Trigger when a specified condition is true (e.g., health/armor/speed thresholds, enemy state, inventory conditions).
If is part of the Trigger tags.
Items that trigger If
Weapons
Standard items
| Item
|
Rarity
|
Stats
|
Effect
|
Region
|
Leather Boots |
Rare  |
- |
Battle Start: If you have more speed than the enemy, gain 2 attack |
Woodland
|
Featherweight Wings |
Rare  |
2 |
Battle Start: If you have less speed than the enemy, gain attack equal to your speed |
Woodland
|
Silverscale Greaves |
Rare  |
1 |
Battle Start: If you have more speed than the enemy, give them 2 riptide |
Swampland
|
Fortified Gauntlet |
Rare  |
- |
Turn Start: If you have armor, gain 1 additional armor |
Woodland
|
Moonlight Shield |
Heroic  |
- |
Turn Start: If you're below 50% health, gain 2 armor |
Woodland
|
Sunlight Crest |
Heroic  |
- |
Turn Start: If you're above 50% health, lose 3 health and gain 1 attack |
Swampland
|
Spiral Shell |
Rare  |
- |
Turn Start: If you're stunned, give the enemy 1 riptide |
Swampland
|
Clearspring Opal |
Rare  |
2 |
Turn Start: If you have any status effects, spend 1 speed to decrease a random status effect by 1 |
Swampland
|
Explosive Arrow |
Heroic  |
- |
Turn Start: If the enemy doesn't have any armor, deal 3 damage |
Swampland
|
Arcane Lens |
Heroic  |
- |
If you have exactly 1 tome equipped, it triggers 1 additional time |
Swampland
|
Emerald Gemstone |
Heroic  |
- |
Battle Start: If you have less max health than the enemy, set your max health equal to their max health |
Woodland
|
Ruby Gemstone |
Heroic  |
- |
If your attack is exactly 1, deal 4 damage on hit |
Woodland
|
Iron Rune |
Heroic  |
- |
If you have exactly 1 item with exposed, it triggers thrice |
Swampland
|
Vampire's Tooth |
Rare  |
- |
If you have exactly 1 sanguine item, it triggers 1 additional time |
Woodland
|
Spiritual Balance |
Rare  |
- |
Battle Start: If your speed is equal to your attack, gain 3 attack |
Swampland
|
Weaver Armor |
Heroic  |
-2 |
Battle Start: If you have 0 base armor, gain armor equal to current health |
Swampland
|
Weaver Shield |
Common  |
- |
Battle Start: If you have 0 base armor, gain 4 armor — at Gold: 8 , at Diamond: 16 |
Swampland
|
Stoneborn Turtle |
Heroic  |
- |
Turn start: Restore 1 health. If your health is full, gain 2 armor instead |
Swampland
|
Pinecone Breastplate |
Rare  |
- |
Battle Start: If your health is full, gain 1 thorn whenever the enemy strikes you the rest of battle |
Woodland
|
Heart-shaped Acorn |
Rare  |
- |
Battle Start: If you have 0 base armor, restore health to full |
Woodland
|
Royal Helmet |
Rare  |
1 |
Exposed: If you have more than 20 gold, gain 10 armor |
Woodland
|
Leather Belt |
Common  |
3 / 6 / 12 |
If you have 0 base armor, double this item's max health — at Gold: x 4 = 12, at Diamond: x 8 = 24 |
Swampland
|
Liferoot Beast |
Heroic  |
- |
Turn Start: If you don't have any regeneration, gain 3 regeneration |
Swampland
|
Cauldron