Terrorize Region
From Terra Invicta Official Wiki
| Terrorize Region
| |||
|---|---|---|---|
| |||
| Attack civilians in this region to force concessions from the national government, gaining a control point for a human faction who regards us as a superior force. This risks hardening opposition to us, however. | |||
| Stat: |
Cost: |
XP: 1 | Resolution Order: 3 |
| Noise | Mission Outcome | Hate | |
| 16 | Critical Failure | 0 | |
| 16 | Normal Failure | 0 | |
| 30 | Normal Success | 0 | |
| 16 | Critical Success | 0 | |
| Research and Event Modifiers | |||
| For Attackers: | For Defenders: | ||
| None |
Terrorize Mission Defense | ||
| Mission Outcome | Detailed Effects | ||
| Critical Failure | Applies 0.01 to 0.07 strength region damage to the Target Region. Also applies Propaganda of strength -10 for The Protectorate in the Target Nation. | ||
| Normal Failure | Applies 0.01 to 0.07 strength region damage to the Target Region. | ||
| Normal Success | Applies 0.01 to 0.07 strength region damage to the Target Region. The leftmost control point in the Target Nation that is not already owned by The Servants or The Protectorate is given to The Protectorate. The executive can never be targeted unless it is the only control point in the nation. Also applies Propaganda of strength 20 for The Protectorate in the Target Nation. | ||
| Critical Success | Applies 0.01 to 0.07 strength region damage to the Target Region. The leftmost control point in the Target Nation that is not already owned by The Servants or The Protectorate is given to The Protectorate. The executive can never be targeted unless it is the only control point in the nation. Also applies Propaganda of strength 40 for The Protectorate in the Target Nation. | ||
Attacking Modifiers
| Mission Modifier | Conditions | Value |
|---|---|---|
| Mission Performer's Attribute: |
None | Value of Attribute. Conditional Traits may exceed the 25 point cap. |
| Resource Spent | None | Scales logarithmically with Amount Spent |
Defending Modifiers
| Mission Modifier | Conditions | Value |
|---|---|---|
| Military in Region | Target Region is Fully Occupied | Number of
|
| Otherwise | Sum of:
| |
| Control Point's Joint Council Attribute: |
Target is not a Disabled Control Point. | Sum of Attribute of Non- |
| Protect Mission: Attribute: |
|
Sum of that Attribute over all |
| Nation Population | None | (Target Nation's |
Granting Orgs
| Org Stars |
Stats and Missions | Bonuses and Resource Incomes | Affinities and Requirements | Purchase Cost |
|---|---|---|---|---|
| 3 |
10% |
Affinity: Banned: Not on Market |
Granting Professions
| Profession Key Stats Total |
Stats | Missions | Scientist Traits | Other Notable Traits | Faction Affinities |
|---|
Granting Traits
| Trait | Group | Description | Initial Chances | Effects | Requirements |
|---|
Blocking Traits
| Trait | Group | Description | Initial Chances | Effects | Requirements |
|---|



