Tactics: Difference between revisions

From Heroes of Might and Magic: Olden Era Official Wiki
No edit summary
No edit summary
 
(One intermediate revision by the same user not shown)
Line 1: Line 1:
{{Loc}}
{{Loc}}
__NOTOC__
{{SkillInfobox|lang=en|id=skill_tactics}}


'''Tactics''' is a [[Skills|skill]] that increases the area in which the hero can arrange their army before battle.
'''Tactics''' is a [[Skills|skill]] that increases the area in which the hero can arrange their army before battle.
Line 7: Line 7:
{{#invoke:SkillsOverview|display|lang=en|skill=skill_tactics}}
{{#invoke:SkillsOverview|display|lang=en|skill=skill_tactics}}


==Skill Synergies==
==Chances==
Knowing '''Tactics''' will give the following benefits to other sub-skills:
{{SkillChances|lang=en|id=skill_tactics}}
 
==Skill synergies==
Knowing '''Tactics''' will give the following benefits to other subskills:
{{#invoke:SkillSynergies|display|lang=en|skill=skill_tactics}}
{{#invoke:SkillSynergies|display|lang=en|skill=skill_tactics}}


{|class="wikitable"  style="width:100%;"
==Artifact effects==
 
|colspan=2 style="object-position:left;width:27%;"|[[File:Skill Advanced Recruitment.png|70px]]<span style="padding-left:20px;vertical-align:top;"><b>[[Recruitment|Advanced Recruitment]]</b></span>
|colspam=6 style="padding-left:10px;padding-top:10px;"|[[File:recruitment_sub_elite_guards.png|30px]]<span style="vertical-align:baseline;padding-left:17px;"><b>Elite Guards</b></span>
<span style="display:inline-block;color:#DDD;">Tier-1, Tier-2, and Tier-3 friendly creatures gain 25% of the hero's Attack and Defense as Attack and Defense. <span style="color:peru;">This bonus is doubled if the Hero knows Tactics.</span></span>
|-
 
|colspan=2 style="object-position:left;width:27%;"|[[File:Skill Expert Insight.png|70px]]<span style="padding-left:20px;vertical-align:top;"><b>[[Insight|Expert Insight]]</b></span>
|colspam=6 style="padding-left:10px;padding-top:10px;"|[[File:Sub_skill_enlightenment_5_icon.png|30px]]<span style="vertical-align:baseline;padding-left:17px;"><b>Endless Charisma</b></span>
<span style="display:inline-block;color:#DDD;">+1 Attack, Defense, Spell Power, and Knowledge. <span style="color:peru;">This bonus is doubled if the Hero knows Tactics.</span></span>
|-
 
|}
 
==Artifact Effects==
{{#invoke:SkillArtifacts|display|lang=en|skill=skill_tactics}}
{{#invoke:SkillArtifacts|display|lang=en|skill=skill_tactics}}


* [[File:Holy sigil of insara artifact.png|60px]] Holy Sigil of Insara grants all unlearned Tactics subskills, as well as those of [[Leadership]], [[Insight]] and [[Diplomacy]].
{{Clear}}
 
==Related pages==
{{SkillsNavbox|lang=en}}
{{SkillsNavbox|lang=en}}
[[Category:Hero Skills]]
[[Category:Hero Skills]]
__NOTOC__

Latest revision as of 12:14, 28 August 2026


Tactics is a skill that increases the area in which the hero can arrange their army before battle.

Levels

Basic Tactics
In the Tactics Phase, creatures can be placed within a 3-line area. If the enemy also knows “Tactics”, their area of placement reduces by 1 line(s).
Advanced Tactics
In the Tactics Phase, creatures can be placed within a 4-line area. If the enemy also knows “Tactics”, their area of placement reduces by 2 line(s).
One for All
Friendly creatures gain +2 Attack for each adjacent enemy. This bonus is doubled if the hero knows “Offense”.
Easy Prey
Once per round, when an enemy waits, friendly creatures gain +2 Initiative until the end of round. This effect does not stack.
Energizing Mana
Generate +1 Focus Charge each time your enemy uses a spell.
Expert Tactics
In the Tactics Phase, creatures can be placed within a 5-line area. If the enemy also knows “Tactics”, their area of placement reduces by 3 line(s).
All for One
Friendly creatures gain +2 Defense for each adjacent ally. This bonus is doubled if the hero knows “Defense”.
Riposte Mastery
Whenever a friendly creature kills an enemy with a counterattack, their counterattacks are refreshed for the round.
Spellcaster Tactics
Whenever friendly creatures or the hero spend Focus, they gain 4 temporary mana.

Chances

Hero Class Basic Tactics
chance at level-up
Every
4th level
Every
5th level
At level
20
Knight 4.26%
Cleric 4.26%
Death Knight 3.26%
Necromancer 3.26%
Warden 4.26%
Druid 4.26%
Enforcer 3.19%
Herald 3.19%
Oathkeeper 4.26%
Riftspeaker 4.26%
Overlord 4.17%
Warlock 4.17%


Skill synergies

Knowing Tactics will give the following benefits to other subskills:

Elite Guards
Tier-1, tier-2 and tier-3 friendly creatures gain 25% of the hero’s Attack and Defense as Attack and Defense. This bonus is doubled if the hero knows “Tactics.”
Endless Charisma
+1 Attack, Defense, Spell Power, and Knowledge. This bonus is doubled if the hero knows “Tactics.”

Artifact effects

Holy Sigil of Insara  — Epic Relic
While worn, grants all unlearned Subskills of the following Skills: Leadership, Insight, Diplomacy, Tactics.

Related pages