Battle start

From He is Coming Official Wiki


Triggers at the very beginning of combat, before any actions are taken.

  • King's Blade: Moves Exposed and Wounded triggers to Battle Start.
  • Marble Anvil (itemset): At Battle Start, triggers Exposed.


Battle Start is part of the Trigger tags.


Items that trigger Battle Start

Weapons

Weapon Rarity Stats Effect Region
Bloodlord's Axe Heroic 4 Battle Start: Steal 5 health from the enemy Swampland
Dashmaster's Dagger Mythic 2 Battle Start: Gain additional strikes equal to speed Swampland
Frozen Iceblade Heroic 6 Battle start: Gain 3 freeze Woodland
Fungal Rapier Common 3 Battle Start: Gain 1 poison Swampland
Grilling Skewer Common 1 Battle Start: Gain 1 additional strike Swampland
Leather Whip Heroic 5
4
Battle Start: Gain 5 max health Swampland
Purelake Staff Heroic 1 Battle Start: Gain 2 purity. On Hit: Remove 1 purity Swampland
Ring Blades Rare 1 Battle Start: Steal 1 attack from the enemy Swampland
Silverscale Dagger Common 2 Battle Start: Give the enemy 1 riptide Swampland
Slime Sword Common 2 Battle Start: Give yourself and the enemy 3 acid Swampland
Swiftstrike Rapier Rare 2 Battle Start: If you have more speed than the enemy, gain 3 additional strikes Woodland
Sword of Pride Cursed  5
 5
 5
You cannot gain attack, armor or speed in battle Swampland
Thunderbound Sabre Heroic 6 Battle start: Stun yourself for 2 turns Swampland
Wave Breaker Rare -2 Can't strike. Battle Start: Give the enemy 2 riptide for each negative base attack you have Swampland

Standard items

Item Rarity Stats Effect Region
Acid Mutation Heroic - Battle Start: Gain 1 acid. While you have acid, temporarily gain attack equal to acid Swampland
Acidic Witherleaf Heroic 2 Battle Start: Give the enemy acid equal to half your speed Swampland
Arcane Bell Rare - Battle Start: Decrease all countdowns by 2. Symphony Swampland
Arcane Gauntlet Heroic - Battle Start: Halve all countdowns for the rest of the battle Swampland
Basilisk Scale Rare - Battle Start: Gain 5 armor and 5 poison Swampland
Bomb Bag Rare - Battle Start, Exposed & Wounded: Spend 3 speed to retrigger a random bomb Woodland
Bramble Belt Rare - Battle Start: Gain 1 thorns and give the enemy 1 additional strike Woodland
Clearspring Feather Common - Battle Start: Decrease a random status effect by 1 and give it to the enemy — at Gold: transfer 2 , at Diamond: transfer 4 Swampland
Clearspring Watermelon Common - Battle Start, Exposed & Wounded: Decrease a random status effect by 1 — at Gold: decrease 2 , at Diamond: decrease 4 Swampland
Corroded Bone Rare - Battle Start: Convert 50% of the enemy's health into armor Swampland
Crimson Fang Rare - Battle Start: If your health is full, lose 5 health and gain 2 additional strikes Swampland
Emerald Gemstone Heroic - Battle Start: If you have less max health than the enemy, set your max health equal to their max health Woodland
Emerald Ring Common - Battle Start: Restore 3 health — at Gold: 6 , at Diamond: 12 Woodland
Featherweight Helmet Rare - Battle start: Spend 2 armor to gain 3 speed and 1 attack Woodland
Featherweight Wings Rare 2 Battle Start: If you have less speed than the enemy, gain attack equal to your speed Woodland
Forge Gauntlet Rare 1 Battle Start: Give the enemy 5 armor Swampland
Frostbite Gauntlet Common - Battle Start: Give the enemy 1 freeze — at Gold: 2 , at Diamond: 4 Woodland
Frostbite Curse Rare - Battle Start: Give yourself and the enemy 5 freeze each Woodland
Gold Ring Rare - Battle Start: Gain 1 gold Woodland
Granite Crown Rare - Battle Start: Gain max health equal to your base armor Woodland
Heart-shaped Acorn Rare - Battle Start: If you have 0 base armor, restore health to full Woodland
Horned Helmet Common 2 / 4 / 8 Battle Start: Gain 1 stack of thorns — at Gold: 2 , at Diamond: 4 Woodland
Iceblock Shield Rare 8 Battle start: Gain 2 freeze Woodland
Iron Shrapnel Rare - Battle start: Deal 3 damage to the enemy, if they don't have armor, tripple the damage dealt Woodland
Liferoot Gauntlet Common 3 / 6 / 12 Battle start: Gain 1 regeneration — at Gold: 2 , at Diamond: 4 Swampland
Lifeblood Armor Heroic - Battle Start: Convert 50% of your current health to that amount of armor Woodland
Lightspeed Potion Common 1 Battle Start: Restore health equal to speed Swampland
Lightning Bottle Rare 1
2
Battle Start: Stun yourself for 1 turn Swampland
Marble Mirror Heroic - Battle Start: Gain armor equal to your opponent’s armor Swampland
Ore Heart Rare - Battle Start: Gain 3 armor for each equipped stone item Woodland
Pinecone Breastplate Rare - Battle Start: If your health is full, gain 1 thorn whenever the enemy strikes you the rest of battle Woodland
Purelake Helmet Common 2 / 4 / 8 Battle Start: Gain 1 Purity — at Gold: 2 , at Diamond: 4 Swampland
Purelake Potion Rare - Battle start: Remove all your armor and gain 3 purity Swampland
Ruby Ring Common - Battle Start: Gain 2 attack and take 3 damage — at Gold: take 6 for 4, at Diamond: take 12 for 8 Woodland
Rusty Ring Common - Battle Start: Give the enemy 1 acid — at Gold: 2 , at Diamond: 4 Swampland
Saltcrusted Crown Rare 8 Battle Start: Gain 1 riptide Swampland
Sapphire Ring Common - Battle Start: Steal 2 from the enemy — at Gold: 4 , at Diamond: 8 Woodland
Silverscale Greaves Rare 1 Battle Start: If you have more speed than the enemy, give them 2 riptide Swampland
Slime Armor Common 5 / 10 / 20 Battle Start: Gain 1 acid — at Gold: 2 , at Diamond: 4 Swampland
Slime Booster Rare - Battle Start: Convert 1 acid into 2 attack Swampland
Sour Lemon Common 3 / 6 / 12 Battle Start: Gain 1 acid — at Gold: 2 , at Diamond: 4 Swampland
Spiritual Balance Rare - Battle Start: If your speed is equal to your attack, gain 3 attack Swampland
Stormcloud Armor Rare 3 Battle Start: If you have more speed than armor, stun the enemy for 2 turns Swampland
Stormcloud Curse Rare - Battle Start: Stun the enemy and yourself for 2 turns Swampland
Swiftstrike Belt Common - Battle Start: Take 3 damage and gain 1 additional strike — at Gold: take 6 for 2, at Diamond: take 12 for 4 Woodland
Swiftstrike Cloak Heroic 2 Battle Start: If you have more speed than the enemy, gain 1 additional strike Woodland
Thorn Ring Rare - Battle Start: Take 5 damage and gain 10 thorns Woodland
Weaver Shield Common - Battle Start: If you have 0 base armor, gain 4 armor — at Gold: 8 , at Diamond: 16 Swampland
Weaver Armor Heroic -2 Battle Start: If you have 0 base armor, gain armor equal to current health Swampland
Kindling Bomb Rare - Battle Start: Deal 1 damage to the enemy. The damage of the next bomb that triggers is increased by 3 Woodland
Powder Keg Rare - Battle Start: If you only have 1 bomb item equipped, it triggers 3 times Woodland
Friendship Bracelet Rare -1 Battle Start: The enemy loses 1 attack Swampland

Cauldron items

Item Ingredient 1 Ingredient 2 Stats Effect
Melon Bomb Clearspring Watermelon Cherry Bomb - Battle Start: Deal 1 damage to the enemy 2 times. Whenever you deal 1 damage, decrease a random status effect by 1
Cherrytree Branch Grilling Skewer Cherry Bomb 0 Can't strike. Turn Start: Deal 1 damage 1 time. Increase the number of times this tirggers by 1 each turn
Explosive Roast Cherry Bomb Redwood Roast 5 Battle Start: Deal 1 damage 3 times
Explosive Fish Silverscale Fish Cherry Bomb - Battle Start: Give the enemy 1 riptide. Whenever riptide triggers, deal 1 damage 2 times
Trail Mix Spiny Chestnut Cherry Bomb - Battle Start: Deal 1 damage 3 times and gain 1 thorn 3 times
Cherry Steak Stone Steak Cherry Bomb - Battle Start: If your health is full, deal 1 damage 5 times. Otherwise, gain 10 armor instead.
Cherry Cocktail Cherry Bomb Vampiric Wine - Battle Start & Wounded: Deal 3 damage and restore 3 health
Honeydew Melon Clearspring Watermelon Honeycomb - Battle Start: Give all your status effects to the enemy
Boiled Ham Clearspring Watermelon Redwood Roast 5 Battle Start, Exposed & Wounded: Decrease a random status effect by 2
Underwater Watermelon Silverscale Fish Clearspring Watermelon - Battle Start, Exposed & Wounded: Decrease 1 random status effect and give the enemy 1 riptide
Melon Lemonade Clearspring Watermelon Sour Lemon 3 Battle Start, Exposed & Wounded: Remove all your acid
Horned Melon Spiny Chestnut Clearspring Watermelon - Battle Start, Exposed & Wounded: Decrease a random status effect by 1 and gain 2 thorns
Mineral Water Clearspring Watermelon Stone Steak - Battle Start: Decrease all your status effects by 1 and gain 5 armor for each removed status effect
Melon Sangria Clearspring Watermelon Vampiric Wine - Battle Start: Decrease a random status effect by 1. Whenever a status effect is decreased, restore 1 health
Ham Bat Redwood Roast Grilling Skewer 5 4 Battle Start: Gain 2 additional strikes
Silverscale Swordfish Grilling Skewer Silverscale Fish 3 Battle Start: Gain 1 additional strike. First Turn: Give the enemy 1 riptide on hit
Lemon Syrup Sour Lemon Honeycomb 3 Battle Start: Double your speed
Candied Nuts Honeycomb Spiny Chestnut - Your thorns deal double damage
Rock Candy Honeycomb Stone Steak - Battle start: Gain 20 armor. If your health is full, gain 50 armor instead
Poisonous Pufferfish Silverscale Fish Poisonous Mushroom 2 Battle Start: Gain 3 poison and give the enemy riptide equal to your poison
Poisonous Lemon Poisonous Mushroom Sour Lemon  3  4 Battle Start: Gain 1 acid and 5 poison
Marble Mushroom Stone Steak Poisonous Mushroom  4 Turn Start: Gain 1 poison and 3 armor
Lemon Roast Sour Lemon Redwood Roast  5  5 Battle Start: Gain 2 acid
Roasted Chestnut Redwood Roast Spiny Chestnut 5 Battle Start: Gain 5 thorns
Lemon Shark Silverscale Fish Sour Lemon 3 Battle Start: Gain 1 acid.
Exposed: Give the enemy riptide equal to your acid
Spiny Fish Silverscale Fish Spiny Chestnut - Battle Start: Give the enemy 1 riptide. Whenever riptide triggers, gain 3 thorns
Marbled Stonefish Silverscale Fish Stone Steak - Exposed: Give the enemy 2 riptide and gain 3 armor for each riptide the enemy has
Limestone Fruit Sour Lemon Stone Steak 4 Battle start: Gain 1 acid and 8 armor. If your health is full, gain 2 acid and 16 armor instead
Blood Orange Sour Lemon Vampiric Wine 3 Battle Start: Gain 1 acid. Wounded: Restore 4 health for each acid you have
Petrified Chestnut Spiny Chestnut Stone Steak - Battle Start: If your health is full, gain 10 thorns and 10 armor