Weapon Pile

From He is Coming Official Wiki
Effect Choose one of three weapons (Rare or Heroic).
Tags Items, Weapons
Region Swampland, Kingmaker, Gauntlet


A Weapon Pile lets you choose one of three weapons, which can be Rare or Heroic.

Locations

  • Swampland: found on the Abandoned Quarry island. Offers Rare and Heroic Swampland weapons.
  • Kingmaker: found in the Blackrock Battlefield biome.
  • Gauntlet: besides the normal pile, the Gauntlet map uses piles with a fixed rarity: the Common Weapon Pile, Rare Weapon Pile and Heroic Weapon Pile.

Items found here

Swampland

Every Rare and Heroic Swampland weapon can appear.

Weapon Rarity Stats Effect Region
Arcane Quill Rare 3 Whenever a tome triggers, gain 1 additional strike Swampland
Arcane Wand Rare 0 Can't attack. Turn Start: Deal 1 damage. Increase the damage by 2 for each tome equipped Swampland
Basilisk Fang Rare 3 On Hit: Decrease your poison by 2 and give it to the enemy Swampland
Bubblegloop Staff Rare 0 Can't strike. Turn Start: Spend 1 speed to give the enemy 2 acid and 2 poison Swampland
Dry Blade Rare 1 If your previous weapon had all 3 oils, upgrade this weapon Swampland
Granite Axe Rare 4 On Hit: Lose 2 health and gain 4 armor Swampland
Liferoot Hammer Rare 3 Turn Start: If you have regeneration, gain 1 additional strike Swampland
Lightning Rod Rare 2 Whenever you skip your strike when stunned, gain 2 attack Swampland
Lightning Whip Rare 3 Turn Start: If the enemy is stunned, gain 2 additional strikes Swampland
Ring Blades Rare 1 Battle Start: Steal 1 attack from the enemy Swampland
Rusty Sword Rare 3 First Turn: Give the enemy acid equal to your attack on hit Swampland
Sanguine Scepter Rare 1 Healing is doubled Swampland
Spore Greatsword Rare 2 While you have poison, temporarily gain attack equal to poison Swampland
Wave Breaker Rare -2 Can't strike. Battle Start: Give the enemy 2 riptide for each negative base attack you have Swampland
Bloodlord's Axe Heroic 4 Battle Start: Steal 5 health from the enemy Swampland
Chainmail Sword Heroic 2
2
Exposed: Gain armor equal to your base armor Swampland
Conductor's Baton Heroic 4 Every 3 strikes, trigger Symphony Swampland
King's Blade Heroic 3 Exposed and Wounded items triggers at battle start instead Swampland
Leatherskin Whip Heroic 5
4
Battle Start: Gain 5 max health Swampland
Melting Iceblade Heroic 8 On Hit: Lose 1 attack Swampland
Moonlight Cleaver Heroic 3 While you're at or below 50% health, you cannot gain status effects Swampland
Purelake Staff Heroic 1 Battle Start: Gain 2 purity. On Hit: Remove 1 purity Swampland
Riverflow Rapier Heroic 3 The first time you gain a new status effect, gain 1 additional strike as well Swampland
Serpent Dagger Heroic 2 On hit: Give the enemy 2 poison Swampland
Silverscale Trident Heroic 0 On Hit: Give the enemy 1 riptide Swampland
Stoneshield Greatsword Heroic 15 Whenever a strike would deal more than 5 damage, it only deals 5 damage instead Swampland
Thunderbound Sabre Heroic 6 Battle start: Stun yourself for 2 turns Swampland

Woodland weapons (Kingmaker only)

In Kingmaker the pile offers weapons from the item bundles chosen for the run, so these Woodland weapons can appear too (as well as the Swampland weapons above).

Weapon Rarity Stats Effect Region
Battle Axe Rare 2 While the enemy has armor double your attack Woodland
Blackbriar Blade Rare 1 Whenever you would gain thorns, gain 1 attack instead Woodland
Bloodmoon Dagger Rare 2 Wounded: Gain 5 attack and take 2 damage Woodland
Bloodmoon Sickle Rare 5 On Hit: Take 1 damage Woodland
Butcher's Cleaver Rare 2 Battle Start: Gain 1 attack for each equipped cauldron item Woodland
Frostbite Dagger Rare 3 Exposed: Give the enemy 2 freeze for each equipped water item Woodland
Golem Scepter Rare 3 Before each battle: Upgrade all common items into gold rarity until the end of the battle Woodland
Ironstone Bow Rare 6
1
While you have 0 or less speed, your attack is halved. On Hit: Lose 1 speed Woodland
Lifeblood Spear Rare 2 The first time you restore 10 or more health, gain 6 attack Woodland
Swiftstrike Bow Rare 2 Whenever you gain additional strikes, gain double the amount Woodland
Swiftstrike Rapier Rare 2 Battle Start: If you have more speed than the enemy, gain 3 additional strikes Woodland
Unnamed Sword Rare 1 Upgrades after you defeat the next boss Woodland
Brittlebark Club Heroic 7 Exposed & Wounded: Lose 2 attack Woodland
Evergrowth Spear Heroic 3 Every other turn, gain 1 attack and restore 1 health Woodland
Frozen Iceblade Heroic 6 Battle start: Gain 3 freeze Woodland
Granite Hammer Heroic 2 On Hit: Spend 1 armor to gain 1 attack Woodland
Granite Lance Heroic 2
1
Your base armor is doubled Woodland
Grindstone Club Heroic 1 The next weapon you equip gains 2 attack Woodland
Leshen's Shovel Heroic 7 Your attack is always 7. This weapon cannot have edges Woodland
Lifesteal Scythe Heroic 1 On Hit: If you deal damage to the enemy's health, restore that much health Woodland
Royal Crownblade Heroic 4 On Hit: Gain 1 gold Woodland
Stoneslab Sword Heroic 2 On Hit: Gain 2 armor Woodland
Twin Blade Heroic 1 Turn Start: Gain 1 additional strike Woodland


Changes

Date Changes
03/04/2026 Only gives Rare or Heroic weapons; Common weapons were removed (Patch #12)