Energy Science
From Terra Invicta Official Wiki
Energy Science is one of the eight types of science in Terra Invicta. It reflects developments in energy generation and distribution, especially spaceship power plants.
As of v1.0.53, energy science technologies have a combined cost of 1,171,500 research (30.90% of the total), and energy science projects have a combined cost of 2,408,000 (22.70% of the total). It is the largest category of science in terms of total available research.
Bonuses
Orgs
| Org Stars |
Stats and Missions | Bonuses and Resource Incomes | Affinities and Requirements | Purchase Cost |
|---|---|---|---|---|
| 1 |
5% |
Affinity: New York City NOT Criminal |
150 | |
| 3 |
10% |
Affinity: |
200 | |
| Random Aerospace12 |
1 |
50%: 2% to 4% |
Affinity: |
200 to 250 |
| Random Research33 |
1 to 3 |
20%: 1% to 4% |
Augmented Reality |
1000 to 1500 |
| 50%: 1 to 2 |
1% |
Affinity: Banned: Cybernetics |
500 to 1000 | |
| Random Aerospace22 |
1 |
50%: 4% to 6% |
Affinity: Next-Generation Aerospace |
500 to 600 |
| 2 |
2% |
Denver NOT Criminal |
200 | |
| Random Research31 |
50%: 1 |
20%: 1% to 3% |
50 to 150 | |
| 1 |
2% |
Affinity: Banned: Space Commerce |
1250 to 1750 | |
| 2 |
2% |
Affinity: Banned: Advanced Chemical Rocketry Stockholm |
350 to 600 | |
| 2 |
2% |
Los Angeles NOT Criminal |
200 | |
| Random Aerospace32 |
1 to 2 |
50%: 6% to 8% |
Affinity: Networked Global Defense |
1000 to 1200 |
| 50%: 1 to 2 |
3% |
Affinity: Banned: |
500 to 1000 | |
| 3 |
3% |
Affinity: Banned: Ad Astra |
1500 to 2500 | |
| 2 |
2% |
Denver NOT Criminal |
200 | |
| Random Research32 |
1 to 2 |
10%: 1% to 2% |
250 to 500 |
Hab Modules
| Tier 1 | Tier 2 | Tier 3 | |||
|---|---|---|---|---|---|
| Module | Effects | Module | Effects | Module | Effects |
| Energy Lab |
Build cost: 0.4 Monthly expenses: 2 Monthly income: 5 Special Rule:
|
Energy Research Center |
Build cost: 2 Monthly expenses: 6 Monthly income: 10 Special Rule:
|
Energy Institute |
Build cost: 16 Monthly expenses: 18 Monthly income: 15 Special Rule:
|
| Particle Collider |
Build cost: 4 Monthly expenses: 6 Monthly income: 2 Special Rule:
|
Atomsmasher |
Build cost: 20 Monthly expenses: 20 Monthly income: 5 Special Rule:
|
Supercollider |
Build cost: 120 Monthly expenses: 120 Monthly income: 10 Special Rule:
|
| Antimatter Trap |
Build cost: 0.1 Monthly expenses: 2 Monthly income: 5 Special Rule:
|
Antimatter Harvester |
Build cost: 0.5 Monthly expenses: 5 Monthly income: 10 Special Rule:
|
Antimatter Farm |
Build cost: 4 Monthly expenses: 10 Monthly income: 15 Special Rule:
|
Councillor Traits
Technologies
Projects
| Science and Technology | |
|---|---|
| Game Concepts | |
| Science Categories | |


