Tea Doctor

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Revision as of 00:11, 27 January 2024 by mostly willing (talk | contribs)

This article was last updated during version 1.1.4. The game is now in 1.11.2. Some information may be out of date. Help us keep the wiki up to date by comparing this article against the patch notes and updating it.

Tea Doctor

Service Building
(City Buildings)

A place where villagers can fulfill their need for: Treatment, Religion. Passive effects: Vitality.

Specialization bonus:
Cooperation Cooperation (Comfort) Foxes

3 Workers

Recipes

Construction

10Planks Planks
8Bricks Bricks
8Fabric Fabric
8City score
61Build time
4 × 3Building size

Not movable

ID = 'Tea Doctor'

Overview

The Tea Doctor is a service building that provides Treatment Treatment and Brawling Brawling for Harpies Harpies, Foxes Foxes, and Lizards Lizards when there is at least one worker, as well as the passive effect Vitality when all worker slots are filled.

The Tea Doctor is a species-specific building. It can show up as a Blueprint choice only when Foxes Foxes are present in your settlement. This restriction can be bypassed if you find a Tea Doctor Ruin or with a wildcard Blueprint pick from:

Building Effects


Vitality
+1 to Global Resolve each time 200 Preferred Complex Food is consumed by Villagers. Retroactive.
Same Building effects does not stack.
Need 3 Villagers assigned.

Service Building Mechanics

The Tea Doctor, like all service buildings, does not require villagers to visit it in order to fulfill their needs. All services are fulfilled at the Hearth during a break. Tea Doctor workers still have to carry service goods to the building before they can be consumed.

The Tea Doctor does not need to be built within the Hearth Radius. It retains full functionality when built outside of the Hearth range, but will not count towards the level 3 Hearth Upgrade unless all of the Tea Doctor's tiles are within its range.

Production Chain

Recipes in the Tea Doctor

2 Recipes in the Tea Doctor
Buildings Grade Ingredient # Product
Tea Doctor ★
0:00
1 Incense Incense
1 Religion Religion
Tea Doctor ★
0:00
1 Tea Tea
1 Treatment Treatment

Service Good Recipes

5 Recipes for Tea
Buildings Grade Ingredient #1 Ingredient #2 Ingredient #3 # Product
Flawless Druid's Hut Flawless Druid's Hut
Teahouse Teahouse
★★★
1:45
2 Herbs Herbs
2 Dye Dye
2 Resin Resin
2 Mushrooms Mushrooms
2 Roots Roots
2 Drizzle Water Drizzle Water
3 Clearance Water Clearance Water
4 Storm Water Storm Water
2 Pottery Pottery
1 Barrels Barrels
2 Waterskins Waterskins
10 Tea
Alchemist's Hut Alchemist's Hut
Apothecary Apothecary
Druid's Hut Druid's Hut
★★
2:06
3 Herbs Herbs
3 Dye Dye
3 Resin Resin
3 Mushrooms Mushrooms
3 Roots Roots
3 Drizzle Water Drizzle Water
4 Clearance Water Clearance Water
5 Storm Water Storm Water
3 Pottery Pottery
2 Barrels Barrels
3 Waterskins Waterskins
10 Tea
6 Recipes for Training Gear
Buildings Grade Ingredient #1 Ingredient #2 # Product
Flawless Leatherworker Flawless Leatherworker
Flawless Smelter Flawless Smelter
★★★
1:45
3 Stone Stone
1 Copper Bars Copper Bars
1 Crystalized Dew Crystalized Dew
2 Planks Planks
2 Reed Reed
2 Leather Leather
10 Training Gear
Smelter Smelter
Tinkerer Tinkerer
★★
2:06
5 Stone Stone
2 Copper Bars Copper Bars
2 Crystalized Dew Crystalized Dew
3 Planks Planks
3 Reed Reed
3 Leather Leather
10 Training Gear
Leatherworker Leatherworker
Weaver Weaver
★
2:06
8 Stone Stone
3 Copper Bars Copper Bars
3 Crystalized Dew Crystalized Dew
3 Planks Planks
3 Reed Reed
3 Leather Leather
10 Training Gear


Strategies