Investigate Councilor: Difference between revisions
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Created page with " {{Mission | InvestigateCouncilor | Investigate Councilor | Gather intelligence on a councilor, which can enable us to target the councilor with missions and learn more about the faction the councilor serves. Can also be used to verify Loyalty of one of our own councilors. | File:ICO_investigatecouncilor_on.png | Investigate Councilor Mission | | FALSE | TIMissionCondition_TargetInRange | TIMissionCondition_AnyCouncilorwithUnknowns | | | | TIMissionCo..." |
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Latest revision as of 04:46, 2 June 2025
| Investigate Councilor
| |||
|---|---|---|---|
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| Gather intelligence on a councilor, which can enable us to target the councilor with missions and learn more about the faction the councilor serves. Can also be used to verify Loyalty of one of our own councilors. | |||
| Stat: |
Cost: |
XP: 2 | Resolution Order: 1 |
| Noise | Mission Outcome | Hate | |
| 2 | Critical Failure | 0 | |
| 0 | Normal Failure | 0 | |
| -2 | Normal Success | 0 | |
| -4 | Critical Success | 0 | |
| Research and Event Modifiers | |||
| For Attackers: | For Defenders: | ||
| Investigate Councilor Mission |
None | ||
| Mission Outcome | Detailed Effects | ||
| Critical Failure | Rolls a random integer between 0 and 10 inclusive. If this roll is smaller than the Target Councilor's | ||
| Normal Success | Gain (25% + 0.5% per Acting Councilor's | ||
| Critical Success | Gain (50% + 1% per Acting Councilor's | ||
Attacking Modifiers
| Mission Modifier | Conditions | Value |
|---|---|---|
| Mission Performer's Attribute: |
None | Value of Attribute. Conditional Traits may exceed the 25 point cap. |
| Resource Spent | None | Scales logarithmically with Amount Spent |
| Attacker's Local Control Points | Mission is Performed within a Nation | 6 × Fraction of Nation's Control Points that are owned by Mission Performer's Faction. |
| Detained Target | Target is |
8 |
| Target is |
4 |
Defending Modifiers
| Mission Modifier | Conditions | Value |
|---|---|---|
| Target's Attribute: |
None | Value of Attribute. Conditional Traits may exceed the 25 point cap. |
| Protect Mission: Attribute: |
|
Sum of that Attribute over all |
| Defender's Local Control Points | Mission is Performed within a Nation | 6 × Fraction of Nation's Control Points that are owned by Target's Faction. |
Granting Orgs
| Org Stars |
Stats and Missions | Bonuses and Resource Incomes | Affinities and Requirements | Purchase Cost |
|---|---|---|---|---|
| Random Investigations11 |
1 |
50 to 100 | ||
| 1 |
-10 |
Affinity: Sydney-Canberra Government |
100 | |
| 2 |
Prominent 3% |
Beijing Government |
300 | |
| 1 |
-10 |
Ankara Government |
60 | |
| 1 |
-12 |
Seoul Government |
70 | |
| 1 |
-10 |
Moscow Government |
150 | |
| 2 |
Prominent -62 |
Washington Government NOT Criminal |
200 | |
| 50%: 1 to 2 |
1% |
Affinity: Banned: Cybernetics |
500 to 1000 | |
| Random Investigations12 |
2 |
200 to 300 | ||
| Random Investigations32 |
1 to 2 |
3 to 15 |
200 to 300 | |
| 1 |
-12 |
Taipei Government |
50 | |
| 3 |
-50 |
London Government |
200 | |
| 1 |
Prominent 3% |
Affinity: Moscow Government |
250 | |
| Random Investigations31 |
1 |
2 to 4 |
50 to 100 | |
| 2 |
-25 |
Affinity: Tokyo Government |
200 | |
| 2 |
Prominent -25 |
New Delhi Government |
200 | |
| 1 |
-18 |
Affinity: Toronto-Ottawa Government |
70 | |
| 1 |
-10 |
Affinity: Riyadh Government |
120 | |
| 1 |
-2 |
Rome Government NOT Criminal |
75 | |
| Random Investigations13 |
3 |
Quantum Computing |
500 to 700 | |
| 4 |
Prominent -250 |
Washington Government NOT Criminal |
280 | |
| Random Investigations33 |
2 to 3 |
15 to 30 |
Quantum Computing |
500 to 700 |
| 1 |
-30 |
Affinity: Moscow Government |
250 | |
| 2 |
-22 |
Paris Government |
250 | |
| 1 |
Prominent 2% |
Affinity: Washington Government |
300 | |
| 2 |
-4 |
Government NOT Criminal |
150 | |
| 2 |
-36 |
Berlin Government |
200 | |
| 2 |
Prominent -50 |
London Government |
250 | |
| 1 |
-20 |
London Government |
200 | |
| 1 |
-10 |
Cairo Government |
120 |
Granting Professions
| Profession Key Stats Total |
Stats | Missions | Scientist Traits | Other Notable Traits | Faction Affinities |
|---|---|---|---|---|---|
| Journalist 15-25 |
6-8 6-6 3-5 0-0 0-2 0-3 0-1 5-17 |
Gov: 5% Crim: 5% Martyr: 3% Surv: 2% Vet: 5% |
|||
| Fixer 12-23 |
1-4 4-6 5-6 0-1 0-1 0-1 2-4 4-16 |
Gov: 10% Crim: 10% Surv: 50% Vet: 5% |
|||
| Attorney 20-31 |
6-7 6-7 1-3 1-2 3-6 0-2 3-4 5-17 |
Gov: 5% Crim: 2% Surv: 2% Vet: 5% |
|||
| Inspector 22-31 |
3-4 5-6 2-4 4-5 4-5 0-2 4-5 6-16 |
Gov: 75% Surv: 3% Tech: 2% Vet: 5% |
|||
| Investigator 17-25 |
2-3 7-7 4-5 0-1 1-3 0-2 3-4 5-17 |
Gov: 75% Surv: 10% Vet: 5% |
|||
| Hacker 18-29 |
2-4 4-5 5-6 0-1 1-3 4-6 2-4 4-16 |
Total: 50% |
Gov: 5% Crim: 25% Surv: 5% Vet: 5% |
||
| Activist 13-22 |
6-8 4-5 3-5 0-1 0-1 0-1 0-1 6-16 |
Total: 3% |
Gov: 5% Crim: 10% Martyr: 20% Surv: 1% Vet: 5% |
||
| Judge 18-28 |
5-7 5-6 1-3 1-2 3-5 0-1 3-4 5-17 |
Gov: 100% Martyr: 5% Surv: 1% Tech: 2% Vet: 5% |
|||
| Tech Mogul 20-31 |
4-6 2-4 1-3 1-2 4-6 5-6 3-4 5-17 |
Total: 40% |
Inno: 18.92% Tech: 10% Vet: 5% |
||
| Operative 19-25 |
2-3 3-4 6-6 4-5 0-1 0-1 4-5 6-16 |
Gov: 50% Crim: 1% Surv: 50% Vet: 5% |
|||
| Spy 23-29 |
5-6 5-6 6-6 2-3 1-2 0-1 4-5 4-16 |
Gov: 50% Crim: 1% Surv: 10% Vet: 5% |
Granting Traits
| Trait | Group | Description | Initial Chances | Effects | Requirements |
|---|
Blocking Traits
| Trait | Group | Description | Initial Chances | Effects | Requirements |
|---|



