Military Science
From Terra Invicta Official Wiki
Military Science is one of the eight types of science in Terra Invicta. It reflects developments in weaponry, logistics, and miltiary tactics, both on Earth and in space.
As of v1.0.53, military science technologies have a combined cost of 444,000 research (11.71% of the total), and military science projects have a combined cost of 785,450 (7.40% of the total).
Bonuses
Orgs
| Org Stars |
Stats and Missions | Bonuses and Resource Incomes | Affinities and Requirements | Purchase Cost |
|---|---|---|---|---|
| 1 |
8% |
Affinity: Washington Government |
200 | |
| 1 |
1% |
Affinity: Banned: |
50 to 100 | |
| 50%: 1 |
3% |
Affinity: Banned: Terrestrial Military Science |
500 to 1000 | |
| 25%: 1 |
3% |
Affinity: Augmented Reality |
1000 to 1500 | |
| 1 |
2% |
Denver Government |
100 | |
| Random Security24 |
1 to 2 |
50%: 5% to 10% |
Affinity: Terrestrial Military Science |
250 to 300 |
| Random Security34 |
2 to 3 |
50%: 10% to 15% |
Affinity: Arrival Security |
500 to 600 |
| Random Aerospace13 |
25%: 2% to 4% |
Next-Generation Aerospace |
250 to 550 | |
| 1 |
2% |
Affinity: Banned: |
500 to 750 | |
| 2 |
1% |
Affinity: Orbital Shipbuilding |
50 to 60 | |
| Random Aerospace33 |
20%: 4 |
25%: 2% to 4% |
Networked Global Defense |
2000 to 2500 |
| 5 |
5% |
Affinity: Banned: Not on Market |
||
| 2 |
2% to 3% |
750 to 1000 | ||
| 33%: 1 |
2% |
We Are Not Alone |
250 to 500 | |
| 2 |
2% |
Affinity: Banned: Terrestrial Military Science |
350 to 600 | |
| Random Aerospace23 |
25%: 2% to 4% |
Terrestrial Military Science |
600 to 1200 | |
| 1 |
2% |
Affinity: Banned: |
250 to 500 |
Hab Modules
| Tier 1 | Tier 2 | Tier 3 | |||
|---|---|---|---|---|---|
| Module | Effects | Module | Effects | Module | Effects |
| Military Science Lab |
Build cost: 0.7 Monthly expenses: 2 Monthly income: 5 Special Rule:
|
Military Science Research Center |
Build cost: 3.5 Monthly expenses: 6 Monthly income: 10 Special Rule:
|
Military Science Institute |
Build cost: 28 Monthly expenses: 18 Monthly income: 15 Special Rule:
|
Councillor Traits
Technologies
Projects
| Science and Technology | |
|---|---|
| Game Concepts | |
| Science Categories | |


