Stabilize Nation: Difference between revisions
From Terra Invicta Official Wiki
Created page with " {{Mission | Stabilize | Stabilize Nation | Reduce unrest in the target nation, improving the economy and reducing the chance the government is overthrown. Weakened effect if existing unrest is less than half of the nation's unrest rest state value. | File:ICO_stabilize_on.png | Stabilize Mission | | FALSE | TIMissionCondition_TargetInRange | TIMissionCondition_CouncilorOnEarth | TIMissionCondition_MinimumGlobalAbductions_HigherValue | TIMissionCondition_M..." |
No edit summary |
||
| (One intermediate revision by the same user not shown) | |||
| Line 1: | Line 1: | ||
{{MissionList|Stabilize}} | |||
| Stabilize | |||
{{Missions_Navbox}} | |||
}} | |||
Latest revision as of 04:47, 2 June 2025
| Stabilize Nation
| |||
|---|---|---|---|
| |||
| Reduce unrest in the target nation, improving the economy and reducing the chance the government is overthrown. Weakened effect if existing unrest is less than half of the nation's unrest rest state value. | |||
| Stat: |
Cost: |
XP: 2 | Resolution Order: 2 |
| Noise | Mission Outcome | Hate | |
| 6 | Critical Failure | 0 | |
| 3 | Normal Failure | 0 | |
| 0 | Normal Success | 0 | |
| -4 | Critical Success | 0 | |
| Research and Event Modifiers | |||
| For Attackers: | For Defenders: | ||
| Stabilize Mission |
None | ||
| Mission Outcome | Detailed Effects | ||
| Critical Failure | Increase Unrest in the Target Nation by 0.1 | ||
| Normal Success | Decrease Unrest in the Target Nation by (1 / Turns Per Month), Divide by 2 if Target Nation's Unrest is already below half of its Base_Unrest value. | ||
| Critical Success | Decrease Unrest in the Target Nation by (2 / Turns Per Month), Divide by 2 if Target Nation's Unrest is already below half of its Base_Unrest value. | ||
Attacking Modifiers
| Mission Modifier | Conditions | Value |
|---|---|---|
| Mission Performer's Attribute: |
None | Value of Attribute. Conditional Traits may exceed the 25 point cap. |
| Attacker's Popular Support | None | (10 + Target Nation's |
| Regional Authorities Control Point |
|
3 |
| Resource Spent | None | Scales logarithmically with Amount Spent |
| National Cohesion | None | Target Nation's |
Defending Modifiers
| Mission Modifier | Conditions | Value |
|---|---|---|
| Nation Population | None | (Target Nation's |
| Protect Mission: Attribute: |
|
Sum of that Attribute over all |
| Control Points in Enemies | Mission Performer's Faction has no Control Points in Target's Nation | 0.33333334 × Number of Mission Performer's Faction's Control Points in Nations that are Rivals or War Enemies of the Target's Nation. |
Granting Orgs
| Org Stars |
Stats and Missions | Bonuses and Resource Incomes | Affinities and Requirements | Purchase Cost |
|---|---|---|---|---|
| Random Security22 |
50%: 1 |
50%: -2 to -1 |
Terrestrial Military Science |
250 to 275 |
| Random NGO12 |
4% to 6% |
Banned: NOT Sociopath |
50 to 100 | |
| Random NGO41 |
2% to 4% |
Banned: Arrival Domestic Politics NOT Sociopath |
25 to 50 | |
| 1 |
-1 |
Beijing Government |
100 | |
| 1 |
2% |
Affinity: Banned: |
350 to 600 | |
| 25%: 1 |
3% |
Affinity: Augmented Reality |
1000 to 1500 | |
| Random Security23 |
1 |
20%: 2% to 4% |
Arrival Security |
500 to 550 |
| Random Security24 |
1 to 2 |
50%: 5% to 10% |
Affinity: Terrestrial Military Science |
250 to 300 |
| Random Security34 |
2 to 3 |
50%: 10% to 15% |
Affinity: Arrival Security |
500 to 600 |
| Random NGO11 |
2% to 4% |
Banned: NOT Sociopath |
25 to 50 | |
| 3 |
50%: 1% to 2% |
Affinity: Banned: |
350 to 700 | |
| 5 |
5% |
Affinity: Banned: Not on Market |
||
| 1 |
-1 |
Affinity: Warsaw Government |
100 | |
| 1 |
-1 |
Lahore-Islamabad Government |
80 | |
| 1 |
3% |
Affinity: Atlanta Government |
100 | |
| 1 |
2% |
Affinity: Banned: |
500 to 750 | |
| 1 |
3% |
Affinity: Seattle Government |
100 | |
| Random NGO43 |
10%: 1 |
6% to 8% |
Banned: Arrival Governance NOT Sociopath |
100 to 200 |
| 1 |
2% |
Affinity: Banned: |
500 to 1000 | |
| 1 |
-2 |
Rome Government NOT Criminal |
75 | |
| 50%: 1 |
2 to 3 |
Affinity: Banned: Augmented Reality Washington |
250 to 500 | |
| 1 |
1 to 5 |
Affinity: Banned: Arrival Security |
250 to 500 | |
| 1 |
3% |
Affinity: Washington Government |
100 | |
| 3 |
3% |
Washington Government |
200 | |
| Random NGO13 |
10%: 1 |
6% to 8% |
Banned: Arrival Economics NOT Sociopath |
100 to 200 |
| 1 |
-1 |
Beijing Government |
120 | |
| Random NGO42 |
4% to 6% |
Banned: Arrival Law NOT Sociopath |
50 to 100 | |
| 1 |
3% |
Affinity: Chicago Government |
100 | |
| 1 |
-1 |
Guangzhou Government |
80 | |
| 2 |
Prominent -50 |
London Government |
250 | |
| 2 |
3 to 6 |
Affinity: Banned: |
100 to 150 | |
| 1 |
3% |
Affinity: Denver Government |
100 | |
| Random Influence13 |
20%: 1 to 2 |
6% to 8% |
Arrival Mass Communications |
500 to 750 |
| 1 |
Prominent 50%: 2% |
Affinity: Banned: Osaka Criminal |
150 | |
| 1 |
-1 |
Chongqing Government |
70 |
Granting Professions
| Profession Key Stats Total |
Stats | Missions | Scientist Traits | Other Notable Traits | Faction Affinities |
|---|---|---|---|---|---|
| Journalist 15-25 |
6-8 6-6 3-5 0-0 0-2 0-3 0-1 5-17 |
Gov: 5% Crim: 5% Martyr: 3% Surv: 2% Vet: 5% |
|||
| Fixer 12-23 |
1-4 4-6 5-6 0-1 0-1 0-1 2-4 4-16 |
Gov: 10% Crim: 10% Surv: 50% Vet: 5% |
|||
| Hydra 40-71 |
7-12 2-5 10-15 5-10 4-8 2-8 10-13 25-25 |
Surv: 50% |
|||
| Evangelist 14-24 |
7-8 1-2 0-1 1-4 3-5 0-0 2-4 6-16 |
Crim: 1% Martyr: 25% Vet: 5% |
|||
| Diplomat 22-33 |
5-7 3-5 4-6 2-3 4-6 0-1 4-5 5-17 |
Gov: 100% Surv: 1% Tech: 10% Vet: 5% |
|||
| Commando 19-26 |
1-1 2-5 4-6 5-6 1-1 0-1 6-6 6-16 |
Gov: 50% Surv: 80% |
|||
| Inspector 22-31 |
3-4 5-6 2-4 4-5 4-5 0-2 4-5 6-16 |
Gov: 75% Surv: 3% Tech: 2% Vet: 5% |
|||
| Judge 18-28 |
5-7 5-6 1-3 1-2 3-5 0-1 3-4 5-17 |
Gov: 100% Martyr: 5% Surv: 1% Tech: 2% Vet: 5% |
|||
| Operative 19-25 |
2-3 3-4 6-6 4-5 0-1 0-1 4-5 6-16 |
Gov: 50% Crim: 1% Surv: 50% Vet: 5% |
|||
| Officer 22-35 |
4-6 1-3 1-4 7-8 4-6 0-2 5-6 6-18 |
Total: 13% |
Gov: 100% Martyr: 2% Surv: 50% |
Granting Traits
| Trait | Group | Description | Initial Chances | Effects | Requirements | ||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Unifier | 3 | Influential in nations with a sense of common purpose. |
|
|
|
Blocking Traits
| Trait | Group | Description | Initial Chances | Effects | Requirements |
|---|



