Sorcery: Difference between revisions

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{{Skill table
{{SkillInfobox|lang=en|id=skill_sorcery}}
|name=Sorcery
|skillimage1=Skill Sorcery.png
|desc1=+10% Magic Damage.
|skillimage2=Skill Advanced Sorcery.png
|desc2=+20% Magic Damage.
|skillimage3=Skill Expert Sorcery.png
|desc3=+30% Magic Damage.


|subname1=Magical Influence
'''Sorcery''' is a [[Skills|skill]] that makes the hero's [[Spells]] deal more damage in battle.
|subimage1=sorcery_sub_magical_influence.png
|subdesc1=The cooldowns of all friendly creature abilities are reduced by 1 round(s).


|subname2=Magic Arrow
==Levels==
|subimage2=sorcery_sub_magic_arrow.png
{{#invoke:SkillsOverview|display|lang=en|skill=skill_sorcery}}
|subdesc2=Grants a new battle spell. It deals Magic Damage to a single target, has no cooldown, and costs no mana.


|subname3=Raw Energy
==Chances==
|subimage3=sorcery_sub_raw_energy.png
{{SkillChances|lang=en|id=skill_sorcery}}
|subdesc3=+10% more Magic Damage dealt. This bonus is doubled if the hero knows [[Offense]].


|subname4=Piercing Spells
==Skill synergies==
|subimage4=sorcery_sub_piercing_spells.png
Knowing '''Sorcery''' will give the following benefits to other subskills:
|subdesc4=Offensive spells ignore 20% of target’s magic resistance.
{{#invoke:SkillSynergies|display|lang=en|skill=skill_sorcery}}


|subname5=High Mage
==Artifact effects==
|subimage5=sorcery_sub_high_mage.png
{{#invoke:SkillArtifacts|display|lang=en|skill=skill_sorcery}}
|subdesc5=All the spells belonging to Magic Schools the hero has learned gain 1 level(s).


|subname6=Sticky Magic
{{Clear}}
|subimage6=sorcery_sub_sticky_magic.png
==Related pages==
|subdesc6=Effects applied by the hero last +2 round(s). This bonus is doubled if the hero knows "Wisdom".
{{SkillsNavbox|lang=en}}
}}
===Skill Synergies===
Knowing Sorcery will give the following benefits to other sub-skills:
 
{|class="wikitable"  style="width:100%;"
 
|colspan=2 style="object-position:left;width:27%;"|[[File:Skill Expert Wisdom.png|70px]]<span style="padding-left:20px;vertical-align:top;"><b>[[Wisdom|Expert Wisdom]]</b></span>
|colspam=6 style="padding-left:10px;padding-top:10px;"|[[File:Sub_skill_mastery_1_icon.png|30px]]<span style="vertical-align:baseline;padding-left:17px;"><b>Rhythmic Cadence</b></span>
<span style="display:inline-block;color:#DDD;">+30% maximum mana. <span style="color:peru;">This bonus is doubled if the Hero knows Sorcery.</span></span>
|-
 
|colspan=2 style="object-position:left;width:27%;"|[[File:Skill Expert Battle Magic.png|70px]]<span style="padding-left:20px;vertical-align:top;"><b>[[Battle Magic|Expert Battle Magic]]</b></span>
|colspam=6 style="padding-left:10px;padding-top:10px;"|[[File:Sub_skill_battlemage_4_icon.png|30px]]<span style="vertical-align:baseline;padding-left:17px;"><b>Battle Mage's Authority</b></span>
<span style="display:inline-block;color:#DDD;">Friendly creatures’ Attack increases by 20% of their hero’s Spell Power. <span style="color:peru;">This bonus is doubled if the Hero knows Sorcery.</span></span>
|-
 
</table>
 
===Artifact Effects===
* [[File:Holy sigil of the seven magi artifact.png|60px]] Holy Sigil of Resistance grants all unlearned Sorcery subskills, as well as those of [[Nightshade Magic]] and [[Resistance]].
 
{{SkillsNavbox}}
[[Category:Hero Skills]]
[[Category:Hero Skills]]
__NOTOC__

Latest revision as of 12:14, 28 August 2026


Sorcery is a skill that makes the hero's Spells deal more damage in battle.

Levels

Basic Sorcery
+20% Magic Damage dealt.
Advanced Sorcery
+30% Magic Damage dealt.
Summoning Sorcery
All summoned creatures in battle gain +25% health and deal +25% Damage.
Magic Arrow
Grants a new battle spell. It deals Magic Damage to a single target, has no cooldown, and costs no mana.
Raw Energy
+10% more Magic Damage dealt. This bonus is doubled if the hero knows “Offense”.
Expert Sorcery
+40% Magic Damage dealt.
Piercing Spells
Offensive spells ignore 25% of target’s magic resistance.
High Mage
All the spells belonging to Magic Schools the hero has learned gain 1 level(s).
Sticky Magic
Effects applied by the hero last +2 round(s). This bonus is doubled if the hero knows “Wisdom”.

Chances

Hero Class Basic Sorcery
chance at level-up
Every
4th level
Every
5th level
At level
20
Knight 2.13%
Cleric 6.38%
Death Knight 2.17%
Necromancer 6.52%
Warden 2.13%
Druid 6.38%
Enforcer 2.13%
Herald 6.38%
Oathkeeper 4.26%
Riftspeaker 4.26%
Overlord 2.08%
Warlock 6.25%


Skill synergies

Knowing Sorcery will give the following benefits to other subskills:

Battle Mage's Authority
Friendly creatures’ Attack increases by 15% of the hero’s Spell Power. This bonus is doubled if the hero knows “Sorcery.”
Rhythmic Cadence
+40% maximum mana. This bonus is doubled if the hero knows “Sorcery.”

Artifact effects

While worn, grants all unlearned Subskills of the following Skills: Sorcery, Nightshade Magic, Resistance.

Related pages