Unique: Difference between revisions

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Created page with "{| class="wikitable sortable" ! Item ! Rarity ! Stats ! Effect ! Regions |- {{:Acid Mutation | regionalRow}} |- {{:Acidic Witherleaf | regionalRow}} |- {{:Arcane Bell | regionalRow}} |- {{:Assault Greaves | regionalRow}} |- {{:Blackbriar Armor | regionalRow}} |- {{:Blackbriar Rose | regionalRow}} |- {{:Blacksmith Bond | regionalRow}} |- {{:Blood Chain | regionalRow}} |- {{:Bramble Belt | regionalRow}} |- {{:Bramble Talisman | regionalRow}} |- {{:Brittlebark Armor | regio..."
 
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<!-- Item tag page: Unique -->
* '''Unique''' isn’t an official compendium type, but it’s useful for theorycrafting.
* All weapons are unique by nature, except hidden dagger (omitted here).
* All [[Mythic]] items are also Unique (omitted here).
Unique is part of the [[Tags#Item tags|Item tags]].
= Items =
{| class="wikitable sortable"
{| class="wikitable sortable"
! Item
! Item
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{{:Wet Egg | regionalRow}}
{{:Wet Egg | regionalRow}}
|}
|}
[[Category:Tag]] [[Category:Item_Tag]]

Latest revision as of 15:04, 16 November 2025


  • Unique isn’t an official compendium type, but it’s useful for theorycrafting.
  • All weapons are unique by nature, except hidden dagger (omitted here).
  • All Mythic items are also Unique (omitted here).

Unique is part of the Item tags.

Items

Item Rarity Stats Effect Regions
Acid Mutation Heroic - Battle Start: Gain 1 acid. While you have acid, temporarily gain attack equal to acid Swampland
Acidic Witherleaf Heroic 2 Battle Start: Give the enemy acid equal to half your speed Swampland
Arcane Bell Rare - Battle Start: Decrease all countdowns by 2. Symphony Swampland
Assault Greaves Heroic - Whenever you lose armor, deal 1 damage Woodland
Blackbriar Armor Heroic -1 Whenever you lose armor, gain 2 thorns Woodland
Blackbriar Rose Rare - Whenever you restore health, gain 2 thorns. You can only equip 1 rose Woodland
Blacksmith Bond Rare - Exposed can trigger 1 additional time Woodland
Blood Chain Rare - The first time the enemy becomes wounded, trigger all of your wounded items Woodland
Bramble Belt Rare - Battle Start: Gain 1 thorns and give the enemy 1 additional strike Woodland
Bramble Talisman Rare - Whenever you gain thorns, gain 1 armor Woodland
Brittlebark Armor Heroic 12 Whenever you lose health, take 1 additional damage Woodland
Cactus Cap Rare - If the enemy has no armor, thorns deal double damage Woodland
Citrine Gemstone Heroic -5 Your base speed stat is inverted Woodland
Citrine Ring Rare - Battle Start: Spend 5 speed to permanently gain 1 additional strike Woodland
Clearspring Duck Heroic - Turn Start: Gain 1 armor and decrease a random status effect by 1 Swampland
Clearspring Rose Rare - Whenever you restore health, decrease a random status effect by 1. You can only equip 1 rose Swampland
Crimson Cloak Heroic - Whenever you lose health, restore 1 health Woodland
Deviled Egg Common - Hatches after you defeat the next boss (Into Sanguine Imp) Swampland
Double-plated Vest Rare - Every third time you take damage each turn, gain 2 armor Woodland
Druid's Cloak Heroic - Whenever you lose health, gain that much armor. You cannot restore health Woodland
Emerald Gemstone Heroic - Battle Start: If you have less max health than the enemy, set your max health equal to their max health Woodland
Energy Drain Rare - Before any other item triggers, if you have less speed than the enemy, steal 5 speed from the enemy Woodland
Explosive Powder Rare - The damage of all bomb items increases by 1 Woodland
Featherweight Greaves Rare  1
 3
Battle Start: Lose 3 armor Woodland
Featherweight Wings Rare 2 Battle Start: If you have less speed than the enemy, gain attack equal to your speed Woodland
Grand Tome Heroic - Countdown 10: Retrigger all your other tomes Swampland
Granite Crown Rare - Battle Start: Gain max health equal to your base armor Woodland
Granite Egg Common - Hatches after you defeat the next boss (Into Stoneborn Turtle) Swampland
Heart-shaped Acorn Rare - Battle Start: If you have 0 base armor, restore health to full Woodland
Heart-shaped Potion Rare - When you are reduced to exactly 1 health for the first time, restore health to full Woodland
Iceblock Shield Rare 8 Battle start: Gain 2 freeze Woodland
Iron Rose Rare - Whenever you restore health, gain 1 armor. You can only equip 1 rose Woodland
Ironstone Armor Heroic -2 Enemy strikes deal 2 damage less while you have armor Woodland
Ironstone Bracelet Common -1 Enemy strikes deal 1 damage less while you have armor but 1 damage more otherwise Woodland
Ironskin Elixir Heroic - Battle Start: Double your max health and gain armor equal to lost health Kingmaker
Ironskin Potion Heroic - Battle Start: Gain armor equal to lost health Woodland
Life Zap Heroic - Battle Start: Lose all your health except 1 and stun the enemy for 2 turns Swampland
Liferoot Beast Heroic - Turn Start: If you don't have any regeneration, gain 3 regeneration Swampland
Lifeblood Helmet Common - First Turn: Restore health equal to damage dealt by strikes Woodland
Lightspeed Potion Common 1 Battle Start: Restore health equal to speed Swampland
Marble Mirror Heroic - Battle Start: Gain armor equal to your opponent’s armor Swampland
Moonlight Crest Rare - Turn Start: If you're below 50% health, gain 1 regeneration Swampland
Oak Heart Rare - Gain 3 max health for each equipped wood item Woodland
Ore Heart Rare - Battle Start: Gain 3 armor for each equipped stone item Woodland
Petrified Statue Heroic -2 Battle Start: Give the enemy 1 stun for each equipped stone item Swampland
Plated Shield Rare -1 The first time you gain armor, double it Swampland
Powder Keg Rare - Battle Start: If you only have 1 bomb item equipped, it triggers 3 times Woodland
Purelake Elixir Rare - Battle start: Lose 5 armor and gain 5 purity Swampland
Purelake Potion Rare - Battle start: Remove all your armor and gain 3 purity Swampland
Riverflow Talisman Rare - Whenever you gain a status effect, gain 1 additional stack Swampland
Riverflow Violin Rare - Exposed: Gain 6 armor. Symphony Swampland
Royal Horn Common - Wounded: Gain 2 gold. Symphony Swampland
Ruby Gemstone Heroic - If your attack is exactly 1, deal 4 damage on hit Woodland
Sapphire Gemstone Heroic - Whenever you lose armor, restore that much health Woodland
Sanguine Imp Heroic - Turn Start: Deal 1 damage and restore 1 health Swampland
Sanguine Morphosis Heroic - Every 4th turn: Stun yourself for 1 turn and gain 3 regeneration Swampland
Sanguine Rose Rare - Whenever you restore health, increase health restored by 1. You can only equip 1 rose Woodland
Sanguine Tome Rare - Countdown 6: Restore health to full Swampland
Serpent Lyre Rare - Exposed: Give the enemy 4 poison. Symphony Swampland
Sheet Music Heroic - Countdown 6: Trigger Symphony 3 times Swampland
Shield Talisman Heroic - Whenever you gain armor, gain 1 additional armor Woodland
Silverscale Gauntlet Heroic - Give the enemy 1 riptide every other turn Swampland
Sinful Mirror Rare - Wounded: Remove all your purity Swampland
Slime Elixir Rare - Wounded: Gain armor equal to max health and gain 5 acid Swampland
Slime Heart Rare - Wounded: Remove all your acid and restore 2 health for each acid removed Swampland
Slime Potion Rare - Wounded: Gain armor equal to lost health and gain 5 acid Swampland
Stillwater Pearl Rare - Riptide can trigger twice per turn Swampland
Stoneborn Turtle Heroic - Turn start: Restore 1 health. If your health is full, gain 2 armor instead Swampland
Stormcloud Drum Heroic - Wounded: Stun the enemy for 1 turn. Symphony Swampland
Sunlight Crest Heroic - Turn Start: If you're above 50% health, lose 3 health and gain 1 attack Swampland
Sword Talisman Heroic - Whenever you deal non-weapon damage to the enemy, deal 1 additional damage Woodland
Thorn Ring Rare - Battle Start: Take 5 damage and gain 10 thorns Woodland
Thunder Cloud Heroic -1 Wounded: Stun the enemy for 3 turns Swampland
Tome of the Hero Heroic - Countdown 8: Gain 4 attack, 4 armor and 4 speed Swampland
Toxic Rose Rare - Whenever you restore health, give the enemy 1 poison. You can only equip 1 rose Swampland
Treebark Egg Common - Hatches after you defeat the next boss (Into Liferoot Beast) Swampland
Twisted Root Rare - Exposed: Gain 1 regeneration for each equipped wood item Swampland
Vampire's Tooth Rare - If you have exactly 1 sanguine item, it triggers 1 additional time Woodland
Wet Egg Common - Hatches after you defeat the next boss (Into Clearspring Duck) Swampland