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| | {{Version|1.9}} |
| {{Goodbox|Pickled Goods|purpose=Complex Food|species_preference="Beaver, Fox, Lizard"}} | | {{Goodbox|Pickled Goods|purpose=Complex Food|species_preference="Beaver, Fox, Lizard"}} |
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| Pickled Goods are [[Resources#Complex_Food|Complex Food]] preferred by [[Beaver]]s, [[Fox]]es, and [[Lizard]]s. Each villager of these [[Species]] in your settlement that [[Complex Food Need|fulfills their need for Pickled Goods]] receives a bonus to their [[Resolve]].
| | == Overview == |
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| | [[Pickled Goods]] are [[Resources#Complex_Food|Complex Food]] preferred by {{Species link|Beavers}}, {{Species link|Lizards}}, and {{Species link|Foxes}}. Each villager of these [[Species]] in your settlement that [[Complex Food Need|fulfills their need for Pickled Goods]] receives +8 to their [[Resolve]]. |
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| == Produced in == | | == Production Chain == |
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| Pickled Goods are produced in the following [[Buildings]]:
| | === Deposits for {{PAGENAME}} === |
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| Three-star Buildings
| | {{Deposit|{{PAGENAME}}|bonus={{PAGENAME}}|display=default}} |
| * [[Brewery#Flawless Brewery|Flawless Brewery]] ({{3Star}})
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| Two-star Buildings
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| * [[Granary]] ({{2Star}})
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| One-star Buildings
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| * [[Brewery]] ({{1Star}}) (available at early [[Level]]s)
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| * [[Celllar]] ({{1Star}})
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| Zero-star Buildings
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| * [[Field Kitchen]] ({{0Star}})
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| | === <span id="Product"></span>Recipes for {{PAGENAME}} === |
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| | {{Recipe|{{PAGENAME}} }} |
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| == Recipes == | | === <span id="Ingredient"></span> Recipes with {{PAGENAME}} as an Ingredient === |
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| Before any [[Perks]] are applied, the [[Recipe]] for Pickled Goods in most [[Buildings]] yields 10. However if you find and can rebuild a [[Flawless Brewery]], its Recipe ({{3Star}}) yields 15 Pickled Goods. In the Granary ({{2Star}}), the Recipe requires 5 food ingredients and 2 or 3 of the storage ingredients. In the one-star ({{1Star}}) Buildings, the Recipe requires 6 food ingredients and 3 storage ingredients. In the zero-star Field Kitchen ({{0Star}}), the Recipe requires 7 food ingredients and 3 storage ingredients.
| | {{Recipe|ingredient={{PAGENAME}} }} |
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| {{Recipe|Pickled Goods}}
| | == Perks and Cornerstones == |
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| == Sources and Strategies == | | {{Perks|id=Brewery +50 (Composite),Brewery +60 (Composite)|search=Pickled Goods}} |
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| Pickled Goods are a typical reward from [[Orders]], especially ones involving the [[Beavers]], which can reward 40 Pickled Goods.
| | == Strategies == |
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| There is an Order that requires you to [[Complex Food Need|fulfill the need for Pickled Goods]] in a certain number of your [[Villagers]]. Take note that this means that that many need to simultaneously have the need fulfilled and then held at that level for the duration of the timer. Therefore, you cannot complete this Order until you have at least that many combined [[Beavers]] and [[Lizards]] in your settlement. Further, if your production is slow or you can only afford to buy a few from the [[Trade]]r, consider [[Consumption Control|disabling consumption for Pickled Goods]] until you can be certain that it will be used quickly and can sustain the duration of the timer for the Order.
| | By purchasing containers from a [[Trader]] early or having them as one of your random caravan goods, Pickled Goods can be one of the first Complex Foods you can produce in your settlement. Pickled Goods can be created in the {{bl|Field Kitchen}}, so they are always an option available to you once you've unlocked it. Since Pickled Goods provide a sizable +8 bonus to Resolve, they can easily allow {{Species link|Lizards}} and {{Species link|Foxes}} to produce reputation immediately. |
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| Pickled Goods can be acquired from a [[Trade]]r. They have a value of 0.20 {{Amber}} [[Amber]], therefore a stack of 40 is worth 8.0 {{Amber}} to the Trader.
| | [[Category:Complex food]] |
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| If you have an automatic and regular source of the container ingredient, for example, [[Over-Diligent Woodworkers]] (free Barrels when producing Planks) or [[Pottery Deliver Line]] (5 Pottery/min), then Pickled Goods can be one of the first Complex Foods you can produce in your settlement. Unlike other Complex Foods, however, before you're high enough level to unlock the [[Granary]], you only have access to [[Blueprints]] of Buildings with one-star ({{1Star}}) [[Recipes]] for Pickled Goods.
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| === Production Chain ===
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| The production chain for Pickled Goods looks like this.
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| ==== First Ingredient: Food ====
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| Options:
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| * [[Fertile Soil]] is improved to a [[Farm Field]], which when worked by a [[Plantation]] produces [[Berries]] ({{2Star}}).
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| * [[Fertile Soil]] is improved to a [[Farm Field]], which when worked by a [[Small Farm]] produces [[Vegetables]] ({{1Star}}).
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| * A [[Root Deposit]] worked by a [[Scavengers' Camp]] produces [[Roots]] ({{1Star}}).
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| * A [[Dewberry Bush]] or [[Bleeding Tooth Mushroom]] worked by a [[Herbalists' Camp]] produces [[Berries]] ({{1Star}}) or [[Mushrooms]] ({{1Star}}), respectively.
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| * A [[Moss Broccoli Patch]] worked by a [[Foragers' Camp]] produces [[Vegetables]] ({{1Star}}).
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| ==== Second Ingredient: Container ====
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| Pottery Option:
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| # A [[Clay Deposit]] worked by a [[Stonecutters' Camp]] produces [[Clay]] ({{1Star}}).
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| # A [[Bakery]] ({{2Star}}) or [[Brickyard]] ({{2Star}}) takes the [[Clay]] and uses [[Wood]] (or another [[Fuel]]) to produce [[Pottery]].
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| Waterskins Option:
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| # A [[Slickshell Broodmother]] worked by a [[Trappers' Camp]] produces both [[Leather]] ({{1Star}}) and [[Meat]] ({{1Star}}).
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| # A [[Leatherworker]] ({{3Star}}) uses both the [[Leather]] and [[Meat]] to produce [[Waterskins]].
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| == Related and Supporting Perks ==
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| * [[Archaeological Tools]]: Gain 20 [[Pottery]] every time you discover a new [[Glade]].
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| * [[Family Gratitude]]: Get 40 [[Waterskins]] for every full [[Reputation]] Point obtained through high [[Resolve]].
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| * [[Over-Diligent Woodworkers]]: Gain 3 [[Barrels]] for every 10 [[Planks]] produced.
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| * [[Pottery Delivery Line]]: 5 [[Pottery]] per minute.
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| * [[Root Delivery Line]]: 3 [[Roots]] per minute.
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| * [[Vegetable Delivery Line]]: 3 [[Vegetables]] per minute.
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This article was last updated during version 1.9. The game is now in 1.11.2. Some information may be out of date. Help us keep the wiki up to date by comparing this article against the patch notes and updating it.
ID = `[Food Processed] Pickled Goods`
Overview
Pickled Goods are Complex Food preferred by
Beavers,
Lizards, and
Foxes. Each villager of these Species in your settlement that fulfills their need for Pickled Goods receives +8 to their Resolve.
Production Chain
Deposits for Pickled Goods
1 Deposits for Pickled Goods or as a bonus.
Recipes for Pickled Goods
Recipes with Pickled Goods as an Ingredient
0 Recipes using Pickled Goods
| Building
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Grade
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Ingredient
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#
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Product
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| No recipes.
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Perks and Cornerstones
7 Perks with selected IDs and named 'Pickled Goods' and mentioning 'Pickled Goods'
| Name |
Rarity |
Description |
Sources |
Price |
| Alt |
Cor |
Ord |
Rel |
Tra |
Dec |
Por |
Fir |
Ser |
Bio |
Advanced Brewing |
Epic |
+60% to amount of goods produced in the Brewery. |
x |
x |
Ord |
x |
x |
x |
x |
x |
x |
x |
0 |
Efficient Brewing |
Epic |
+50% to amount of goods produced in the Brewery. |
x |
x |
x |
x |
Tra |
x |
x |
x |
x |
x |
28 |
Pickle Jars |
Uncommon |
+2 to Pickled Goods production (from gathering, farming, fishing, or production). |
x |
x |
Ord |
Rel |
Tra |
x |
Por |
x |
x |
x |
21.5 |
Pickle Jars |
Rare |
+3 to Pickled Goods production (from gathering, farming, fishing, or production). |
x |
x |
Ord |
Rel |
Tra |
x |
Por |
x |
x |
x |
26 |
Pickle Jars |
Epic |
+5 to Pickled Goods production (from gathering, farming, fishing, or production). |
x |
x |
Ord |
x |
x |
x |
x |
x |
x |
x |
0 |
Pickled Goods Delivery Line |
Epic |
5 Pickled Goods per minute. Not affected by production bonuses and does not contribute to production-based perks. |
x |
x |
Ord |
x |
x |
x |
x |
x |
x |
x |
0 |
Zhorg's Secret Ingredient |
Epic |
A mysterious ingredient discovered by the famous chef and businessman Zhorg. Gain 10 Skewers for every 10 Pickled Goods produced. |
x |
Cor |
Ord |
x |
x |
x |
Por |
x |
x |
x |
0 |
Strategies
By purchasing containers from a Trader early or having them as one of your random caravan goods, Pickled Goods can be one of the first Complex Foods you can produce in your settlement. Pickled Goods can be created in the Field Kitchen, so they are always an option available to you once you've unlocked it. Since Pickled Goods provide a sizable +8 bonus to Resolve, they can easily allow
Lizards and
Foxes to produce reputation immediately.