Information Science

From Terra Invicta Official Wiki

Information ScienceInformation Science is one of the eight types of science in Terra Invicta. It reflects developments in computer technology, automation, and cybernetics.

As of v1.0.53, information science technologies have a combined cost of 283,000 research (7.46% of the total), and information science projects have a combined cost of 368,900 (3.48% of the total). It is the smallest category of science in terms of total available research.

Bonuses

Orgs

Org
Stars
Stats and Missions Bonuses and Resource Incomes Affinities and Requirements Purchase Cost
OLIVER Project
1 Investigation 25%: 3 Administration 1 Science
Surveil LocationSurveil Location
Steal ProjectSteal Project
Investigate Alien ActivityInvestigate Alien Activity
2% Information Science 2 projects 20 to 30 research Affinity: Project ExodusThe InitiativeThe Academy
Banned: Humanity FirstThe ProtectorateThe ServantsThe Resistance
250 to 500 money
Random
InformationTechnology21
25%: 1 Investigation 1 Espionage
Steal ProjectSteal Project
20%: 1% to 2% Spoils priority 1% Information Science 25%: 1 to 6 money 25%: 1 influence Affinity: The Initiative
50 to 100 money 10 to 20 influence
Random
InformationTechnology23
33%: 1 Persuasion 55%: 1 to 2 Investigation 2 to 3 Espionage
Steal ProjectSteal Project
Public CampaignPublic Campaign
Sabotage ProjectSabotage Project
20%: 1% to 8% Spoils priority 3% Information Science 75%: 10 to 20 money 45%: 1 to 2 influence Affinity: The Initiative
Quantum Computing
500 to 750 money 40 to 80 influence 0 to 2 ops
Anarchy Inc.
1 Persuasion 2 Espionage
Sabotage ProjectSabotage Project
Sabotage Hab ModuleSabotage Hab Module
Sabotage FacilitiesSabotage Facilities
Steal ProjectSteal Project
3% Information Science 2 to 5 money 2 to 4 influence 33%: 1 to 2 ops Affinity: Humanity FirstProject ExodusThe Resistance
Banned: The ProtectorateThe AliensThe ServantsThe Academy
Quantum Computing
250 to 750 money 100 to 150 influence
Kaiser Securities
1 to 2 Espionage 25%: 3 Administration 1 to 2 Science 25%: 1 Security 50%: 1% to 2% Spoils priority 2% Information Science 2 to 5 money 2 to 4 influence 10 to 20 research Affinity: Humanity FirstThe ResistanceThe Academy
Banned: The ProtectorateProject ExodusThe Initiative
Photonic Computing
250 to 500 money
DragonTech IT Services
3 Espionage 1 Science
Steal ProjectSteal Project
Sabotage ProjectSabotage Project
3% Information Science 5 to 10 money 1 to 2 ops 1 mission control 10 to 20 research Affinity: Project ExodusThe Academy
Banned: The ProtectorateThe Servants
Advanced Neural Networks
1000 to 1500 money
Far Horizons OÜ
1 Science
AdviseAdvise
2% Mission control priority 1% Information Science 1 projects 50%: 1 to 10 money 10 to 20 research Affinity: The ResistanceProject ExodusThe Academy
Banned: Humanity FirstThe ServantsThe Initiative
50 to 100 money
steak4all
25%: 1 Persuasion 25%: 1 Investigation 25%: 1 Espionage 3 to 4 Administration 25%: 1 Science
AdviseAdvise
2% Information Science 1 projects 25 to 50 money 50%: 1 to 3 influence 50%: 1 to 10 research Affinity: The ProtectorateThe ServantsThe Academy
Photonic Computing
500 to 1000 money
Random
InformationTechnology13
1 to 2 Science 30%: 1% to 4% Economy priority 25%: 1% to 7% Mission control priority 10%: 1% to 4% Found military priorityMilitary priorityBuild army priorityBuild navy prioritySpace defenses priority 15% Information Science 50%: 5 to 10 money 30 to 40 research Quantum Computing
500 to 750 money
National Geospatial-Intelligence Agency
3 Investigation 3 Command 2 Science 1 Security
Surveil LocationSurveil Location
Stabilize NationStabilize Nation
3% Environment priority 2% Mission control priority 2% Information Science -140 money 3 mission control 10 research Washington
Government
200 influence
Random
InformationTechnology11
50%: 1 Science 10%: 1% to 2% Economy priority 25%: 1% to 3% Mission control priority 10%: 1% to 2% Found military priorityMilitary priorityBuild army priorityBuild navy prioritySpace defenses priority 5% Information Science 50%: 1 to 3 money 10 to 20 research 50 to 100 money
Crossing Rivers For Humanity
1 Persuasion 25%: 1 Espionage 1 Science 2% Information Science 2 to 5 money 2 to 4 influence 10 to 20 research Affinity: The ResistanceHumanity First
Banned: The ProtectorateThe InitiativeThe ServantsThe Academy
250 to 500 money
National Security Agency
1 Persuasion 3 Investigation 1 Espionage
Investigate CouncilorInvestigate Councilor
Surveil LocationSurveil Location
Sabotage ProjectSabotage Project
Prominent
2% Oppression priority 5% Information Science -250 money
Affinity: The ResistanceThe Initiative
Washington
Government
300 influence
Random
InformationTechnology22
20%: 1 Persuasion 40%: 1 Investigation 1 to 2 Espionage
Steal ProjectSteal Project
Public CampaignPublic Campaign
20%: 1% to 5% Spoils priority 2% Information Science 50%: 5 to 10 money 35%: 1 to 2 influence Affinity: The Initiative
200 to 400 money 20 to 40 influence
Random
InformationTechnology12
1 Science 20%: 1% to 3% Economy priority 25%: 1% to 5% Mission control priority 10%: 1% to 3% Found military priorityMilitary priorityBuild army priorityBuild navy prioritySpace defenses priority 10% Information Science 50%: 2 to 5 money 20 to 30 research Photonic Computing
200 to 400 money

Hab Modules

Tier 1 Tier 2 Tier 3
Module Effects Module Effects Module Effects
Information Science Lab
Build cost:
0.8 volatiles 1.1 base metals 0.1 noble metals 30 Days

Monthly expenses:
2 money 10 Power consumption 3 Crew

Monthly income:
5 research

Special Rule:
Information Science Research Center
Build cost:
4 volatiles 5.5 base metals 0.5 noble metals 90 Days

Monthly expenses:
6 money 1 water 0.1 volatiles 0.1 base metals 0.1 noble metals 40 Power consumption 25 Crew

Monthly income:
10 research

Special Rule:
Information Science Institute
Build cost:
32 volatiles 44 base metals 4 noble metals 180 Days

Monthly expenses:
18 money 3 water 0.5 volatiles 0.5 base metals 0.5 noble metals 120 Power consumption 125 Crew

Monthly income:
15 research

Special Rule:

Councillor Traits

Name Description Cost Tech Bonus Upgrades
From
Income Stat
Bonus(es)
Computer Scientist An expert in the study of Information Science. 15% Information Science 5research


Computer Scientist II A prominent researcher in the field of Information Science. 20 XP
25% Information Science Computer Scientist 10research
1Science

Computer Scientist III A distinguished researcher in the study of Information Science. 40 XP
35% Information Science Computer Scientist II 2influence
20research
2Science


Technologies

Tech Type Research
Cost
Full
Cost
Direct
Prereqs
Future Tech: Information Science Information Science 100000 100000
Augmented Reality Information Science 1500 1500
Applied Artificial Intelligence Information Science 25000 61250 Advanced Neural Networks
Quantum Computing
Cybernetics Information Science 5000 8000 Augmented Reality
Biotechnology
White Collar Automation Information Science 40000 124250 Arrival International Development
Self-Repairing Software
Applied Artificial Intelligence
Photonic Computing Information Science 1500 1500
Advanced Neural Networks Information Science 5000 6500 Photonic Computing
Quantum Computing Information Science 15000 36250 Advanced Atomic Manipulation
Advanced Neural Networks
Advanced Heat Management Concepts
Networked Propaganda Information Science 10000 36250 Arrival Mass Communications
Cybernetics
Self-Repairing Software Information Science 10000 16500 Advanced Neural Networks
Quantum Encryption Information Science 20000 66250 Quantum Computing
Self-Repairing Software
Administration Algorithms Information Science 50000 194250 White Collar Automation
Quantum Encryption


Projects

Project Type Research
Cost
Full
Cost
Base Unlock Chance Available To: Guaranteed Unlock for:
Targeting Computer III Information Science 10000 76000 100% All
Civilian Quantum Computing Information Science 10000 97750 40% All
Cyborging Information Science 15000 136250 100% All
Automated Fission Pile Information Science 1000 129350 100% All
Augmented Learning Information Science 5000 6500 40% All The Academy
Damage Control Drones Information Science 5000 74025 50% All
Information Science Research Center Information Science 1500 61150 100% All
Automated Mining Complex Information Science 1000 69550 100% All
Algorithmic Economic Management Information Science 10000 204250 40% All
Advanced Climate Modeling Information Science 5000 56275 40% All
Information Science Lab Information Science 300 400 100% All
Information Science Institute Information Science 10000 235650 100% All
Social Media Campaigns Information Science 10000 46250 40% All The Initiative
Automated Solar Collector Information Science 200 62650 100% All
Listening Post Information Science 500 21350 100% All
Automated Supply Depot Information Science 200 63850 100% All
Space Traffic Control Information Science 1200 173950 67% All
Contraband Scanners Information Science 2500 9000 80% All
Targeting Computer II Information Science 3000 41000 100% All
Self-Driving Vehicles Information Science 8000 14500 50% All
Network Intrusion Protocols Information Science 15000 229250 50% All The Initiative
Advanced ECM Module Information Science 10000 115500 50% All Humanity First
Predictive Logistics Systems Information Science 20000 147250 40% All Humanity First
Improved ECM Module Information Science 3000 25000 100% All Humanity First
Electronic Countermeasures Information Science 500 2000 100% All
Improved Terminal Guidance Systems Information Science 10000 62250 60% All
Cybernetic Implants Information Science 1500 9500 100% All
Augmented Combat Training Information Science 5000 6500 40% All The Resistance
Targeted Community Support Information Science 10000 134250 40% All
Civilian Photonic Computing Information Science 10000 14500 40% All
Automated Outpost Core Information Science 1000 63550 100% All
Algorithmic Extraction Management Information Science 50000 292750 50% All Project Exodus
Vital Point Shell Targeting Information Science 10000 82750 50% All
Reconnaissance Array Information Science 3000 104350 100% All
Precision Focusing Software Information Science 10000 81750 50% All
Transnational Coordination Information Science 10000 16500 100% All
Transnational Management Information Science 50000 254250 100% All
Argus Complex Information Science 15000 350350 100% All
Networked Psyops Information Science 10000 179750 50% All
Talent Development Information Science 500 1025 100% The Resistance
Directed Focus Information Science 3000 135250 100% All
Resource Market Administration Information Science 2000 131750 40% All
Neural Engineering Information Science 5000 75750 100% All
Automated Platform Core Information Science 1000 62350 100% All
Global Listening Network Information Science 1000 3000 100% All
Operational Security Information Science 2500 12750 100% The Resistance
Targeting Computer Information Science 500 3500 100% All
Training Simulation Implants Information Science 10000 156550 50% All