Education

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Revision as of 21:18, 5 February 2024 by mostly willing (talk | contribs)

This article was last updated during version 1.1.4. The game is now in 1.11.2. Some information may be out of date. Help us keep the wiki up to date by comparing this article against the patch notes and updating it.

Overview

Education is a Service for Beavers Beavers and Harpies Harpies. The Service Buildings retrieve and consume Scrolls Scrolls to satisfy the villagers' need for Education.

Production Chain

Recipes for Education

5 Recipes for Education
Buildings Grade Ingredient # Product
Academy Academy
Guild House Guild House
Holy Guild House Holy Guild House
Holy Temple Holy Temple
Temple Temple
★
0:00
1 Scrolls Scrolls
1 Education

Recipes for Scrolls

5 Recipes for Scrolls
Buildings Grade Ingredient #1 Ingredient #2 # Product
Flawless Rain Mill Flawless Rain Mill
Scribe Scribe
★★★
1:03
2 Leather Leather
2 Plant Fiber Plant Fiber
6 Wood Wood
1 Dye Dye
1 Wine Wine
8 Scrolls
Artisan Artisan ★★
1:24
3 Leather Leather
3 Plant Fiber Plant Fiber
8 Wood Wood
2 Dye Dye
2 Wine Wine
8 Scrolls
Lumber Mill Lumber Mill
Rain Mill Rain Mill
★
1:24
4 Leather Leather
4 Plant Fiber Plant Fiber
10 Wood Wood
3 Dye Dye
3 Wine Wine
8 Scrolls

Perks and Cornerstones

3 Perks mentioning 'Education'.
PerkRarityDescriptionSource(s)Price
Working Hard and Smart Working Hard and Smart Rare "A motivational pamphlet. Has a 10% chance of producing double yields when under the effect of <sprite name="[needs] scrolls"> education."
  • purchased from a Trader
24 Amber
Consecrated Scrolls Consecrated Scrolls None Learning from the consecrated scrolls allows us to better understand the threats we're facing. Every 2 villagers with the need for education fulfilled decreases the forest’s Hostility by ‑10.
    —
    Work Safety Guide Work Safety Guide Epic A standardized set of rules. Every villager with their need for education fulfilled increases global production speed by 5%.
    • as a Cornerstone
    —

    Strategies