Education

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Education need

Overview

Education is a Service for Bats Bats, Beavers Beavers, and Harpies Harpies. Service Buildings retrieve and consume Scrolls Scrolls to satisfy the villagers' need for Education during breaks.

Satisfying the need for Education grants 10 Resolve.

Production Chain

Recipes for Education

5 Recipes for Education
Buildings Grade Ingredient # Product
Academy Academy
Guild House Guild House
Holy Guild House Holy Guild House
Holy Temple Holy Temple
Temple Temple
★
0:00
1 Scrolls Scrolls
1 Education


Recipes for Scrolls

5 Recipes for Scrolls
Buildings Grade Ingredient #1 Ingredient #2 # Product
Flawless Rain Mill Flawless Rain Mill
Scribe Scribe
★★★
1:03
2 Leather Leather
2 Plant Fiber Plant Fiber
6 Wood Wood
1 Dye Dye
1 Wine Wine
8 Scrolls
Artisan Artisan ★★
1:24
3 Leather Leather
3 Plant Fiber Plant Fiber
8 Wood Wood
2 Dye Dye
2 Wine Wine
8 Scrolls
Lumber Mill Lumber Mill
Rain Mill Rain Mill
★
1:24
4 Leather Leather
4 Plant Fiber Plant Fiber
10 Wood Wood
3 Dye Dye
3 Wine Wine
8 Scrolls

Perks and Cornerstones

3 Perks mentioning 'Education'
Name Rarity Description Sources Price
Alt Cor Ord Rel Tra Dec Por Fir Ser Bio
Consecrated Scrolls Consecrated Scrolls None Learning from the consecrated scrolls allows us to better understand the threats we're facing. Every 2 villagers with the need for education fulfilled decreases the forest’s Hostility by ‑10. x x x x x x x x Ser x 0
Work Safety Guide Work Safety Guide Epic A standardized set of rules. Every villager with their need for education fulfilled increases global production speed by 5%. x Cor x x x x x x x x 0
Working Hard and Smart Working Hard and Smart Rare A motivational pamphlet. Has a 10% chance of producing double yields when under the effect of Scrolls education. x x x x Tra x Por x x x 24

Strategies