If

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Trigger when a specified condition is true (e.g., health/armor/speed thresholds, enemy state, inventory conditions). If is part of the Trigger tags.

Items that trigger If

Weapons

Weapon Rarity Stats Effect Region
Swiftstrike Rapier Rare 2 Battle Start: If you have more speed than the enemy, gain 3 additional strikes Woodland
Ironstone Bow Rare 6
1
On Hit: Lose 1 speed. If your speed is 0 or less, only strike every other turn Woodland
Lifesteal Scythe Heroic 1 On Hit: If the enemy doesn't have any armor, restore health equal to your attack Woodland
Liferoot Hammer Rare 3 Turn Start: If you have regeneration, gain 1 additional strike Swampland
Lightning Rod Rare 2 Whenever you skip your strike when stunned, gain 2 attack Swampland
Lightning Whip Rare 3 Turn Start: If the enemy is stunned, gain 1 additional strike Swampland
Sword of Pride Cursed  5
 5
 5
You cannot gain attack, armor or speed in battle Swampland

Standard items

Item Rarity Stats Effect Region
Leather Boots Rare - Battle Start: If you have more speed than the enemy, gain 2 attack Woodland
Featherweight Wings Rare 2 Battle Start: If you have less speed than the enemy, gain attack equal to your speed Woodland
Silverscale Greaves Rare 1 Battle Start: If you have more speed than the enemy, give them 2 riptide Swampland
Fortified Gauntlet Rare - Turn Start: If you have armor, gain 1 additional armor Woodland
Moonlight Shield Heroic - Turn Start: If you're below 50% health, gain 2 armor Woodland
Sunlight Crest Heroic - Turn Start: If you're above 50% health, lose 3 health and gain 1 attack Swampland
Spiral Shell Rare - Turn Start: If you're stunned, give the enemy 1 riptide Swampland
Clearspring Opal Rare 2 Turn Start: If you have any status effects, spend 1 speed to decrease a random status effect by 1 Swampland
Explosive Arrow Heroic - Turn Start: If the enemy doesn't have any armor, deal 3 damage Swampland
Arcane Lens Heroic - If you have exactly 1 tome equipped, it triggers 1 additional time Swampland
Emerald Gemstone Heroic - Battle Start: If you have less max health than the enemy, set your max health equal to their max health Woodland
Ruby Gemstone Heroic - If your attack is exactly 1, deal 4 damage on hit Woodland
Iron Rune Heroic - If you have exactly 1 item with exposed, it triggers thrice Swampland
Vampire's Tooth Rare - If you have exactly 1 sanguine item, it triggers 1 additional time Woodland
Spiritual Balance Rare - Battle Start: If your speed is equal to your attack, gain 3 attack Swampland
Weaver Armor Heroic -2 Battle Start: If you have 0 base armor, gain armor equal to current health Swampland
Weaver Shield Common - Battle Start: If you have 0 base armor, gain 4 armor — at Gold: 8 , at Diamond: 16 Swampland
Stoneborn Turtle Heroic - Turn start: Restore 1 health. If your health is full, gain 2 armor instead Swampland
Pinecone Breastplate Rare - Battle Start: If your health is full, gain 1 thorn whenever the enemy strikes you the rest of battle Woodland
Heart-shaped Acorn Rare - Battle Start: If you have 0 base armor, restore health to full Woodland
Royal Helmet Rare 1 Exposed: If you have more than 20 gold, gain 10 armor Woodland
Leather Belt Common 3 / 6 / 12 If you have 0 base armor, double this item's max health — at Gold: x 4 =  12, at Diamond: x 8 =  24 Swampland
Liferoot Beast Heroic - Turn Start: If you don't have any regeneration, gain 3 regeneration Swampland

Cauldron

Item Ingredient 1 Ingredient 2 Stats Effect
Cherry Steak Stone Steak Cherry Bomb - Battle Start: If your health is full, deal 1 damage 5 times. Otherwise, gain 10 armor instead.
Mineral Water Clearspring Watermelon Stone Steak - Battle Start: Decrease all your status effects by 1 and gain 5 armor for each removed status effect
Petrified Chestnut Spiny Chestnut Stone Steak - Battle Start: If your health is full, gain 10 thorns and 10 armor
Marbled Stonefish Silverscale Fish Stone Steak - Exposed: Give the enemy 2 riptide and gain 3 armor for each riptide the enemy has
Limestone Fruit Sour Lemon Stone Steak 4 Battle start: Gain 1 acid and 8 armor. If your health is full, gain 2 acid and 16 armor instead
Rock Candy Honeycomb Stone Steak - Battle start: Gain 20 armor. If your health is full, gain 50 armor instead
Rocksalt Sword Grilling Skewer Stone Steak  3 On Hit: If your health is full, gain 3 armor