UFOs

From Xenonauts 2 Official Wiki

The following enemies may be encountered on air missions. Speed is shown as a range from the UFO's slowest cruising state to its maximum speed.

UFO Size Health Armor Speed [km/h] Turn Rate [deg/sec] Evasive Weapons Reward if downed over land
Probe Very Small 100 0 1500 30 Yes Probe Beam (6 damage, -2 destruction) Salvage
Fighter Very Small 120 0 1500–2850 60 Yes Light Blaster (5 damage, -1 destruction)
Plasma Missiles (25 damage, -7 destruction)
Salvage
Defender Very Small 160 15 1500–2850 50 No Defender Lance (28 damage, -9 destruction) Salvage
Interceptor Very Small 180 20 2400–4500 100 Yes Heavy Blaster (6 damage, -1 destruction)
Fusion Missiles (35 damage, -10 destruction)
Salvage
Scout Small 120 10 750–1800 20 No Cutter Beam (8 damage, -2 destruction) Crashed UFO mission
Observer Small 250 15 1650–3300 15 Yes Cutter Beam (8 damage, -1 destruction)
6x Hunter Killer Drones (32 damage, -15 destruction, 5 penetration)
Crashed UFO mission
Destroyer Medium 160 20 1050–2400 15 No Light Cannon (11 damage, -4 destruction)
Light Beam (4 damage, -2 destruction)
Crashed UFO mission
Abductor Medium 350 45 1050–3600 20 No Abductor Beam (10 damage, -2 destruction)
3x Hunter Killer Drones (32 damage, -15 destruction, 5 penetration)
Crashed UFO mission
Bomber Large 400 20 1650–3150 12 No Point Defense Beam (8 damage, -2 destruction)
Fusion Artillery (14 damage, -5 destruction)
Salvage
Cruiser Large 500 40 1650–3900 15 No Repeater Cannon (22 damage, -5 destruction)
Point Defense Cannon (15 damage, -3 destruction)
Crashed UFO mission
Harvester Large 550 75 1800–3900 14 No Heavy Lance (15 damage, -4 destruction)
Wide Beam (15 damage, -2 destruction)
Advanced Hunter Killer Drones (65 damage, -30 destruction, 15 penetration)
Crashed UFO mission
Battleship Enormous 850 100 2700–3750 20 No Battleship Beam (24 damage, -3 destruction)
2x Heavy Repeater Cannon (19 damage, -5 destruction)
Advanced Hunter Killer Drones (65 damage, -30 destruction, 15 penetration)
Crashed UFO mission