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| {{Skill table | | {{SkillInfobox|lang=en|id=skill_sorcery}} |
| |name=Sorcery | |
| |skillimage1=Skill Sorcery.png | |
| |desc1=+10% Magic Damage.
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| |skillimage2=Skill Advanced Sorcery.png
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| |desc2=+20% Magic Damage.
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| |skillimage3=Skill Expert Sorcery.png
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| |desc3=+30% Magic Damage.
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| |subname1=Magical Influence | | '''Sorcery''' is a [[Skills|skill]] that makes the hero's [[Spells]] deal more damage in battle. |
| |subimage1=sorcery_sub_magical_influence.png
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| |subdesc1=The cooldowns of all friendly creature abilities are reduced by 1 round(s).
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| |subname2=Magic Arrow
| | ==Levels== |
| |subimage2=sorcery_sub_magic_arrow.png | | {{#invoke:SkillsOverview|display|lang=en|skill=skill_sorcery}} |
| |subdesc2=Grants a new battle spell. It deals Magic Damage to a single target, has no cooldown, and costs no mana. | |
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| |subname3=Raw Energy
| | ==Chances== |
| |subimage3=sorcery_sub_raw_energy.png | | {{SkillChances|lang=en|id=skill_sorcery}} |
| |subdesc3=+10% more Magic Damage dealt. This bonus is doubled if the hero knows [[Offence]]. | |
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| |subname4=Piercing Spells
| | ==Skill synergies== |
| |subimage4=sorcery_sub_piercing_spells.png | | Knowing '''Sorcery''' will give the following benefits to other subskills: |
| |subdesc4=Offensive spells ignore 20% of target’s magic resistance. | | {{#invoke:SkillSynergies|display|lang=en|skill=skill_sorcery}} |
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| |subname5=High Mage
| | ==Artifact effects== |
| |subimage5=sorcery_sub_high_mage.png | | {{#invoke:SkillArtifacts|display|lang=en|skill=skill_sorcery}} |
| |subdesc5=All the spells belonging to Magic Schools the hero has learned gain 1 level(s). | |
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| |subname6=Sticky Magic
| | {{Clear}} |
| |subimage6=sorcery_sub_sticky_magic.png
| | ==Related pages== |
| |subdesc6=Effects applied by the hero last +2 round(s). This bonus is doubled if the hero knows "Wisdom".
| | {{SkillsNavbox|lang=en}} |
| }} | |
| ===Skill synergies=== | |
| Knowing Sorcery will give the following benefits to other sub-skills:
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| {|class="wikitable" style="width:100%;" | |
| | |
| |colspan=2 style="object-position:left;width:27%;"|[[File:Skill Expert Intelligence.png|70px]]<span style="padding-left:20px;vertical-align:top;"><b>[[Intelligence|Expert Intelligence]]</b></span>
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| |colspam=6 style="padding-left:10px;padding-top:10px;"|[[File:Sub_skill_mastery_1_icon.png|30px]]<span style="vertical-align:baseline;padding-left:17px;"><b>Rhythmic Cadence</b></span>
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| <span style="display:inline-block;color:#DDD;">+25% maximum mana. <span style="color:peru;">This bonus is doubled if the Hero knows Sorcery.</span></span>
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| |colspan=2 style="object-position:left;width:27%;"|[[File:Skill Expert Battle Magic.png|70px]]<span style="padding-left:20px;vertical-align:top;"><b>[[Battle Magic|Expert Battle Magic]]</b></span>
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| |colspam=6 style="padding-left:10px;padding-top:10px;"|[[File:Sub_skill_battlemage_4_icon.png|30px]]<span style="vertical-align:baseline;padding-left:17px;"><b>Battle Mage's Authority</b></span>
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| <span style="display:inline-block;color:#DDD;">Friendly creatures’ Attack increases by 20% of their hero’s Spell Power. <span style="color:peru;">This bonus is doubled if the Hero knows Sorcery.</span></span>
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| </table>
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| ===Artefact effects===
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| * [[File:Holy sigil of the seven magi artifact.png|60px]] Holy Sigil of Resistance grants all unlearned Sorcery subskills, as well as those of [[Nightshade Magic]] and [[Resistance]].
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| {{SkillsNavbox}}
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| [[Category:Hero Skills]] | | [[Category:Hero Skills]] |
| | __NOTOC__ |
Internal ID
skill_sorcery
Sorcery is a skill that makes the hero's Spells deal more damage in battle.
Levels
Basic Sorcery
+20% Magic Damage dealt.
Advanced Sorcery
+30% Magic Damage dealt.
Summoning Sorcery
All summoned creatures in battle gain +25% health and deal +25% Damage.
Magic Arrow
Grants a new battle spell. It deals Magic Damage to a single target, has no cooldown, and costs no mana.
Raw Energy
+10% more Magic Damage dealt. This bonus is doubled if the hero knows “
Offense”.
Expert Sorcery
+40% Magic Damage dealt.
Piercing Spells
Offensive spells ignore 25% of target’s magic resistance.
High Mage
All the spells belonging to Magic Schools the hero has learned gain 1 level(s).
Sticky Magic
Effects applied by the hero last +2 round(s). This bonus is doubled if the hero knows “
Wisdom”.
Chances
Skill synergies
Knowing Sorcery will give the following benefits to other subskills:
Battle Mage's Authority
Friendly creatures’ Attack increases by 15% of the hero’s Spell Power. This bonus is doubled if the hero knows “Sorcery.”
Rhythmic Cadence
+40% maximum mana. This bonus is doubled if the hero knows “Sorcery.”
Artifact effects
Related pages