World Map: Difference between revisions

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→World modifiers: removed the table - it's been moved to the main world map modifier page
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=== World modifiers ===
=== World Map modifiers ===
{{MainArticle|World Map modifiers}}


[[File:WorldModifierTiles.png|thumb|300px|Map Modifiers outlined in Yellow]]
[[File:WorldModifierTiles.png|thumb|250px|Map modifiers outlined in Yellow]]


World modifiers add effects or conditions to any settlements built next to the tile the modifier is on. You cannot settle directly on these tiles. Some of these effects are beneficial and make your mission easier, and others add challenging constraints or significant limitations on your settlement.
World modifiers add effects or conditions to any settlements built next to the tile the modifier is on. You cannot settle directly on these tiles. Some of these effects are beneficial and make your mission easier, and others add challenging constraints or significant limitations on your settlement.


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==== List of positive world modifiers ====
 
{| class="wikitable sortable mw-collapsible"
|+ World modifiers that benefit settlements
! World modifier !! Rewards !!class=unsortable| Description
|-
| {{Perk|{{PerkGreen}}|File:AbandonedSettlement.png}} Abandoned Settlement
| [[File:Icon MetaResource FoodStockpiles.png|{{ImgM}}]]
| Another Viceroy tried to settle this area, but unfortunately failed... You start with a small destroyed settlement in your initial glade.
|-
| {{Perk|{{PerkGreen}}|File:FertileGrounds.png}} Fertile Grounds
| [[File:Icon MetaResource FoodStockpiles.png|{{ImgM}}]]
| Glades have an increased chance of including [[Fertile Soil]].
|-
| {{Perk|{{PerkGreen}}|File:ForsakenGodsTemple.png}} Forsaken Gods Temple
| [[File:Icon MetaResource Artifact.png|{{ImgM}}]]
| The Forsaken Gods' blessings can be ambiguous. You have a higher chance of receiving timed [[Order]]s from the Crown.
|-
| {{Perk|{{PerkGreen}}|File:LevitatingMonument.png}} Levitating Monument
| [[File:Icon MetaResource Artifact.png|{{ImgM}}]]
| The power of a nearby monument makes everything feel lighter. You can move most buildings in your settlement.
|-
| {{Perk|{{PerkGreen}}|File:OverGrownLibrary.png}} Overgrown Library
| [[File:Icon MetaResource FoodStockpiles.png|{{ImgM}}]][[File:Icon MetaResource Machinery.png|{{ImgM}}]]
| A remnant of a bygone era, when royal archivists themselves ventured out into the wilderness in search of knowledge. One of your starting [[Blueprints|Blueprint choices]] is replaced by a Wildcard (you can choose one blueprint from all unlocked blueprints).
|-
| {{Perk|{{PerkGreen}}|File:PetrifiedNecropolis.png}} Petrified Necropolis
| [[File:Icon MetaResource FoodStockpiles.png|{{ImgM}}]]
| Rocks in this region have a very peculiar shape. And they smell funny... Gain {{rl|Meat}} for every {{rl|Stone}} or {{rl|Clay}} gathered.
|-
| {{Perk|{{PerkGreen}}|File:RoyalOutpost.png}} Royal Outpost
| [[File:Icon MetaResource FoodStockpiles.png|{{ImgM}}]]
| The proximity of a Royal Outpost makes it easier to communicate with the crown. The pool of [[Orders|Order choices]] will increase by 1.
|-
| {{Perk|{{PerkGreen}}|File:RuinedArmory.png}} Ruined Armory
| [[File:Icon MetaResource FoodStockpiles.png|{{ImgM}}]][[File:Icon MetaResource Machinery.png|{{ImgM}}]]
| An old abandoned armory, left behind after the Great Civil War. No villagers will die when attacking a [[Trader]].
|-
| {{Perk|{{PerkGreen}}|File:RuinsModifier.png}} Ruins
| [[File:Icon MetaResource Machinery.png|{{ImgM}}]]
| This region was settled very frequently in the past. The chance of finding [[Ruins]] in glades is much higher.
|-
| {{Perk|{{PerkGreen}}|File:WatchTower.png}} Watchtower
| [[File:Icon MetaResource FoodStockpiles.png|{{ImgM}}]]
| The Royal Guard is watching over this region. Discovering glades doesn't increase [[Hostility]]
|}
 
==== List of negative world modifiers ====
 
{| class="wikitable sortable mw-collapsible"
|+ World modifiers that make missions harder
! World modifier !! Rewards !!class=unsortable| Description
|-
| {{Perk|Red|File:AncientBattleground.png}} Ancient Battleground
| [[File:Icon MetaResource Machinery.png|{{ImgM}}]][[File:Icon MetaResource Artifact.png|{{ImgM}}]]
| This land was once the place of a mythical battle. You start with [[Hostility]] points.
|-
| {{Perk|Red|File:BanditCamp.png}} Bandit Camp
| [[File:Icon MetaResource Machinery.png|{{ImgM}}]][[File:Icon MetaResource Artifact.png|{{ImgM}}]]
| [[Traders]] are afraid, and will not visit this area. Neither [[Trading]] nor [[Trade Routes]] are available.
|-
| {{Perk|Red|File:BarrenLands.png}} Barren Lands
| [[File:Icon MetaResource Machinery.png|{{ImgM}}]]
| The soil is too acidic. There is no [[Fertile Soil]] anywhere in this region.
|-
| {{Perk|Red|File:CorrosiveTorrent.png}} Corrosive Torrent
| [[File:Icon MetaResource Machinery.png|{{ImgM}}]]
| The rain is especially toxic in this region. No [[Resources]] will be refunded after destroying a building.
|-
| {{Perk|Red|File:DangerousLands.png}} Dangerous Lands
| [[File:Icon MetaResource Machinery.png|{{ImgM}}]]
| Only Dangerous Glades can be found in this region.
|-
| {{Perk|Red|File:Icon Modifier Drylands.png}} Drylands
| [[File:Icon MetaResource Machinery.png|{{ImgM}}]]
| For some reason, even in а world of constant rain, some regions have по underground water reservoirs. This area doesn't have any [[Rainwater Geyser]]s.
|-
| {{Perk|Red|File:FishmenRitualSite.png}} Fishmen Ritual Site
| [[File:Icon MetaResource Artifact.png|{{ImgM}}]]
| A holy site for the Fishmen. No envoy dares to pass through here. [[Orders]] are disabled.
|-
| {{Perk|Red|File:FloodedMines.png}} Flooded Mines
| [[File:Icon MetaResource Machinery.png|{{ImgM}}]][[File:Icon MetaResource Artifact.png|{{ImgM}}]]
| This region was heavily exploited by other viceroys. [[Hostility]] doesn't grow with each passing year, but you’ll gain 2 more Hostility Points per villager.
|-
| {{Perk|Red|File:ForbiddenLands.png}} Forbidden Lands
| [[File:Icon MetaResource Machinery.png|{{ImgM}}]][[File:Icon MetaResource Artifact.png|{{ImgM}}]]
| Only Forbidden Glades can be found in this region.
|-
| {{Perk|Red|File:Frosts.png}} Frosts
| [[File:Icon MetaResource Machinery.png|{{ImgM}}]]
| A bizarre cold rises from below and engulfs the Sacred Flame. Reduces the radius of [[Hearths]].
|-
| {{Perk|Red|File:GatheringStorm.png}} Gathering Storm
| [[File:Icon MetaResource Machinery.png|{{ImgM}}]][[File:Icon MetaResource Artifact.png|{{ImgM}}]]
| A mysterious force is drawing in heavy clouds. Every year, the storm lasts longer.
|-
| {{Perk|Red|File:HauntedForest.png}} Haunted Forest
| [[File:Icon MetaResource Artifact.png|{{ImgM}}]]
| Sometimes, viceroys condemn their people to a terrible fate... Dangerous and Forbidden Glade warnings are disabled.
|-
| {{Perk|Red|File:LandOfGreed.png}} Land of Greed
| [[File:Icon MetaResource Machinery.png|{{ImgM}}]]
| The strange totem causes you to only focus on your wealth... And the Crown is worried. [[Impatience]] grows quicker, but every ongoing [[Trade Route]] reduces the Impatience generation speed.
|-
| {{Perk|Red|File:MonasteryoftheHolyFlame'.png}} Monastery of the Holy Flame
| [[File:Icon MetaResource Machinery.png|{{ImgM}}]][[File:Icon MetaResource Artifact.png|{{ImgM}}]]
| The Monks of the Holy Flame are a fanatically egalitarian order. You cannot [[Consumption Control | forbid consumption]], or [[favor]] any species.
|-
| {{Perk|Red|File:Caravanner Portrait.png}} Ominous Presence
| [[File:Icon MetaResource Artifact.png|{{ImgM}}]]
| Something strange is trapped beneath the ground. Gain twice the [[Hostility]] each year, but every time a [[Villager]] dies or leaves, Hostility decreases.
|-
| {{Perk|Red|File:Icon Modifier Riverlands.png}} Riverlands
| [[File:Icon MetaResource Machinery.png|{{ImgM}}]][[File:Icon MetaResource Artifact.png|{{ImgM}}]]
| A region crisscrossed by countless rivers, both large and small. Usable land is scarce, as most of the terrain is either flooded or split by waterways. Your settlement starts on a small, isolated island.
|-
| {{Perk|Red|File:ShatteredObelisk.png}} Shattered Obelisk
| [[File:Icon MetaResource Machinery.png|{{ImgM}}]][[File:Icon MetaResource Artifact.png|{{ImgM}}]]
| You are unable to use the pause function.
|-
| {{Perk|Red|File:Icon Modifier SilentDominion.png}} Silent Dominion
| [[File:Icon MetaResource Artifact.png|{{ImgM}}]]
| This place опсе held great significance for the ancients. Even now, а mysterious guardian still watches over it. You are not allowed to have more than 3 yearly [[Cornerstones]] at a time.
|-
| {{Perk|Red|File:SparkdewCrystals.png}} Sparkdew Crystals
| [[File:Icon MetaResource Artifact.png|{{ImgM}}]]
| The crown warned you not to settle near giant Sparkdew Crystals. Start with extra [[Impatience]].
|-
| {{Perk|Red|File:StatueoftheForefathers.png}} Statue of the Forefathers
| [[File:Icon MetaResource Machinery.png|{{ImgM}}]][[File:Icon MetaResource Artifact.png|{{ImgM}}]]
| A crumbling statue depicting an unknown species. You can choose from fewer [[Cornerstones]].
|-
| {{Perk|Red|File:UntamedWilds.png}} Untamed Wilds
| [[File:Icon MetaResource Machinery.png|{{ImgM}}]][[File:Icon MetaResource Artifact.png|{{ImgM}}]]
| Nobody has settled in this region for multiple cycles. Every Dangerous and Forbidden Glade contains two threats instead of one (except glades with Archaeological Discoveries in the [[Scarlet Orchard]]).
|}


=== Seals ===
=== Seals ===

Revision as of 09:00, 31 August 2025

This article was last updated during version 1.8.10. The game is now in 1.11.2. Some information may be out of date. Help us keep the wiki up to date by comparing this article against the patch notes and updating it.

Screenshot of the world map

Overview

The World Map is where Viceroys plan their missions out from the Smoldering City to build settlements and make their way toward Seals. Choosing where on the map to go for the next mission and Embarking, including selecting caravans and difficulty, are done from the World Map.

Smoldering City

Smoldering City on the Map

The Smoldering City is at the center of the world map and is where all Viceroys start. This is where Viceroys can buy Upgrades, check their game history and visit their Home, once unlocked.