List of annual Cornerstones

From Against the Storm Official Wiki

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Annual Cornerstones

Cornerstones available for selection during Drizzle years 1 through 10.

137 Perks from Cornerstones
Name Rarity Description Sources Price
Alt Cor Ord Rel Tra Dec Por Fir Ser Bio
Advanced Herbalism Advanced Herbalism Epic +50% to amount of goods produced in the Herb Garden. x Cor x x x x x x x x 0
Alarm Bells Alarm Bells Legendary The Brass Order's newest invention. All workers have a +5% higher chance of producing double yields for every 110 points of expected corruption per minute in the Ancient Hearth. x Cor x x x x Por x x x 0
Back to Nature Back to Nature Legendary An old, forbidden ritual. Increases yields by 100% in all buildings that use fertile soil. You will lose all stored food (cooked and raw) upon choosing this cornerstone. x Cor x x x x x x x x 0
Baptism of Fire Baptism of Fire Legendary Every 3 burnt Blightrot Cysts lowers Hostility by 10. While the Hearth is corrupted, you’re unable to sacrifice resources. x Cor x x x x x x x x 0
Bed and Breakfast Bed and Breakfast Epic This time, it's the guild who’s going to pay you, not the other way around. Gain 10 Amber Amber every time a trader arrives. x Cor x x x x Por x x x 0
Biscuit Diet Biscuit Diet Epic A farmer's favorite food. Farmers have a +100% chance of producing double yields when under the effect of Biscuits biscuits. x Cor x x x x Por x x x 0
Blightrot Pruner Blightrot Pruner Legendary Blightrot spores aren't technically eggs, but they taste the same. You gain 5 Eggs Eggs when a Blightrot Cyst appears in your settlement. x Cor x x x x Por x x x 0
Blood Price Contract Blood Price Contract Epic A shady, but lucrative deal. Gain 10 Amber Amber every time a villager dies or leaves. x Cor x x Tra x Por x x x 29
Bone Tools Bone Tools Legendary Gain 5 Tools Tools every time a villager leaves or dies. x Cor x x x x Por x x x 0
Book of Water Book of Water Epic For every 30 vein charges mined, rainwater production and all recipes using rainwater gain a 5% higher chance of producing double yields. x Cor x x x x Por x x x 0
Borrowed Time Borrowed Time Legendary The Crown can be persuaded to show leniency toward this settlement. Grants an Active Ability that removes 1 Impatience Point at the cost of 10 Amber Amber. Usable from the Main Warehouse, up to 5 times. x Cor x x x x x x x x 0
Bread Peels Bread Peels Epic Bakery production is 50% quicker. x Cor x x x x x x x x 0
Burnt to a Crisp Burnt to a Crisp Legendary Gain 20 Coal Coal for every 3 burned Blightrot Cysts. x Cor x Rel x x Por x x x 0
Calming Water Calming Water Legendary Rainwater seems to soothe the forest. Hostility is reduced by 10 points every time you use 150 units of water in Rain Engines. x Cor x x x x Por x x x 0
Calming the Forest Calming the Forest Legendary One who lives in harmony with himself lives in harmony with all. Every Glade Event solved by making a decision marked as Empathy lowers Hostility by 40. This effect is retroactive. x Cor x x x x Por x x x 0
Cannibalism Cannibalism Epic Gain 40 Meat Meat every time a villager dies or leaves. x Cor x x x x Por x x x 0
City of Wonders City of Wonders Epic Members of the Frog clan flock to your settlement. Gain 1 Frog villager for every 2 house upgrades. x Cor x x x x x x x x 0
Clay Delivery Line Clay Delivery Line Epic 3 Clay Clay per minute. Not affected by production bonuses and does not contribute to production-based perks. x Cor x x x x x x x x 0
Cooking Steam Cooking Steam Legendary If you leave rainwater for a while, it will begin to release a pleasant and warm vapor. Food production speed is increased by +15% for every 50 units of Drizzle Water stored. x Cor x x x x Por x x x 0
Copper Extractor Copper Extractor Legendary Machinery specialized in extracting copper from petrified trees. Gain 1 Copper Ore Copper Ore for every 5 Wood Wood produced. All Crystalized Dew Crystalized Dew production is reduced by 1 (whether from gathering, farming, or production). x Cor x x x x x x x x 0
Counterfeit Amber Counterfeit Amber Legendary Apparently, amber-like crystals can be extracted from rainwater. Gain 10 Amber Amber every time you use 50 units of water in Rain Engines. x Cor x x x x x x x x 0
Crowded Caravan Crowded Caravan Epic Each newcomer group has 2 additional villagers. x Cor x x x x x x x x 0
Crowded Houses Crowded Houses Legendary All houses have room for 1 more villager. x Cor x x x x Por x x x 0
Crystal Cathode Crystal Cathode Legendary A fragile device that extracts energy from charged rainwater. Production bonuses in Rain Engines are stronger (+75% production speed, +33% double yield chance), but Blightrot Cysts will appear 20% faster when using Rain Engines. x Cor x x x x x x x x 0
Deep Pockets Deep Pockets Epic Receive 10 Amber Amber for every 5 completed trade routes. x Cor x x x x Por x x x 0
Deserted Caravans Deserted Caravans Legendary Global production speed is 33% faster, but traders will arrive 50% slower. x Cor x x x x x x x x 0
Dual Carriage System Dual Carriage System Legendary Two rainpunk hauling carts will be assigned to the Main Warehouse to help transport resources between buildings. x Cor x x x x Por x x x 0
Dye Extractor Dye Extractor Epic Gain 5 Dye Dye for every 10 Insects Insects produced. x Cor Ord x x x Por x x x 0
Economic Migration Economic Migration Legendary Rumor has it that your settlement is one of the wealthiest in the realm. Newcomers will arrive 15% quicker and bring 10% more goods for every 1 level of standing you have with other settlements on trade routes. This effect is retroactive. x Cor x x x x Por x x x 0
Exploration Contract Exploration Contract Epic The Royal Academy wants a detailed map of the region, and will supply anyone willing to help. Gain 20 Reed Reed and 20 Clay Clay for each discovered glade. x Cor Ord Rel x x Por x x x 0
Exploration Expedition Exploration Expedition Legendary You took some of the best explorers from the Smoldering City with you. Global Resolve is boosted by +5 for 180 seconds every time a new glade is discovered, but woodcutting is 25% slower until you open at least 2 glades. x Cor x x x x x x x x 0
Export Specialization Export Specialization Epic Gain +1 to production yields for all packs of goods. x Cor Ord Rel Tra x Por x x x 27
Family Gratitude Family Gratitude Legendary Relatives of your villagers send gifts for treating their family members well. Get 40 Waterskins Waterskins for every full Reputation Point obtained through high Resolve. x Cor x x x x Por x x x 0
Farming Tools Farming Tools Epic +50% to amount of goods produced in the Small Farm. x Cor x x x x x x x x 0
Farsight Farsight Epic Each discovered small glade increases the working speed of scouts investigating Glade Events by 50% for 180 seconds. x Cor x x x x x x x x 0
Festering Wounds Festering Wounds Legendary Some old grudges still linger. Bats gain +2 Resolve for every 2 Frog villagers that leave or die. Global Resolve drops 30% faster. x Cor x x x x x x x x 0
Fiber Delivery Line Fiber Delivery Line Epic 3 Plant Fiber Plant Fiber per minute. Not affected by production bonuses and does not contribute to production-based perks. x Cor x x x x x x x x 0
Fiery Wrath Fiery Wrath Epic Resources you sacrifice in the Ancient Hearth burn 5% longer for every Impatience Point you have. x Cor x x x x Por x x x 0
Filling Dish Filling Dish Epic Porridge Porridge production increases by +1 for every 150 units of Drizzle Water Drizzle Water produced. x Cor x x x x Por x x x 0
Firekeeper's Armor Firekeeper's Armor Epic Allows firekeepers to combat corruption more efficiently. Every burned cyst removes an additional 50 corruption. x Cor x x x x Por x x x 0
Firekeeper's Prayer Firekeeper's Prayer Legendary Glade event work speed increased by 30%. Resources you sacrifice in the Ancient Hearth burn 25% quicker. x Cor x x x x x x x x 0
Firelink Ritual Firelink Ritual Legendary There is nothing the forest hates more than fire. Every villager with their need for religion fulfilled decreases the forest’s Hostility by 5. x Cor x x x x Por x x x 0
Flame Amulets Flame Amulets Epic An artifact infused with the power of the Holy Flame. Hostility from woodcutters is decreased by 4. x Cor x x x x Por x x x 0
Forge Trip Hammer Forge Trip Hammer Legendary Powerful and precise machinery. Parts Parts (★★★) can be produced in the Smithy x Cor x x x x Por x x x 0
Free Samples Free Samples Legendary Gain 1 Parts Parts every time you sell goods worth 25 Amber. x Cor x x x x Por x x x 0
Frequent Caravans Frequent Caravans Legendary The Crown is very forgiving - as long as the goods keep flowing. Impatience grows 30% slower for 180 seconds every time you finish a trade route. x Cor x x x x Por x x x 0
Frequent Patrols Frequent Patrols Epic Every Glade Event solved by making a decision marked as Loyalty lowers Hostility by 10. This effect is retroactive. x Cor x x x x Por x x x 0
Friendly Relations Friendly Relations Epic Boosts Global Resolve by 1 for every 3 levels of standing with other settlements in trade routes. This effect is retroactive. x Cor x x x x Por x x x 0
Friends of the Forest Friends of the Forest Legendary Though Beavers are an industrious and technologically minded species, they share a unique bond with the forest. Beaver villagers do not increase Hostility. x Cor x x x x Por x x x 0
From the Ashes From the Ashes Epic An odd talisman made from the talons of a phoenix. Gain 2 Wildfire Essence Wildfire Essence for every 2 completed Dangerous or Forbidden Glade Events. Totems spawned by the Fishmen Cave and Cloned Blood Flowers do not count. x Cor x x x x Por x x x 0
Fungal Guide Fungal Guide Epic Ancient mushroom farming techniques are described within. Mushrooms Mushroom production increases by +1 every 25 times it's produced. x Cor x x Tra x x x x x 28
Generous Gifts Generous Gifts Epic Wealthy settlements attract wealthy settlers. Newcomers bring 40% more goods with them for every Hearth level gained. x Cor x x x x x x x x 0
Generous Rations Generous Rations Legendary Global Resolve is increased by 5, but the chance of villagers consuming twice the amount of food during a break is increased by +50%. x Cor x x x x x x x x 0
Giant Vegetables Giant Vegetables Epic +2 to Vegetables Vegetables production (from gathering, farming, fishing, or production). x Cor x Rel Tra x Por x x x 26
Golden Marrow Golden Marrow Epic Some fossils contain valuable surprises. Gain 2 Amber Amber for every 20 Sea Marrow Sea Marrow produced. x Cor x Rel x x x x x x 0
Grain Bags Grain Bags Epic Specialized grain farming techniques. Grain Grain production increases by +1 every 25 times it's produced. x Cor x x Tra x Por x x x 28
Grain Delivery Line Grain Delivery Line Epic 3 Grain Grain per minute. Not affected by production bonuses and does not contribute to production-based perks. x Cor x x x x x x x x 0
Guild Catalogue Guild Catalogue Epic Traders will have 1 more perk or blueprint for sale. x Cor x x x x Por x x x 0
Hauling Cart Hauling Cart Legendary An automated rainpunk cart will be assigned to every warehouse in the settlement to help transport resources between buildings. x Cor x x x x Por x x x 0
Hidden Reward Hidden Reward Epic Gain 1 Ancient Tablet Ancient Tablet for every 2 completed Glade Events. This effect is retroactive. x Cor x x x x Por x x x 0
Hidden from the Queen Hidden from the Queen Legendary The crown doesn't need to know everything. There is no Impatience penalty when villagers leave or die, but Impatience will grow 500% faster, starting from Drizzle year 10. x Cor x x x x x x x x 0
Hunter-Gatherers Hunter-Gatherers Legendary All gathering camp production is increased by 100%, but all buildings that use fertile soil have their yields decreased by 50%. Bonus does not affect the Woodcutters' Camp. x Cor x x x x x x x x 0
Improvised Tools Improvised Tools Legendary Woodcutters are tasked with creating makeshift tools. Discovering a glade during the Storm grants 10 Tools Tools. x Cor x x x x Por x x x 0
Industrialized Agriculture Industrialized Agriculture Epic +50% to amount of goods produced in the Forester's Hut. x Cor x x x x x x x x 0
Large Baskets Large Baskets Epic +50% to amount of goods produced in the Plantation. x Cor x x x x x x x x 0
Large Berry Baskets Large Berry Baskets Epic +2 to Berries Berries production (from gathering, farming, fishing, or production). x Cor x Rel x x Por x x x 0
Leather Gloves Leather Gloves Epic +2 to Reed Reed production (from gathering, farming, fishing, or production). x Cor x Rel x x Por x x x 0
Leftover Crops Leftover Crops Epic Gain 2 Pack of Provisions Pack of Provisions for every 10 Herbs Herbs produced. x Cor x x x x x x x x 0
Local Taxes Local Taxes Epic Villagers are willing to give you their very last piece of Amber just for a pint of decent ale. Gain 12 Amber Amber for every 50 Ale Ale produced. x Cor x x x x Por x x x 0
Lost Supplies Lost Supplies Legendary An unusual amount of supplies can be found in some glades. Gain 40 Meat Meat and 40 Grain Grain for each completed Dangerous or Forbidden Glade Event. Totems spawned by the Fishmen Cave and Cloned Blood Flowers do not count. x Cor x x x x Por x x x 0
Lost in the Wilds Lost in the Wilds Epic Gain one villager every time you discover a new glade. x Cor x x x x Por x x x 0
Lumber Tax Lumber Tax Legendary Gain 1 Amber Amber for every 50 Wood Wood produced. x Cor x x x x Por x x x 0
Mark of the Sealed Ones Mark of the Sealed Ones Legendary An ancient jewel shimmers, revealing a glimmer of a faint underwater landscape. At the start of each Storm, if you have at least 500 points of expected corruption per minute, gain a permanent 33% bonus to the burning time of resources sacrificed in the Ancient Hearth. x Cor x x x x Por x x x 0
Market Shift Plan Market Shift Plan Legendary Big strategic changes always come with an adjustment period. Every neighboring town offers +2 more trade routes, but no trader will arrive in your settlement until you complete at least 3 trade routes. Traders currently staying in the settlement will leave immediately. x Cor x x x x x x x x 0
Master Blueprint Master Blueprint Legendary A collection of architectural drafts from a very early period in the Citadel's history. Unlocks the advanced blueprints for the Foragers' Camp, Trappers' Camp, and Herbalists' Camp, but gathering speed is decreased by 50% until you use up at least 250 gathering node charges. x Cor x x x x x x x x 0
Meat Specialization Meat Specialization Epic You've managed to enlist some excellent hunters. Meat Meat production increases by +1 every 25 times it's produced. x Cor x x x x x x x x 0
Metallurgic Proficiency Metallurgic Proficiency Epic Increases the production speed of Copper Bars, Crystalized Dew, and all recipes that use metal ingots by +33%. x Cor Ord x Tra x x x x x 26
Mist Piercers Mist Piercers Legendary You are allowed to use the legendary Mist Piercers. With such a rare gift at your disposal, the Queen's expectations are high. The content of glades will be revealed, but each discovered glade increases the Queen’s Impatience by 0.5. x Cor x x x x x x x x 0
Moldy Grain Seeds Moldy Grain Seeds Epic A new type of grain. Gain 3 Mushrooms Mushrooms for every 10 Grain Grain produced. x Cor x x x x Por x x x 0
Moss Broccoli Seeds Moss Broccoli Seeds Epic Vegetables Vegetables (★★) can now be produced in the Greenhouse. x Cor x x x x Por x x x 0
Mushroom Seedlings Mushroom Seedlings Legendary All farms can plant Mushrooms mushrooms (★★) on farm fields during drizzle season. x Cor x x x x Por x x x 0
No Quality Control No Quality Control Legendary Gain +2 to wood production. After each storm, all stored wood is removed, and you get 50 Insects Insects in return. x Cor x x x x x x x x 0
Obsidian Runestone Obsidian Runestone Epic A complicated runic structure, designed to shield the hearth from corruption. The Ancient Hearth's resistance to corruption is increased by 400. x Cor x x x x Por x x x 0
Old Fedora Hat Old Fedora Hat Legendary An old inscription on the bottom of the hat says: "Fortune and glory". Increases the chance of doubling event loot by 50% (this doesn't apply to perks and blueprints). x Cor x x x x Por x x x 0
Over-Diligent Woodworkers Over-Diligent Woodworkers Legendary Some woodworkers just can't stop working. Gain 3 Barrels Barrels for every 10 Planks Planks produced. x Cor x x x x Por x x x 0
Overexploitation Overexploitation Legendary Global gathering speed is increased by 30%, and newly discovered gathering nodes have more charges (+10 charges to small gathering nodes, +25 charges to large gathering nodes). For every 40 gathering node charges used, 1 Blightrot Cyst(s) will spawn. x Cor x x x x x x x x 0
Overzealous Architects Overzealous Architects Legendary Driven by boundless ambition, Frog architects can't resist sketching plans, even in their spare time. Every time you fully upgrade 3 Frog Houses, you will receive a random blueprint. After 4 blueprints, this cornerstone will disappear. x Cor x x x x x x x x 0
Peasant Supplies Peasant Supplies Epic Receive 3 Pack of Provisions Pack of Provisions for every new villager. x Cor x x x x Por x x x 0
Prayer Book Prayer Book Epic Scouts work 10% faster on Glade Events for every firekeeper assigned to a Hearth. x Cor x x x x Por x x x 0
Prosperous Archaeology Prosperous Archaeology Epic The people are invigorated by every discovered cache. Every time you open or send 2 Abandoned Caches to the Citadel, you gain +1 to Global Resolve. x Cor x Rel x x Por x x x 0
Prosperous Settlement Prosperous Settlement Legendary Gain +1 to Global Resolve every time you sell goods worth 50 Amber Amber, but scouts work 10% slower on Glade Events. x Cor x x x x x x x x 0
Protected Trade Protected Trade Legendary The forest recedes, as heavily guarded trade caravans pour into the settlement. Hostility is reduced by 15 points every time you sell goods worth 30 Amber, but Complex Food needs grant 1 less Resolve Point. x Cor x x x x x x x x 0
Queen's Gift Queen's Gift Legendary The Queen's grace knows no bounds. Every time you complete an order, a small abandoned cache will appear in your settlement. x Cor x x x x Por x x x 0
Rain Pumps Rain Pumps Epic Brewery production is 50% quicker. x Cor x x x x x x x x 0
Rebellious Spirit Rebellious Spirit Legendary The people are feeling oddly rebellious. Gain +1 Global Resolve for every 2 Impatience Points. Every time a villager leaves or dies, Impatience is increased by an additional 0.2 points. x Cor x x x x x x x x 0
Reckless Plunder Reckless Plunder Legendary Increases the chance of doubling loot from abandoned caches by 100% (excluding perks and blueprints). x Cor x x x x x x x x 0
Reinforced Axes Reinforced Axes Epic Woodcutting is a lot easier. Woodcutters' Camp production is 35% quicker. x Cor Ord x x x x x x x 0
Repurposed Bait Repurposed Bait Legendary Gain 2 Insects Insects for every 1 piece of bait used in fishing. x Cor x x x x x x x x 0
Rich Glades Rich Glades Legendary Newly discovered gathering nodes have more charges: +5 for small ones, and +15 for large ones. x Cor x x x x Por x x x 0
Root Delivery Line Root Delivery Line Epic 3 Roots Roots per minute. Not affected by production bonuses and does not contribute to production-based perks. x Cor x x x x x x x x 0
Rooty Ground Rooty Ground Legendary Strange roots spread across the land. Wood Wood production is increased by +1, but harvesting and planting are 25% slower. x Cor x x x x x x x x 0
Royal Guard Training Royal Guard Training Legendary A fencing instructor from the Royal Guard joins your settlement. Fulfilling the need for Brawling grants an additional +5 to Resolve, but attacking a trader adds 2 extra Impatience Points. x Cor x x x x x x x x 0
Safe Haven Safe Haven Legendary Hostility is reduced by 40 for every Hearth upgraded to: Neighborhood (Level 2) (or higher). x Cor x x x x x x x x 0
Sahilda's Secret Cookbook Sahilda's Secret Cookbook Epic Top 10 tips on how to cook more efficiently - by Sahilda. Gain 10 Jerky Jerky for every 10 Pie Pie produced. x Cor x Rel Tra x Por x x x 26
Secure Perimeter Secure Perimeter Legendary Securing the deadliest corners of the forest will make it a lot less terrifying. Completing a Forbidden Event (Forbidden) reduces the Hostility gained from Dangerous (Dangerous) and Forbidden Glades (Forbidden) by 2, and from Small Glades by 1. This effect is retroactive. x Cor x x x x Por x x x 0
Sharp Sickles Sharp Sickles Epic +2 to Herbs Herbs production (from gathering, farming, fishing, or production). x Cor x Rel x x x x x x 0
Silent Looting Silent Looting Epic Your scouts have learned how to be cautious when looting abandoned caches. Every time you open or send an Abandoned Cache to the Citadel, Hostility is lowered by 15 points. x Cor x x x x Por x x x 0
Small Distillery Small Distillery Legendary The fresh resin still glows softly with the rain's essence. Gain 4 Crystalized Dew Crystalized Dew for every 20 Resin Resin produced. x Cor x x x x x x x x 0
Small Press Small Press Epic A useful mill upgrade. Gain 3 Oil Oil for every 10 Flour Flour produced. x Cor x Rel x x Por x x x 0
Spices Spices Epic Herbs Herb and Roots Root production is increased by +1 for every 75 Biscuits Biscuits produced. x Cor x x x x x x x x 0
Spirit of Cooperation Spirit of Cooperation Legendary High spirits can be contagious. Beavers gain +2 Resolve for every Reputation Point gained through Harpy Resolve. This effect is retroactive. x Cor x x x x x x x x 0
Steel Focus Steel Focus Legendary Seeing Bats excel at their craft has a motivating effect on the rest of the settlement. Gain +8% global production speed for every Bat working in a building with the Metallurgy (?) specialization. x Cor x x x x x x x x 0
Steel Mattocks Steel Mattocks Epic Stone Stone (★★) can now be produced in the Clay Pit. x Cor x x x x Por x x x 0
Steel Pickaxes Steel Pickaxes Epic +2 to Stone Stone production (from gathering, farming, fishing, or production). x Cor x Rel x x x x x x 0
Steel Shovels Steel Shovels Epic +2 to Clay Clay production (from gathering, farming, fishing, or production). x Cor x Rel x x Por x x x 0
Stormwalker Tax Stormwalker Tax Legendary A joint venture with the Stormwalker Guild can be very profitable. You gain 15 Amber Amber every time you accept a newcomer group from the Citadel, but you’ll lose all stored Amber upon choosing this cornerstone. x Cor x x x x x x x x 0
Stormwalker Training Stormwalker Training Epic Your villagers learn how to travel the wilderness from the very best - the Royal Stormwalkers. All trade routes are faster by 40%. x Cor Ord x x x Por x x x 0
Strength in Numbers Strength in Numbers Legendary The storm seems less threatening in a well-populated settlement. Global Resolve drops 2% slower for every Frog villager. x Cor x x x x x x x x 0
Surprise Child Surprise Child Epic Gain 1 Lizard for every 25 Eggs Eggs produced. x Cor x x x x x x x x 0
Survivor Bonding Survivor Bonding Legendary The people in your settlement have survived many hardships, bringing them closer together (+10% villager speed, 1 Global Resolve). x Cor Ord Rel x x Por x x x 0
Tanning Racks Tanning Racks Epic +2 to Leather Leather production (from gathering, farming, fishing, or production). x Cor x Rel x x x x x x 0
Tightened Belt Tightened Belt Epic Travel cost on trade routes is reduced by 1. Doesn't apply to routes already in progress. This effect scales along with the quantity of goods exported. x Cor x x x x Por x x x 0
Trade Hub Trade Hub Legendary The settlement is known for being a major trade hub in the region. Gain 1 Reputation Point every time you sell goods worth 60 Amber, but fulfilling Orders awards 50% less Reputation. x Cor x x x x x x x x 0
Trade Logs Trade Logs Epic Detailed notes on different traders and their wares. You can have 1 more trade route active at the same time. Traders will arrive 25% quicker. x Cor Ord x Tra x Por x x x 28
Trade Negotiations Trade Negotiations Epic Trade routes are worth 1 more Amber Amber. Doesn't apply to routes already in progress. This effect scales along with the quantity of goods exported. x Cor x x x x Por x x x 0
Training Grounds Training Grounds Epic The settlement specializes in training gear production. Gain +1 to Lizard Resolve for every 70 Training Gear Training Gear produced. x Cor Ord x x x Por x x x 0
Travel Rations Travel Rations Epic With provisions, haulers don't have to return to the hearth as often. Increases the time between breaks for haulers by +50% and their carrying capacity by +5. x Cor x x x x Por x x x 0
Urban Planning Urban Planning Legendary For every 10 completed trade routes, all houses will have room for one more person. x Cor x x x x Por x x x 0
Value Added Tax Value Added Tax Epic Specializing in a particular branch of commerce can bring a lot of profit. Pack of Trade Goods Packs of trade goods are worth 25% more when sold through trade routes or directly to traders. x Cor Ord Rel x x Por x x x 0
Vineyard Town Vineyard Town Epic The settlement specializes in wine production. Gain +1 to Beaver Resolve for every 70 Wine Wine produced. x Cor Ord x x x x x x x 0
Well-Rested Workers Well-Rested Workers Epic Just. The. Right. Amount. Villagers with the leisure need fulfilled have a +33% chance of doubling their yields. x Cor x x x x Por x x x 0
Without Restrictions Without Restrictions Legendary Villagers have a +10% higher chance of producing double yields, but consumption control is disabled. x Cor x x x x x x x x 0
Woodcutter's Prayer Woodcutter's Prayer Legendary If you want to take, you first must give. +1 to Wood Wood production. Lose all stored fuel upon picking this cornerstone. x Cor x x x x x x x x 0
Woodcutter's Song Woodcutter's Song Epic It's off to work we go. For every 20 felled trees, Global Resolve is increased by 3 for 120 seconds. x Cor x x x x Por x x x 0
Woodpecker Technique Woodpecker Technique Legendary Gain 2 Insects Insects every time woodcutters cut down a tree during the Storm. x Cor x x x x Por x x x 0
Work Safety Guide Work Safety Guide Epic A standardized set of rules. Every villager with their need for education fulfilled increases global production speed by 5%. x Cor x x x x x x x x 0
Zhorg's Secret Ingredient Zhorg's Secret Ingredient Epic A mysterious ingredient discovered by the famous chef and businessman Zhorg. Gain 10 Skewers Skewers for every 10 Pickled Goods Pickled Goods produced. x Cor Ord x x x Por x x x 0

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