Surveil Location: Difference between revisions
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Created page with " {{Mission | DetectCouncilActivity | Surveil Location | Significantly increase the likelihood enemy councilors and aliens will be detected in the councilor's region and adjacent regions, or in a hab or fleet. May also detect hidden alien assets in nearby Earth regions. | File:ICO_detectcouncilactivity_on.png | None | | FALSE | TIMissionCondition_TargetInRange | | | | | | | | | None | Surveil Location | 0 | 0 | 0 | 0 | 0 | 0 | | Unli..." |
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Latest revision as of 04:43, 2 June 2025
| Surveil Location
| |||
|---|---|---|---|
| |||
| Significantly increase the likelihood enemy councilors and aliens will be detected in the councilor's region and adjacent regions, or in a hab or fleet. May also detect hidden alien assets in nearby Earth regions. | |||
| Cost: nothing | XP: 1 | Resolution Order: 0 | |
| Noise | Mission Outcome | Hate | |
| -4 | Normal Success | 0 | |
| Mission Outcome | Detailed Effects | ||
| Normal Success | Reveal all Xenoforming and Alien Facilities in the Target Region and its Adjacent Regions. For the rest of the turn, all other faction's councilor missions within those regions are significantly easier to detect. | ||
Attacking Modifiers
| Mission Modifier | Conditions | Value |
|---|
Defending Modifiers
| Mission Modifier | Conditions | Value |
|---|
Granting Orgs
| Org Stars |
Stats and Missions | Bonuses and Resource Incomes | Affinities and Requirements | Purchase Cost |
|---|---|---|---|---|
| Random Investigations11 |
1 |
50 to 100 | ||
| 1 |
-10 |
Affinity: Sydney-Canberra Government |
100 | |
| 2 |
-4 |
Sydney-Canberra Government |
100 | |
| 1 |
-1 |
Tel Aviv Government |
120 | |
| 2 |
Prominent 3% |
Beijing Government |
300 | |
| 1 |
-10 |
Ankara Government |
60 | |
| 1 |
-5 |
Toronto-Ottawa Government |
100 | |
| 1 |
2% |
Affinity: Banned: |
250 to 500 | |
| 3 |
2% |
Washington Government |
200 | |
| 1 |
-12 |
Seoul Government |
70 | |
| 50%: 1 to 2 |
1% |
Affinity: Banned: Cybernetics |
500 to 1000 | |
| Random Investigations12 |
2 |
200 to 300 | ||
| Random Investigations32 |
1 to 2 |
3 to 15 |
200 to 300 | |
| 1 |
-12 |
Taipei Government |
50 | |
| 3 |
-50 |
London Government |
200 | |
| 1 |
Prominent 3% |
Affinity: Moscow Government |
250 | |
| Random Criminal13 |
33%: 1 |
10% to 20% |
Affinity: Arrival Law Criminal |
500 to 750 |
| Random Investigations31 |
1 |
2 to 4 |
50 to 100 | |
| 2 |
-25 |
Affinity: Tokyo Government |
200 | |
| 2 |
Prominent -25 |
New Delhi Government |
200 | |
| 1 |
-18 |
Affinity: Toronto-Ottawa Government |
70 | |
| 1 |
-10 |
Affinity: Riyadh Government |
120 | |
| Random Investigations13 |
3 |
Quantum Computing |
500 to 700 | |
| 4 |
Prominent -250 |
Washington Government NOT Criminal |
280 | |
| Random Investigations33 |
2 to 3 |
15 to 30 |
Quantum Computing |
500 to 700 |
| 3 |
3% |
Washington Government |
200 | |
| 1 |
-30 |
Affinity: Moscow Government |
250 | |
| 3 |
-10 |
Paris Government |
100 | |
| 2 |
-22 |
Paris Government |
250 | |
| Random Vigilante11 |
50%: 1 to 2 |
2% to 7% |
Affinity: Banned: Not on Market |
20 to 40 |
| 1 |
Prominent 2% |
Affinity: Washington Government |
300 | |
| 2 |
-4 |
Government NOT Criminal |
150 | |
| 2 |
-36 |
Berlin Government |
200 | |
| 2 |
Prominent -50 |
London Government |
250 | |
| 1 |
-20 |
Lahore-Islamabad Government |
200 | |
| 1 |
-20 |
London Government |
200 | |
| 1 |
-10 |
Cairo Government |
120 | |
| 2 |
-4 |
Sydney-Canberra Government |
100 |
Granting Professions
| Profession Key Stats Total |
Stats | Missions | Scientist Traits | Other Notable Traits | Faction Affinities |
|---|---|---|---|---|---|
| Rebel 22-32 |
4-6 2-4 5-7 6-7 1-2 0-0 4-6 4-16 |
Crim: 20% Martyr: 20% Surv: 70% Vet: 5% |
|||
| Journalist 15-25 |
6-8 6-6 3-5 0-0 0-2 0-3 0-1 5-17 |
Gov: 5% Crim: 5% Martyr: 3% Surv: 2% Vet: 5% |
|||
| Fixer 12-23 |
1-4 4-6 5-6 0-1 0-1 0-1 2-4 4-16 |
Gov: 10% Crim: 10% Surv: 50% Vet: 5% |
|||
| Hydra 40-71 |
7-12 2-5 10-15 5-10 4-8 2-8 10-13 25-25 |
Surv: 50% |
|||
| Professor 17-29 |
4-7 5-6 1-4 0-1 1-4 5-6 1-1 5-17 |
Total: 80% |
Gov: 1% Martyr: 3% Inno: 28.98% Vet: 5% |
||
| Attorney 20-31 |
6-7 6-7 1-3 1-2 3-6 0-2 3-4 5-17 |
Gov: 5% Crim: 2% Surv: 2% Vet: 5% |
|||
| Diplomat 22-33 |
5-7 3-5 4-6 2-3 4-6 0-1 4-5 5-17 |
Gov: 100% Surv: 1% Tech: 10% Vet: 5% |
|||
| Commando 19-26 |
1-1 2-5 4-6 5-6 1-1 0-1 6-6 6-16 |
Gov: 50% Surv: 80% |
|||
| Inspector 22-31 |
3-4 5-6 2-4 4-5 4-5 0-2 4-5 6-16 |
Gov: 75% Surv: 3% Tech: 2% Vet: 5% |
|||
| Investigator 17-25 |
2-3 7-7 4-5 0-1 1-3 0-2 3-4 5-17 |
Gov: 75% Surv: 10% Vet: 5% |
|||
| Hacker 18-29 |
2-4 4-5 5-6 0-1 1-3 4-6 2-4 4-16 |
Total: 50% |
Gov: 5% Crim: 25% Surv: 5% Vet: 5% |
||
| Tech Mogul 20-31 |
4-6 2-4 1-3 1-2 4-6 5-6 3-4 5-17 |
Total: 40% |
Inno: 18.92% Tech: 10% Vet: 5% |
||
| Operative 19-25 |
2-3 3-4 6-6 4-5 0-1 0-1 4-5 6-16 |
Gov: 50% Crim: 1% Surv: 50% Vet: 5% |
|||
| Kingpin 22-31 |
4-5 1-4 4-5 4-5 5-6 0-0 4-6 3-17 |
Crim: 100% Martyr: 3% Surv: 20% Vet: 5% |
|||
| Spy 23-29 |
5-6 5-6 6-6 2-3 1-2 0-1 4-5 4-16 |
Gov: 50% Crim: 1% Surv: 10% Vet: 5% |
|||
| Officer 22-35 |
4-6 1-3 1-4 7-8 4-6 0-2 5-6 6-18 |
Total: 13% |
Gov: 100% Martyr: 2% Surv: 50% |
Granting Traits
| Trait | Group | Description | Initial Chances | Effects | Requirements |
|---|
Blocking Traits
| Trait | Group | Description | Initial Chances | Effects | Requirements |
|---|



