Go To Ground: Difference between revisions
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Latest revision as of 04:43, 2 June 2025
| Go To Ground
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| Go into hiding in an Earth region to escape enemy detection and attacks. | |||
| Cost: nothing | XP: 1 | Resolution Order: 0 | |
| Noise | Mission Outcome | Hate | |
| -8 | Normal Success | 0 | |
| Mission Outcome | Detailed Effects | ||
| Normal Success | Reduces the amount of intel that every faction has on the Acting Councilor by 50% + 3% per | ||
Attacking Modifiers
| Mission Modifier | Conditions | Value |
|---|
Defending Modifiers
| Mission Modifier | Conditions | Value |
|---|
Granting Orgs
| Org Stars |
Stats and Missions | Bonuses and Resource Incomes | Affinities and Requirements | Purchase Cost |
|---|
Granting Professions
| Profession Key Stats Total |
Stats | Missions | Scientist Traits | Other Notable Traits | Faction Affinities |
|---|---|---|---|---|---|
| Hydra 40-71 |
7-12 2-5 10-15 5-10 4-8 2-8 10-13 25-25 |
Surv: 50% |
Granting Traits
| Trait | Group | Description | Initial Chances | Effects | Requirements |
|---|
Blocking Traits
| Trait | Group | Description | Initial Chances | Effects | Requirements | ||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Megastar | 3 | A person of global renown, whose very movements make the news worldwide. |
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