Cellar: Difference between revisions

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{{Version|1.3.4}}
{{Version|1.4.15}}
{{Buildingbox|{{PAGENAME}}|specializations={{sl|Brewing}} }}
{{Buildingbox|{{PAGENAME}}|specializations={{sl|Brewing}} }}


== Overview ==
== Overview ==
The '''Cellar''' is a 2-slot Food Production Building providing {{rl|Wine}}, {{rl|Jerky}} and {{rl|Pickled Goods}}. It provides {{Species link|Humans}} with the {{sl|Brewing}} buff, adding +10% double yield chances to any {{Species link|Humans}} working there. It is unlocked at [[Level]] 3.
The [[Cellar]] is a Beaver-themed Food Production building with a focus on {{rl|Wine}} production.


The Cellar is a species-specific building. It can show up as a Blueprint choice only when {{Species link|Beavers}} are present in your settlement. This restriction can be bypassed if you find a Cellar as a [[Ruin]] or [[Flawless Cellar]], or with a wildcard [[Blueprint]] pick from:
The {{PAGENAME}} is a species-specific building. It can show up as a [[blueprint]] choice only when {{Species link|Beavers}} are present in your settlement. This restriction can be bypassed if you find a {{PAGENAME}} [[Ruin]] or with a wildcard blueprint pick from:
* [[World_Map#List_of_positive_world_modifiers|Overgrown Library]] - [[World Map]] modifier
* '''Overgrown Library''' - [[World Map modifier]]
* [[Smuggler's Visit]] - Legendary [[Cornerstone]]
* '''Smuggler's Visit''' - Legendary [[Cornerstone]]
* [[Contraband]] - [[Perk]] available for purchase from some [[Traders]]
* '''Summoned Smuggler (Stormforged)''' - [[Stormforged]] Cornerstone
* '''Contraband''' - Wildcard blueprint pick available for purchase from some [[traders]].


The Cellar is unlocked at [[Level]] 3.
The Cellar is unlocked at [[Level]] 3.
The {{PAGENAME}} has a Flawless variant: [[Flawless Cellar]].


== Production Chain ==
== Production Chain ==

Latest revision as of 13:56, 31 August 2025

This article was last updated during version 1.4.15. The game is now in 1.11.2. Some information may be out of date. Help us keep the wiki up to date by comparing this article against the patch notes and updating it.

Cellar

Production Building
(Food Production)

Can produce: Wine Wine (★★★), Pickled Goods Pickled Goods (★★), Pack of Provisions Pack of Provisions (★). Rain engine: Drizzle Water Drizzle Water.

Specialization bonus:
Brewing Brewing (Comfort) Humans

2 Workers

Recipes

8 Storage

Construction

2Bricks Bricks
2Fabric Fabric
5City score
50Build time
2 × 2Building size

Not movable

ID = 'Cellar'

Overview

The Cellar is a Beaver-themed Food Production building with a focus on Wine Wine production.

The Cellar is a species-specific building. It can show up as a blueprint choice only when Beavers Beavers are present in your settlement. This restriction can be bypassed if you find a Cellar Ruin or with a wildcard blueprint pick from:

The Cellar is unlocked at Level 3.

The Cellar has a Flawless variant: Flawless Cellar.

Production Chain

Recipes in the Cellar

3 Recipes in the Cellar
Buildings Grade Ingredient #1 Ingredient #2 # Product
Cellar ★
0:42
—
5 Herbs Herbs
5 Berries Berries
5 Insects Insects
5 Meat Meat
5 Eggs Eggs
5 Fish Fish
3 Pack of Provisions Pack of Provisions
Cellar ★★
2:06
5 Vegetables Vegetables
5 Mushrooms Mushrooms
5 Roots Roots
5 Berries Berries
5 Eggs Eggs
3 Pottery Pottery
3 Barrels Barrels
2 Waterskins Waterskins
10 Pickled Goods Pickled Goods
Cellar ★★★
1:03
2 Berries Berries
2 Mushrooms Mushrooms
2 Reed Reed
2 Pottery Pottery
2 Barrels Barrels
2 Waterskins Waterskins
10 Wine Wine


Perks and Cornerstones

No matching Perks found.

Strategies