Information
Common name
European shore crab
Scientific name
Carcinus maenas
Environment
Beach
Forms
Juvenile Adult
Traits
Camouflage Execution Stun Confusion Knockback Speed debuff<
Shore crabs (Carcinus maenas) are enemies in extra missions.
Abilities
Shore crabs attack mostly by pinching.
Shore crabs can slam on the ground to knock enemies back . Juvenile crabs can confuse enemies while adult crabs can stun them.
Adult crabs hide in the ground after being out of combat for 10 seconds, exposing only their eyes. They don't appear on minimaps or show health bars in the mean time. They only emerge when they take damage and have below 95% of their health.
Adult crabs can eat 4 small enemies at once.
Adult crabs can sometimes thrash violently to damage enemies over time , knock them back and slow them down . This ability hits 8 times.
Appearances
You can encounter shore crabs in:
Notable stats
Juvenile shore crab
Common stats
Health: 700/ 950/ 1300
Movement speed: 240
Food amount: 80/ 120/ 150 [3]
Score: 325
Mount capacity: 15
Vision radius: 600
Damage modifications
Immunities
Slow resistance: 20%
Immune to confusion/ fleeing
Immune to pickup (strong)/ knockback (weak)
Immune to execution
Attack
Damage (physical): 18/ 24/ 32
Radius (splash): 60
Attack speed: 1.7
Slam
Chance: 20%
Damage (physical): 20
Radius: 200
Cooldown: 5
Confusion
Knockback (weak)
Adult shore crab
Stats are different between story mode and custom game mode .
Common stats
Health: 8000/ 10000/ 12000/ 15000
Health: 15000/ 16000/ 17000/ 18000
Movement speed: 490
Food amount: 1400 [30]
Mount capacity: 36
Score: 1700
Healing speed (hiding): 10
Vision radius: 800
Damage modifications
Immunities
Slow resistance: 60%
Immune to stun/ confusion/ fleeing
Immune to pickup (strong)/ knockback (strong)
Immune to execution
Attack
Damage (physical): 24
Radius (splash): 200
Attack speed: 1.9
Eat
Pickup (weak)
Multitarget: 4
Cooldown: 8
Execution
Slam
Chance: 20%
Damage (physical): 20
Radius: 300
Cooldown: 16
Stun
Knockback (weak)
Crush
Trigger: User has below 92% HP.
Multihit: 8
Radius: ?
Cooldown: 120/ 90/ 60/ 60
Damage-over-time
Damage per interval (physical): 30
Interval: 0.1
Duration: 0.5
Knockback (weak)
Speed debuff
Movement speed: - 20%
Duration: ?
Trivia
(none)