Harvestman: Difference between revisions

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Cheldra (talk | contribs)
Large harvestman: "Immune to execution (weak)" -> "Immune to execution" . I don't think there's a weak version of execution.
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*''Slow resistance:'' 40%
*''Slow resistance:'' 40%
*Immune to pickup (weak)/ knockback (weak)
*Immune to pickup (weak)/ knockback (weak)
*Immune to execution (weak)
*Immune to execution
|-
|-
|'''Strike'''
|'''Strike'''

Revision as of 15:04, 27 January 2026

Information
Common name Harvestman
Scientific name Multiple species
Environment Rainforest
Forms Small
Large
Traits Stun
Speed buff
Underground


Harvestmen are common enemies in rainforest documentary missions.


Abilities

Harvestmen can constantly stun enemies and occasionally do more powerful strikes.

They run away from the first enemies they encounter.

They drop a leg as distraction, speed up and run away at low health. Each harvestman can lose up to 3 legs.


Appearances

You can encounter harvestmen in:


Notable stats

Small harvestman
Common stats
  • Health: 300
  • Movement speed: 300
  • Food amount: Random from 5 to 15
  • Score: 35
  • Healing speed: 0.3
  • Vision radius: 700
Damage modifications
  • Evasion: 10%
Immunities
  • Slow resistance: 30%
Strike
  • Damage (physical): 30
  • Radius: 12
  • Cooldown: 12
Stun
  • Damage (physical): 1
  • Radius: 150
  • Attack speed: 0.3
Stun
  • Duration: 0.5
Flee
  • Cooldown: 5
Fleeing (self)
  • Duration: 3
Autotomize
  • Trigger: User is reduced to 50% HP.
  • Cooldown: 300
Speed buff
  • Movement speed: + 100%
  • Duration: 15
Fleeing (self)
  • Duration: 15


Large harvestman
Common stats
  • Health: 500
  • Movement speed: 400
  • Food amount: 19 [3]
  • Score: 85
  • Healing speed: 1
  • Vision radius: 600
Damage modifications
  • Venom resistance: 20%
  • Evasion: 10%
Immunities
  • Slow resistance: 40%
  • Immune to pickup (weak)/ knockback (weak)
  • Immune to execution
Strike
  • Damage (physical): 60
  • Radius: 20
  • Cooldown: 12
Stun
  • Damage (physical): 2
  • Radius: 300
  • Attack speed: 0.3
Stun
  • Duration: 1
Flee
  • Cooldown: 5
Fleeing (self)
  • Duration: 3
Autotomize
  • Trigger: User is reduced to 50% HP.
  • Cooldown: 300
Speed buff
  • Movement speed: + 100%
  • Duration: 15
Fleeing (self)
  • Duration: 15


Detached leg
Common stats
  • Health: 200
  • Score: 5
Damage modifications
  • None
Immunities
  • None


Trivia

  • Harvestmen wear dunce hats in arachnophobia mode.
  • The harvestmen with mask pattern are confirmed to be Jason's mask harvestmen (Simambea sp.).
  • For unknown reason, dead small harvestmen give random amount of food.