Grant Alien Control: Difference between revisions
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Latest revision as of 04:43, 2 June 2025
| Grant Alien Control
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| We transfer a nation under our control to the Alien Administration. We must have built a facility there. This mission will create a new alien nation if none exists. They will aid us with resources in return. | |||
| Cost: 100 |
XP: 1 | Resolution Order: 4 | |
| Noise | Mission Outcome | Hate | |
| 0 | Normal Success | 0 | |
| Mission Outcome | Detailed Effects | ||
| Normal Success | Transfers all regions in the Target Nation to the Alien Nation. If the Acting Faction has unlocked | ||
Attacking Modifiers
| Mission Modifier | Conditions | Value |
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Defending Modifiers
| Mission Modifier | Conditions | Value |
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Granting Orgs
| Org Stars |
Stats and Missions | Bonuses and Resource Incomes | Affinities and Requirements | Purchase Cost |
|---|---|---|---|---|
| 3 |
Affinity: Banned: Not on Market |
Granting Professions
| Profession Key Stats Total |
Stats | Missions | Scientist Traits | Other Notable Traits | Faction Affinities |
|---|
Granting Traits
| Trait | Group | Description | Initial Chances | Effects | Requirements |
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Blocking Traits
| Trait | Group | Description | Initial Chances | Effects | Requirements |
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