Aircraft: Difference between revisions
From Xenonauts 2 Official Wiki
Created page with "== Dropships == Dropships are aircraft used to transport a squad to its mission site. They can be intercepted and destroyed by Fighter UFOs if not escorted. All dropships have an upkeep of $100000. {| class="wikitable" ! Dropship ! Health ! Speed (KM/H) ! Range (KM) ! Carrying capacity ! Vehicle capacity ! Cost ! Requires research |- | 90px X-2 Skyhawk || 100 || 1125 || 6225 || 9 || 1 || $300000 || <span style="color:green;">'''No'''</span> |-..." |
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| [[File:Dropship tier2.png|90px]] X-3 Dragonfly || 1000 || 2400 || 10000 || 12 || 2 || $300000<br>50 Alien Alloys<br>30 Alenium || <span style="color:red;">'''Yes'''</span> | | [[File:Dropship tier2.png|90px]] X-3 Dragonfly || 1000 || 2400 || 10000 || 12 || 2 || $300000<br>50 Alien Alloys<br>30 Alenium || <span style="color:red;">'''Yes'''</span> | ||
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| [[File:Dropship tier3.png|90px]] X-4 Pegasus|| 1000 || 2400 || 10000 || 12 || 2 || $300000<br>50 Alien Alloys<br>30 Alenium || <span style="color:red;">'''Yes'''</span> | |||
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Revision as of 14:55, 1 April 2026
Dropships
Dropships are aircraft used to transport a squad to its mission site. They can be intercepted and destroyed by Fighter UFOs if not escorted. All dropships have an upkeep of $100000.
Interceptors
Interceptors are used to attack UFOs. Up to 3 interceptors can be assigned on the same attack.
| Interceptor | Health | Armor | Speed (km/h) | Acceleration (m/s) | Turn Rate (deg/sec) | Range (km) | Hardpoints | Upkeep | Cost |
|---|---|---|---|---|---|---|---|---|---|
| 100 | 0 | 2160 | 0.02 | 60 | 2232 | 11 Payload 3 slots |
$100,000 | $500,000 | |
| 150 | 5 | 3600 | 0.03 | 90 | 7500 | 13 Payload 4 slots |
$80,000 | $500,000 40 Alien Alloys 25 Alenium | |
| 90px X-120 Gemini | 200 | 15 | 4800 | >0.03? | >90? | 10560 | 16 Payload 4 slots |
$80,000 | ? |
Equipment
All interceptors can hold 4 hardpoints. Gun weapons always cost 2 hardpoints; Light guns weigh 5 and the lance weighs 6. Missiles always use 1; light missiles weigh 2, torpedoes 4. Armor uses 3 weight but no hardpoints. Fuel is unupgradable and provides +20% range for 1 weight.


