Tactics: Difference between revisions

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{{loc}}
{{Loc}}
{{Skill table
{{SkillInfobox|lang=en|id=skill_tactics}}
|name=Tactics
|skillimage1=Skill Tactics.png
|desc1=You can rearrange creatures before the start of battle within a 2-lines area.
|skillimage2=Skill Advanced Tactics.png
|desc2=You can rearrange creatures before the start of battle within a 3-lines area.
|skillimage3=Skill Expert Tactics.png
|desc3=You can rearrange creatures before the start of battle within a 4-lines area.


|subname1=One for All
'''Tactics''' is a [[Skills|skill]] that increases the area in which the hero can arrange their army before battle.
|subimage1=sub_skill_tactics_1_icon.png
|subdesc1=Friendly creatures gain +3 Attack for each adjacent enemy. Doubled if the hero knows [[Offence]].


|subname2=Easy Prey
==Levels==
|subimage2=sub_skill_tactics_2_icon.png
{{#invoke:SkillsOverview|display|lang=en|skill=skill_tactics}}
|subdesc2=Whenever an enemy waits, friendly creatures gain +2 Initiative until the end of round. Does not stack.


|subname3=Energizing Mana
==Chances==
|subimage3=sub_skill_tactics_3_icon.png
{{SkillChances|lang=en|id=skill_tactics}}
|subdesc3=+1 Focus Charge each time your enemy uses a spell.


|subname4=All for One
==Skill synergies==
|subimage4=sub_skill_tactics_4_icon.png
Knowing '''Tactics''' will give the following benefits to other subskills:
|subdesc4=Friendly creatures gain +3 Defence for each adjacent ally. Doubled if the hero knows [[Defence]].
{{#invoke:SkillSynergies|display|lang=en|skill=skill_tactics}}


|subname5=Riposte Mastery
==Artifact effects==
|subimage5=sub_skill_tactics_5_icon.png
{{#invoke:SkillArtifacts|display|lang=en|skill=skill_tactics}}
|subdesc5=Whenever a friendly creature kills an enemy with a counterattack, their counterattacks are refreshed.
}}
===Skill Synergies===
Knowing Tactics will give the following benefits to other sub-skills:


{|class="wikitable"  style="width:100%;"
{{Clear}}
 
==Related pages==
|colspan=2 style="object-position:left;width:27%;"|[[File:Skill Expert Insight.png|70px]]<span style="padding-left:20px;vertical-align:top;"><b>[[Insight|Expert Insight]]</b></span>
{{SkillsNavbox|lang=en}}
|colspam=6 style="padding-left:10px;padding-top:10px;"|[[File:Sub_skill_enlightenment_5_icon.png|30px]]<span style="vertical-align:baseline;padding-left:17px;"><b>Endless Charisma</b></span>
[[Category:Hero Skills]]
<span style="display:inline-block;color:#DDD;">+1 Attack, Defence, Spell Power, and Knowledge. <span style="color:peru;">This bonus is doubled if the Hero knows Tactics.</span></span>
__NOTOC__
|-
 
</table>
 
 
[[Category:Hero skills]]

Latest revision as of 12:14, 28 August 2026


Tactics is a skill that increases the area in which the hero can arrange their army before battle.

Levels

Basic Tactics
In the Tactics Phase, creatures can be placed within a 3-line area. If the enemy also knows “Tactics”, their area of placement reduces by 1 line(s).
Advanced Tactics
In the Tactics Phase, creatures can be placed within a 4-line area. If the enemy also knows “Tactics”, their area of placement reduces by 2 line(s).
One for All
Friendly creatures gain +2 Attack for each adjacent enemy. This bonus is doubled if the hero knows “Offense”.
Easy Prey
Once per round, when an enemy waits, friendly creatures gain +2 Initiative until the end of round. This effect does not stack.
Energizing Mana
Generate +1 Focus Charge each time your enemy uses a spell.
Expert Tactics
In the Tactics Phase, creatures can be placed within a 5-line area. If the enemy also knows “Tactics”, their area of placement reduces by 3 line(s).
All for One
Friendly creatures gain +2 Defense for each adjacent ally. This bonus is doubled if the hero knows “Defense”.
Riposte Mastery
Whenever a friendly creature kills an enemy with a counterattack, their counterattacks are refreshed for the round.
Spellcaster Tactics
Whenever friendly creatures or the hero spend Focus, they gain 4 temporary mana.

Chances

Hero Class Basic Tactics
chance at level-up
Every
4th level
Every
5th level
At level
20
Knight 4.26%
Cleric 4.26%
Death Knight 3.26%
Necromancer 3.26%
Warden 4.26%
Druid 4.26%
Enforcer 3.19%
Herald 3.19%
Oathkeeper 4.26%
Riftspeaker 4.26%
Overlord 4.17%
Warlock 4.17%


Skill synergies

Knowing Tactics will give the following benefits to other subskills:

Elite Guards
Tier-1, tier-2 and tier-3 friendly creatures gain 25% of the hero’s Attack and Defense as Attack and Defense. This bonus is doubled if the hero knows “Tactics.”
Endless Charisma
+1 Attack, Defense, Spell Power, and Knowledge. This bonus is doubled if the hero knows “Tactics.”

Artifact effects

Holy Sigil of Insara  — Epic Relic
While worn, grants all unlearned Subskills of the following Skills: Leadership, Insight, Diplomacy, Tactics.

Related pages