of effect: 3 > 4.}}
{{SpellRow|name=Arina's Touch|mana=17|l1=Target friendly creature gains 1 Initiative and 10% maximum HP. Duration [ 1 + 1 per every 4 hero's Spellpower ] round(s).|l2=Maximum HP bonus: 10% > 20%.|l3=Affects all friednly creatures.|l4=Doubles Initiative bonus.}}
{{SpellRow|name=Riposte|mana=15|l1=Target friendly creature counterattacks before enemy attacks lands. Duration [ 1 + 1 per every 3 hero's Spellpower ] round(s).|l2=While affected, targets deal + 15% Damage with counterattacks.|l3=Target friendly creature gains + 1 bonus counterattack.|l4=Affects all friendly creatures.}}
{{SpellRow|name=Song of Power|mana=12|l1=Resets the cooldowns of the target friendly creature.|l2=Dispels all effects that block creature attacks or abilities.|l3=The creature mays use its limited abilities again.|l4=Affects all friendly creatures.}}
}}


===Tier 4===
==List==
{{SpellTable|school=Daylight|tier=Tier 4|rows=
{{SpellsNavbox|lang=en}}
{{SpellRow|name=Radiant Armour|mana=20|l1=Target friendly takes 20% less damage from any source.|l2=Damage reduction: 20% > 25%.|l3=Affects all friendly creatures.|l4=Damage reduction: 25% > 35%.}}
{{SpellRow|name=Clear Fog|mana=14|l1=Reveals 5 squares around the selected space on the global map, that is no further than [2 x hero's Sight] square(s) away from the hero. 1 times per day.|l2=Selection radius multiplier: 2 > 3.|l3=Squares revealed: 5 > 8.|l4=Unlimited casting range.}}
{{SpellRow|name=Vengeance|mana=15|l1=Whenever an enemy attacks target friendly creature, it takes [ 100 + 15 x hero's Spellpower ] damage. Duration [ 1 + 1 per every 5 hero's Spellpower ] round(s).|l2=Base effect duration: 1 > 2.|l3=Damage per Spellpower: 15 > 20.|l4=The effect applies to all basic attacks.}}
{{SpellRow|name=Heavenly Blades|mana=23|l1=Target friendly creature deals + 50 pure bonus damage and heals for the same amount of HP. Does not revive fallen units. Duration [ 1 + 1 per every 5 hero's Spellpower ] round(s). Healing Does not affect undead, embodiments, or constructs.|l2=Bonus damage: 50 > 100|l3=Affects all friendly creatures.|l4=Bonus damage instantly destroys summoned and temporary units.}}
}}


===Tier 5===
[[Category:Spells|*]]
{{SpellTable|school=Daylight|tier=Tier 5|rows=
{{SpellRow|name=Judgement|mana=35|l1=Strikes an enemy 4 times, dealing a total of [ 200 + 30 x hero's Spellpower ] damage.|l2=Base damage: 200 > 300.|l3=Damage per Spellpower: 30 > 40.|l4=Damage per SpellPower: 40 > 60.}}
{{SpellRow|name=Arina's Chosen|mana=21|l1=Target friendly creature cannot have less than 20% of their current units. Taking Damage reduces the duration of the effect by 1 round(s). Duration: 2 rounds.|l2=Minimum stack size: 20% > 35%.|l3=Duration: 2 > 4.|l4=Minimum stack size: 35% > 50%.}}
}}
 
|-|Nightshade=
===Tier 1===
{{SpellTable|school=Nightshade|tier=Tier 1|rows=
{{SpellRow|name=Unnatural Calm|mana=8|l1=Target enemy deals –10% Damage with basic attacks. Duration: [ 1 + 1 per every 2 hero's Spellpower] round(s).|l2=Basic attacks Damage: -10% > -15%.|l3=Affects all enemy creatures.|l4=Basic attacks Damage: -15% > -25%.}}
{{SpellRow|name=Web|mana=11|l1=–2 Speed to the target enemy. Duration: [ 1 + 1 per every 2 hero's Spellpower] round(s).|l2=Speed reduction: 2 > 3.|l3=Dispels “Haste”.|l4=Speed reduction: 3 > 4.}}
{{SpellRow|name=Enlarge Shadow|mana=8|l1=+ 2 Attack and Defence to the target friendly creature. Duration: [ 1 + 1 per every 2 hero's Spellpower] round(s).|l2=The reduction of Attack and Defence increases each round.|l3=Dispels “Shorten Shadow”.|l4=Affects all friendly creatures.}}
{{SpellRow|name=Despair|mana=12|l1=Curses the target enemy. Cursed target takes [6 x hero's Spellpower] Pure Damage at the start of its turn. This effect is stackable. Duration: [1 + 1 per every 3 hero's Spellpower] round(s). Does not affect Magic Creatures, Undead and Constructs|l2=Base effect’s duration: 1 > 2.|l3=Doubles the Damage dealt.|l4=Affects enemy creatures adjacent to the target.}}
}}
 
===Tier 2===
{{SpellTable|school=Nightshade|tier=Tier 2|rows=
{{SpellRow|name=Shade Cloak|mana=13|l1=Target friendly creature cannot be targeted until the end of the round or until it takes any action.|l2=First attack under this effect deals + 15% Damage.|l3=[[File:{{{image|Mana icon.png}}}|32px|link=Magic]] 13 > 10|l4=Damage bonus: 15% > 30%.}}
{{SpellRow|name=Umbral Grip|mana=8|l1=Deals [50 + 10 x hero's Spellpower] Pure Damage to the target enemy. This Damage cannot be modified in any way.|l2=Damage per Spellpower: 10 > 12.|l3=Damage per Spellpower: 12 > 15.|l4=Additionaly, kills + 1 unit(s). Works on creatures up to tier 7.}}
{{SpellRow|name=Fatal Decay|mana=11|l1=Target enemy cannot restore HP. This effect remains after the target’s death. Duration: [1 + 1 per every 4 hero's Spellpower] round(s). Does not affect Embodiments|l2=Maximum HP reduces by {0}%.|l3=Base effect’s duration: {0} > {1}.|l4=Maximum HP reduction: {0}% > {1}%.}}
{{SpellRow|name=Read Minds|mana=10|l1=Shows the precise number and intentions of all neutral squads within [ 3 × hero’s sight ] squares of the hero.|l2=[[File:{{{image|Mana icon.png}}}|32px|link=Magic]] 10 > 7|l3=Shows information on enemy heroes.|l4=Shows information on enemy towns.}}
}}
 
===Tier 3===
{{SpellTable|school=Nightshade|tier=Tier 3|rows=
{{SpellRow|name=Sleep|mana=14|l1=Target enemy falls asleep and cannot take any actions. Dispelled upon taking Damage. After awakening, the target cannot fall asleep again until the end of the battle. Duration: 1 round(s). Does not affect Hive Spawns, Undead, Embodiments and Constructs.|l2=Base effect’s duration: 1 > 2.|l3=Base effect’s duration: 2 > 3.|l4=Base effect’s duration: 3 > 4. Taking Damage does nnot dispel effect but reduces the duration of the effect by 2 rounds.}}
{{SpellRow|name=Twilight|mana=18|l1=Target enemy cannot use Ranged attacks. Duration: [1 + 1 per every 4 hero's Spellpower] round(s).|l2=Base effect’s duration: 1 > 2.|l3=While affected, targets deal -15% Melee Damage.|l4=Affects all enemy creatures.}}
{{SpellRow|name=Silence|mana=10|l1=Target enemy can’t use abilities or generate Focus Points. Duration: [1 + 1 per every 4 hero's Spellpower] round(s).|l2=Base effect’s duration: 1 > 2.|l3=Affects enemy creatures adjacent to the target.|l4=Affects all enemy creatures.}}
{{SpellRow|name=Naira's Veil|mana=16|l1=Creates fog of war in a 7 square radius around the hero, concealing them from opponents. 1 time(s) per day.|l2=[[File:{{{image|Mana icon.png}}}|32px|link=Magic]] 16 > 8|l3=Fog of war radius: 8 > 10.|l4=Fog of war radius: 10 > 14.}}
}}
 
===Tier 4===
{{SpellTable|school=Nightshade|tier=Tier 4|rows=
{{SpellRow|name=Vulnerability|mana=14|l1=Target enemy takes + 20% Damage from any sources. Duration: [1 + 1 per every 5 hero's Spellpower] round(s).|l2=Damage: 20% > 30%.|l3=Damage: 30% > 50%.|l4=Affects enemy creatures adjacent to the target.}}
{{SpellRow|name=Summon Starchild|mana=25|l1=Summons a stack of [1 + 1 x hero's Spellpower] Starchildren at an adjacent hex. It disappears at the end of the battle.|l2=Summon radius: 1 > 2.|l3=Summoned stack can use Active abilities.|l4=Spellpower multiplier: 1 > 2.}}
{{SpellRow|name=Berserk|mana=17|l1=Target creature immediately and uncontrollably attacks the closest random target within its attack radius, whether it is a friendly or enemy creature.|l2=With this effect attack deals + 10% Damage.|l3=Damage bonus: 10% > 20%.|l4=Damage bonus: 20% > 30%.}}
}}
 
===Tier 5===
{{SpellTable|school=Nightshade|tier=Tier 5|rows=
{{SpellRow|name=Naira's Kiss|mana=18|l1=Marks the target enemy. Whenever the Marked target performs any action, it takes [200 + 20 x hero's Spellpower] Magic Damage. Duration: [1 + 1 per every 6 hero's Spellpower] round(s).|l2=Base Damage: 200 > 300|l3=Damage per Spellpower: 20 > 25.|l4=Marked target additionally gets –1 Speed and Initiative whenever it performs any action. This effect is stackable and active while the target is Marked.}}
{{SpellRow|name=Coup de Grace|mana=24|l1=Target enemy will die after taking any Damage if its stack size is lower than or equal to 20% of its original number. Duration: [1 + 1 per every 6 hero's Spellpower] round(s).|l2=Stack size: 20% > 30%.|l3=Stack size: 30% > 40%.|l4=Affects all enemy creatures.}}
{{SpellRow|name=Shadow Army|mana=35|l1=Increases the number of units in the target friendly stack by [15% + 0.5% x hero's Spellpower]%. These units are temporary and cannot exceed 100% of normal units in the stack.|l2=Base effect’s bonus: 15% > 25%.|l3=Effect’s bonus per Spellpower: 0.5% > 1%.|l4=Up to 2 targets can be selected at the same time.}}
}}
 
|-|Primal=
===Tier 1===
{{SpellTable|school=Primal|tier=Tier 1|rows=
{{SpellRow|name=Lightning Bolt|mana=6|l1=Deals [25 + 5 x hero's Spellpower] Magic Damage to the target enemy. Does not affect Qilins.|l2=Base Damage: 25 > 50.|l3=Base Damage: 50 > 100.|l4=Damage per Spellpower: 5 > 10.}}
{{SpellRow|name=Thick Hide|mana=8|l1=Target friendly creature takes –15% Damage from Melee attacks. Duration: [ 1 + 1 per every 2 hero's Spellpower] round(s).|l2=Damage: -15% > -20%.|l3=Affects all friendly creatures.|l4=Damage: -20% > -30%."}}
{{SpellRow|name=Wean|mana=8|l1=Reduces the duration of all positive effects applied to the target by [ 1 + 1 per every 2 hero's Spellpower].|l2=Base spell effectiveness: 1 > 2.|l3=Affects enemy creatures adjacent to the target.|l4=Affects all enemy creatures.}}
{{SpellRow|name=Groundsight|mana=10|l1=Shows the location of all neutral armies on the global map (including those in the fog of war).|l2=[[File:{{{image|Mana icon.png}}}|32px|link=Magic]] 10 > 6|l3=Reveals the location of resources.|l4=Reveals the location of artifacts.}}
}}
 
===Tier 2===
{{SpellTable|school=Primal|tier=Tier 2|rows=
{{SpellRow|name=Fireball|mana=16|l1=Deals [50 + 5 x hero's Spellpower] Magic Damage to all creatures in a 1‑hex radius. Does not affect Phoenixes.|l2=Base Damage: 50 > 75.|l3=Base Damage: 75 > 125.|l4=Base Damage: 125 > 200.}}
{{SpellRow|name=Crystal Crown|mana=18|l1=Place up to 2 crystal obstacles. An obstacle is destroyed upon taking 1 hit(s) from attacks. Duration: 2 round(s).|l2=Base duration: 2 > 3.|l3=Obstacles: 2 > 3.|l4=To destroy the obstacle it needs to be hit 2 times.}}
{{SpellRow|name=Ice Bolt|mana=11|l1=Deals [75 + 10 x hero's Spellpower] Magic Damage to the target enemy and reduces their Initiative by 2. Duration: 2 round(s). Does not affect Aqualotls.|l2=Base Damage: 75 > 150.|l3=Damage per Spellpower: 10 > 15.|l4=Initiative reduction: -2 > -4.}}
}}
 
===Tier 3===
{{SpellTable|school=Primal|tier=Tier 3|rows=
{{SpellRow|name=Firewall|mana=12|l1=Makes 2 hexes burn. A ground creature that steps onto a burning hex takes [60 + 10 x hero's Spellpower] Magic Damage. Duration: 2 round(s). Does not affect Phoenixes.|l2=[[File:{{{image|Mana icon.png}}}|32px|link=Magic]] 12 > 9|l3=Traps: 2 > 3.|l4=Deals + 100% Damage.}}
{{SpellRow|name=Cave In|mana=12|l1=A barrage of rocks falls from the sky, dealing [50 + 10 x hero's Spellpower] Magic Damage to the target enemy. All adjacent empty hexes are filled with rock obstacles. An obstacle is destroyed upon taking 1 hits from attacks. Duration: 1 round(s). Does not affect Iriyads.|l2=Base Damage: 50 > 100.|l3=The obstacles it creates remain for + 1 round.|l4=Damage per Spellpower: 10 > 15.}}
{{SpellRow|name=Earth's Rage|mana=16|l1=Deals [100 + 15 x hero's Spellpower] Damage to defensive structures. Also deals [15 x hero's Spellpower] normal Damage to all creatures within castle walls.|l2=Damage to defensive structures: 100 > 200.|l3=+ 100 Damage to all creatures within castle walls|l4=Damage to defensive structures: 200 > 400.}}
{{SpellRow|name=Stone Fangs|mana=25|l1=Deals [50 + 5 x hero's Spellpower] Magic Damage to up to 3 different target enemies.|l2=Base Damage: 50 > 100.|l3=Targets: 3 > 4.|l4=Damage per Spellpower: 5 > 10.}}
}}
 
===Tier 4===
{{SpellTable|school=Primal|tier=Tier 4|rows=
{{SpellRow|name=Anti-Magic|mana=18|l1=The target becomes immune to spells and abilities of tier 3 and lower. This effect cannot be dispelled. If the target is a summoned creature or a stack with temporary units, those are destroyed. Duration: 2 round(s).|l2=Base effect’s duration: 2 > 3.|l3=Affects tier-4 spells and abilities.|l4=Also affects tier-5 spells and abilities.}}
{{SpellRow|name=Chain Lightning|mana=30|l1=Deals [100 + 15 x hero's Spellpower] Magic Damage to the target enemy. Then jumps to a random target within 2 hexes. Deals –50% Damage with each jump. Does not affect Qilins.|l2=Makes + 1 jumps.|l3=Makes + 1 jumps. Base Damage: 100 > 200.|l4=Makes + 1 jumps. Damage per Spellpower: 15 > 20.}}
{{SpellRow|name=Circle of Winter|mana=27|l1=A blast of ice shards and chill wind erupts, dealing [75 + 10 x hero's Spellpower] Magic Damage to all creatures adjacent to target hex. All enemies hit are pushed away from the center if possible. Does not affect Aqualotls.|l2=Damage per Spellpower: 10 > 15.|l3=Initiative of all affected enemies decreases by 2.|l4=Doubles base Damage and Initiative debuff.}}
{{SpellRow|name=Primordial Chaos|mana=22|l1=Affects a neutral target in a [ 1 × hero’s sight ]‑square radius. Transforms it into another creature of the same strength. 1 time(s) per day.|l2=Radius multiplier: 1 > 2.|l3=When transforming a target, its strength is reduced by 5%.|l4=Target strength reduction: 5% > 10%.}}
}}
 
===Tier 5===
{{SpellTable|school=Primal|tier=Tier 5|rows=
{{SpellRow|name=Armageddon|mana=40|l1=ALL creatures on the battlefield take [100 + 15 x hero's Spellpower] Magic Damage. All life must come to an end, but sometimes such destruction begets a birth of a phoenix. Does not affect Phoenixes.|l2=Base Damage: 100 > 200|l3=Base Damage: 200 > 300.|l4=Damage per Spellpower: 15 > 25.}}
{{SpellRow|name=Hksmilla's Rampage|mana=28|l1=A primal rage infuses a target friendly creature, granting them double strike and making them deal and take + 10% Damage. Duration: [1 + 1 per every 6 hero's Spellpower] round(s).|l2=Damage dealt and taken: 10% > 15%.|l3=Damage dealt and taken: 15% > 25%.|l4=Damage dealt and taken: 25% > 40%.}}
{{SpellRow|name=Summon Primal Remnant|mana=25|l1=Summons a stack of [2 + 1 x hero's Spellpower] Primal Remnants. It disappears at the end of the battle.|l2=Summon radius: 1 > 2.|l3=Summoned stack can use Active abilities.|l4=Spellpower multiplier: 1 > 2.}}
}}
 
|-|Neutral=
===Tier 1===
{{SpellTable|school=Neutral|tier=Tier 1|rows=
{{SpellRow|name=Magic Arrow|mana=0|l1=Deals [50 + 5 x hero's Spellpower] Magic Damage to the target enemy.|l2=|l3=|l4=}}
{{SpellRow|name=Back to Town!|mana=10|l1=Teleports the hero to the nearest town they control within [ 3 × hero’s sight ] squares. All remaining movement points are lost. 1 time per day.|l2=|l3=|l4=}}
{{SpellRow|name=Mana Rite|mana=0|l1=Restores the hero’s mana based on their remaining movement points: 1% of mana per 1% of remaining points. All movement points are lost.|l2=|l3=|l4=}}
{{SpellRow|name=Relocation|mana=12|l1=Allows interaction with any controlled city, enabling the transfer of creatures to or from that city. 1 time per day.|l2=|l3=|l4=}}
{{SpellRow|name=Summon Avatar|mana=10|l1=Summons an Avatar. It has [50 + 20 x hero's Spellpower HP and deals [5 + 4 x hero's Spellpower Damage, he also gains Attack and Defence to the extent of the hero’s Spellpower and Knowledge. Can only have one allied Avatar at a time.|l2=[[File:{{{image|Mana icon.png}}}|32px|link=Magic]] 10 > 20 <br> HP: [50 + 30 x hero's Spellpower]; Damage: [5 + 8 x hero's Spellpower].|l3=[[File:{{{image|Mana icon.png}}}|32px|link=Magic]] 20 > 30 <br> HP: [50 + 40 x hero's Spellpower]; Damage: [5 + 12 x hero's Spellpower].|l4=}}
{{SpellRow|name=Second Wind|mana=15|l1=The hero restores 20 Movement points. Times per day: 1. The hero must be at least level 1|l2=Lv.2: Bonus Movement points: 20 > 30.|l3=Lv.3: Bonus Movement points: 30 > 40.|l4=Lv.4: Can be used + 1 time per day.}}
{{SpellRow|name=Shadowflight|mana=18|l1=The hero flies and can freely move through any obstacles on the global map. The hero must be at least level 3|l2=[[File:{{{image|Mana icon.png}}}|32px|link=Magic]] 18 > 14|l3=–20% movement cost while flying.|l4=–40% movement cost while flying.}}
}}
 
===Tier 3===
{{SpellTable|school=Neutral|tier=Tier 3|rows=
{{SpellRow|name=Gate of Light|mana=22|l1=Creates a portal until the end of the day, allowing any hero to travel through it. Entry is from any free adjacent space, and exit is to any free space within 6 square(s) of the hero. Can be used 1 time(s) per day. The hero must be at least level 6|l2=[[File:{{{image|Mana icon.png}}}|32px|link=Magic]] 22 > 16|l3=Target radius: 6 > 8.|l4=Can be used + 1 time per day.}}
}}
 
===Tier 4===
{{SpellTable|school=Neutral|tier=Tier 4|rows=
{{SpellRow|name=Town Portal|mana=28|l1=Teleports the hero to a selected city they control. 1 times per day. The hero must be at least level 9|l2=[[File:{{{image|Mana icon.png}}}|32px|link=Magic]] 28 > 20|l3=Can be used + 1 time per day.|l4=Can be used + 1 time per day.}}
}}
 
===Tier 5===
{{SpellTable|school=Neutral|tier=Tier 5|rows=
{{SpellRow|name=Dimension Door|mana=30|l1=Teleports the hero to target location within 8 squares. 1 times per day. The hero must be at least level 12|l2=Target radius: 8 > 10.|l3=Target radius: 10 > 12.|l4=Can be used + 1 time per day.}}
}}
 
</tabber>

Latest revision as of 15:34, 23 June 2026