The Initiative

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The Initiative
The Initiative
Ideology Exploit
Description The leaders of this shadowy cabal reveal little about themselves or their methods. In some regions, they are behind rampant rumors that the alien arrival is a fabrication by Earth's governments and corporations; in others, they have founded companies selling products that allegedly protect from a fictitious alien disease they seem to have made up.
Goal Exploit the alien arrival to gain power
Ideological Position
(Important for Missions and Public Opinion.)
Leader
Soren Van Wyk
Name Soren Van Wyk
Leader Title Chairman
Leader Quote "Every circumstance is an opportunity. Our test is to recognize and seize it."


General Lore

Faction Leader

The leader of The Initiative is Chairman Soren Van Wyk. He has held various positions within arms manufacturer Western Armories from 2004 to present, including chairman of the board since 2014. Holds a minority ownership stake in DWKY Industries, which has diamond mining partnerships with the governments of Botswana and Namibia. He is occasionally criticized in activist media for labor practices of his various interests, but no formal investigations are known to have taken place.

Interaction with Other Factions

Factions with Similar Ideology

Contrasting the defined stances and values of other factions, people who support The Initiative are either opportunists like the faction’s leadership, or in possession of false beliefs about the aliens that serve The Initiative’s ends. Accordingly, they find the most 'common ground' with Undecided humans, who, having no particular bias towards supporting or opposing the aliens, are easier for the equally apathetic Initiative to induct.

Eventually Initiative finds common ground with most members of Humanity First. Initiative is sympathetic to Project Exodus, seeing them as failsafe for dangerous societal elements and their corporate-friendly structure, as well as more cynical members of the Protectorate due to their methods.

Factions with Opposite Ideology

Initiative is most opposed to the the Academy, because they consistently call them out on being worse than Hydras.

Initiative is in natural conflict with the Resistance, who want to both close the wormhole and preserve traditional power structures.

The Servants are seen by the Initiative as an ideology of fanatical alien worshippers, therefore a primary target for liquidation.

Intro Video

Faction Projects

Project Type Research
Cost
Full
Cost
Base Unlock Chance Available To: Guaranteed Unlock for:
Megafauna Mastery Xenology 50000 187000 100% The Initiative
Executive Protection Xenology 5000 35750 100% The ResistanceHumanity FirstThe InitiativeProject ExodusThe AcademyThe Protectorate
Wormholes Xenology 30000 108275 100% The AcademyHumanity FirstProject ExodusThe InitiativeThe Resistance
Policymaker Behavioral Analysis Xenology 20000 350750 90% Humanity FirstThe ResistanceThe InitiativeThe AcademyProject ExodusThe Protectorate
Water Purification Techniques Material Science 15000 33250 40% All The Initiative
Salamander Autopsy Xenology 5000 6500 100% Humanity FirstThe ResistanceThe InitiativeThe AcademyProject Exodus
Predictive Abduction Modeling Xenology 20000 189250 90% Humanity FirstThe ResistanceThe InitiativeThe AcademyProject ExodusThe Protectorate
Strategic Deception Xenology 10000 75750 100% Humanity FirstThe ResistanceThe InitiativeThe AcademyProject ExodusThe Protectorate
Pherocyte Emitter Xenology 10000 141250 40% All The Initiative
Idea Injections Xenology 10000 457250 50% The Initiative
Appeals to Fear Messaging Social Science 5000 46750 100% Humanity FirstThe InitiativeThe ServantsThe Protectorate
Xenological Culls Xenology 15000 327750 100% Humanity FirstThe ResistanceThe InitiativeThe AcademyProject ExodusThe Protectorate
Social Media Campaigns Information Science 10000 46250 40% All The Initiative
The Choke Point Xenology 40000 168275 100% The AcademyHumanity FirstThe InitiativeThe Resistance
Regional Security Sweeps Xenology 20000 334750 90% Humanity FirstThe ResistanceThe InitiativeThe AcademyProject Exodus Humanity First
Pherocyte Mass Emitter Xenology 20000 276250 100% The Initiative
Community Policing Drones Xenology 20000 219250 90% Humanity FirstThe ResistanceThe InitiativeThe AcademyProject ExodusThe Protectorate
Battlefield Pherocyte Decontamination Xenology 30000 342250 50% Humanity FirstThe ResistanceThe InitiativeThe AcademyProject ExodusThe Protectorate Humanity First
Pherocyte Inoculations Xenology 35000 102000 100% Humanity FirstThe ResistanceThe InitiativeThe AcademyProject ExodusThe Protectorate
Means to an End Xenology 2500 12500 100% The Initiative
Alien-Adapted ECM Xenology 5000 68025 100% Humanity FirstThe ResistanceThe InitiativeThe AcademyProject ExodusThe Protectorate
Public Behavioral Monitoring Xenology 30000 88250 90% Humanity FirstThe ResistanceThe InitiativeThe AcademyProject ExodusThe Protectorate The Initiative
Company Engineers Social Science 2500 68250 100% The Initiative
Pherocyte-Enhanced Interrogations Xenology 8000 146750 25% The Initiative The Initiative
Security Measures Xenology 5000 32750 75% The ResistanceHumanity FirstThe InitiativeProject ExodusThe AcademyThe Protectorate
Security Accountability Chaining Xenology 15000 116750 90% Humanity FirstThe ResistanceThe InitiativeThe AcademyProject ExodusThe Protectorate Humanity First
Network Intrusion Protocols Information Science 15000 229250 50% All The Initiative
Pherocyte Liability Theory Xenology 10000 27750 90% Humanity FirstThe ResistanceThe InitiativeThe AcademyProject ExodusThe Protectorate
Hunter-Killer Tactical Units Xenology 20000 347275 90% Humanity FirstThe ResistanceThe InitiativeThe AcademyProject Exodus Humanity First
Pherocyte Quarantine Protocols Xenology 10000 47750 90% Humanity FirstThe ResistanceThe InitiativeThe AcademyProject ExodusThe Protectorate
Maskirovka Xenology 15000 166775 50% Humanity FirstThe ResistanceThe InitiativeThe AcademyProject ExodusThe Protectorate The Initiative
Operational Misdirection Xenology 20000 368750 50% Humanity FirstThe ResistanceThe InitiativeThe AcademyProject ExodusThe Protectorate The Resistance
Pherocyte Exposure Network Tracing Xenology 20000 154250 90% Humanity FirstThe ResistanceThe InitiativeThe AcademyProject ExodusThe Protectorate
Pherocyte Decon Operations Xenology 25000 179750 100% Humanity FirstThe ResistanceThe InitiativeThe AcademyProject ExodusThe Protectorate
Pherocyte Scanners Xenology 10000 81250 100% Humanity FirstThe ResistanceThe InitiativeThe AcademyProject ExodusThe Protectorate
Counteralien Operations Teams Military Science 5000 146250 70% Humanity FirstThe ResistanceThe InitiativeThe AcademyProject Exodus The Resistance
Industrial Atomic Assemblers Material Science 10000 114275 40% All The Initiative
Rapid Fissile Enrichment Material Science 20000 111750 40% All The Initiative
Molecular Beneficiation Material Science 20000 86750 40% All The Initiative
Rapid Distillation Techniques Material Science 15000 45250 40% All The Initiative
Externalized Costs Social Science 5000 8000 10% The InitiativeThe ProtectorateProject Exodus The Initiative
Invasive Species Containment Life Science 30000 360250 100% Humanity FirstThe ResistanceThe InitiativeThe AcademyProject ExodusThe Protectorate
Alien Red Teaming Xenology 15000 174750 90% Humanity FirstThe ResistanceThe InitiativeThe AcademyProject Exodus The Resistance
Rapid Response Teams Xenology 2500 6000 100% The ResistanceHumanity FirstThe InitiativeProject ExodusThe Academy
Advanced Xenological Monitoring Xenology 20000 226250 90% Humanity FirstThe ResistanceThe InitiativeThe AcademyProject ExodusThe Protectorate The Academy
Transnational Investments Social Science 1500 14500 50% All The Initiative
Talent Development Social Science 500 1025 100% The Initiative
Battlefield Pherocyte Deployment Xenology 30000 155000 100% The Initiative
Xenoflora Defoliants Xenology 5000 5500 100% Humanity FirstThe ResistanceThe InitiativeThe AcademyProject ExodusThe Protectorate
Total War Framing Social Science 5000 41250 100% The ServantsHumanity FirstThe Initiative Humanity First
Reverse-Engineered Alien Small Arms Xenology 10000 20025 40% All The Initiative
Capitalization Social Science 500 3500 100% The Initiative
Enslave the Masters Xenology 75000 325775 100% The Initiative
Hydra Interrogation Xenology 20000 45000 100% The AcademyHumanity FirstProject ExodusThe InitiativeThe Resistance
Pherocyte Mastery Xenology 50000 125000 100% The Initiative

Profession Affinities

Profession
Key Stats
Total
Stats Missions Scientist Traits Other Notable Traits Faction Affinities
Tycoon
AdministrationSecurity
18-33
2-5Persuasion
1-3Investigation
1-3Espionage
3-5Command
7-8Administration
1-4Science
3-5Security
4-16Loyalty
Control Nation

Purge

Hostile Takeover


Defend Interests









Crim: 1%




Tech: 5%
Vet: 5%


Project Exodus: Good
The Initiative: Good

The Protectorate: Good

The Aliens: Ban
Evangelist
Persuasion
14-24
7-8Persuasion
1-2Investigation
0-1Espionage
1-4Command
3-5Administration
0-0Science
2-4Security
6-16Loyalty
Control NationInspirePublic CampaignTurn Councilor
Crackdown

Stabilize NationIncrease Unrest

Advise











Crim: 1%
Martyr: 25%




Vet: 5%
Humanity First: Good


The Initiative: Good
The Academy: Bad

The Servants: Good
The Aliens: Ban
Politician
AdministrationPersuasion
18-31
6-8Persuasion
3-5Investigation
1-4Espionage
1-3Command
4-6Administration
0-1Science
3-4Security
2-14Loyalty
Control Space AssetControl NationPublic Campaign
Crackdown
Purge
Coup d'Etat

Advise

Defend Interests








Gov: 100%

Martyr: 4%



Tech: 5%
Vet: 5%



The Initiative: Good
The Academy: Good
The Protectorate: Good

The Aliens: Ban
Hacker
EspionageScience
18-29
2-4Persuasion
4-5Investigation
5-6Espionage
0-1Command
1-3Administration
4-6Science
2-4Security
4-16Loyalty
Public Campaign
CrackdownInvestigate Councilor
Sabotage Hab ModuleSabotage ProjectSteal Project
Increase Unrest



Surveil Location

Information Science: 50%





Total: 50%
Gov: 5%
Crim: 25%

Surv: 5%



Vet: 5%



The Initiative: Good


The Servants: Good
The Aliens: Ban
Tech Mogul
AdministrationScience
20-31
4-6Persuasion
2-4Investigation
1-3Espionage
1-2Command
4-6Administration
5-6Science
3-4Security
5-17Loyalty
Control Space AssetControl NationPublic Campaign
Investigate Councilor
Steal Project

Hostile Takeover
Advise

Surveil LocationInvestigate Alien Activity
Energy: 5%
Information Science: 25%

Material Science: 5%

Social Science: 5%

Total: 40%




Inno: 18.92%
projects: 20%
Tech: 10%
Vet: 5%


Project Exodus: Good
The Initiative: Good


The Servants: Good
The Aliens: Ban
Kingpin
AdministrationEspionage
22-31
4-5Persuasion
1-4Investigation
4-5Espionage
4-5Command
5-6Administration
0-0Science
4-6Security
3-17Loyalty
Control Nation
Detain Councilor
AssassinatePurgeSabotage FacilitiesSabotage Hab ModuleSteal Project
Coup d'EtatExtract CouncilorAssault Enemy Space AssetIncrease Unrest
Hostile Takeover

Protect Target
Defend InterestsSurveil Location









Crim: 100%
Martyr: 3%
Surv: 20%



Vet: 5%
Humanity First: Good

Project Exodus: Good
The Initiative: Good
The Academy: Bad
The Protectorate: Bad

The Aliens: Ban

Profession Anti-Affinities

Profession
Key Stats
Total
Stats Missions Scientist Traits Other Notable Traits Faction Affinities
Journalist
PersuasionInvestigation
15-25
6-8Persuasion
6-6Investigation
3-5Espionage
0-0Command
0-2Administration
0-3Science
0-1Security
5-17Loyalty
InspirePublic CampaignTurn Councilor
CrackdownInvestigate Councilor
Steal Project
Stabilize NationIncrease Unrest



Surveil LocationInvestigate Alien Activity








Gov: 5%
Crim: 5%
Martyr: 3%
Surv: 2%



Vet: 5%

The Resistance: Good

The Initiative: Bad



The Aliens: Ban
Professor
SciencePersuasion
17-29
4-7Persuasion
5-6Investigation
1-4Espionage
0-1Command
1-4Administration
5-6Science
1-1Security
5-17Loyalty
Control NationInspireTurn Councilor




Advise

Surveil LocationInvestigate Alien Activity
Energy: 10%
Information Science: 10%
Life Science: 10%
Material Science: 10%
Military Science: 10%
Social Science: 20%
Space Science: 10%
Total: 80%
Gov: 1%

Martyr: 3%

Inno: 28.98%


Vet: 5%
Humanity First: Bad


The Initiative: Bad
The Academy: Good
The Protectorate: Good

The Aliens: Ban
Inspector
InvestigationCommand
22-31
3-4Persuasion
5-6Investigation
2-4Espionage
4-5Command
4-5Administration
0-2Science
4-5Security
6-16Loyalty
Control Nation
CrackdownDetain CouncilorInvestigate Councilor
Purge
Extract CouncilorAssault Enemy Space AssetStabilize Nation

Advise
Protect Target
Defend InterestsSurveil LocationInvestigate Alien Activity








Gov: 75%


Surv: 3%


Tech: 2%
Vet: 5%


Project Exodus: Bad
The Initiative: Bad

The Protectorate: Good

The Aliens: Ban

Org Affinities

Org
Stars
Stats and Missions Bonuses and Resource Incomes Affinities and Requirements Purchase Cost
Hong Kong Triad
2 Espionage 1 Administration 2 Security Prominent
4% Spoils priority 45 money 1 influence 2 ops
Affinity: The Initiative
Banned: The Academy
Hong Kong
Criminal
100 money 120 influence 10 ops
Wolfhound Forge Corp.
1 Science 1 Security 1% Military Science 1 projects 5 to 15 money 25%: 1 to 2 ops Affinity: The ResistanceThe InitiativeThe Academy
Banned: The ProtectorateThe Servants
50 to 100 money
Sumiyoshi-kai
50%: 1 Persuasion 1 Espionage 1 Administration 1 Security
AssassinateAssassinate
Hostile TakeoverHostile Takeover
3% Spoils priority 30 money 1 influence 1 ops Affinity: The Initiative
Banned: The Academy
Tokyo
Criminal
50 money 50 influence 10 ops
SGI
50%: 1 Espionage 2 Command 2 Security 3% Military Science 3 to 4 ops 50%: 1 mission control 10 to 20 research Affinity: Humanity FirstThe ResistanceThe Initiative
Banned: The ProtectorateThe ServantsProject Exodus
Terrestrial Military Science
500 to 1000 money
Camorra
1 Espionage 1 Administration 1 Security
AssassinateAssassinate
Prominent
3% Spoils priority 40 money 1 influence 1 ops
Affinity: The Initiative
Banned: The Academy
Naples
Criminal
120 money 80 influence 10 ops
Gulf Cartel
1 Espionage 1 Administration 1 Security
AssassinateAssassinate
Detain CouncilorDetain Councilor
Prominent
4% Spoils priority 40 money 1 influence 1 ops
Affinity: The Initiative
Banned: Project ExodusThe Academy
Monterrey
Criminal
50 money 50 influence 20 ops
Templin Institute
3 to 4 Investigation 5% Social Science 10 to 20 research Affinity: Humanity FirstThe ResistanceThe Initiative
Banned: The ProtectorateThe Servants
We Are Not Alone
500 to 1000 money
OLIVER Project
1 Investigation 25%: 3 Administration 1 Science
Surveil LocationSurveil Location
Steal ProjectSteal Project
Investigate Alien ActivityInvestigate Alien Activity
2% Information Science 2 projects 20 to 30 research Affinity: Project ExodusThe InitiativeThe Academy
Banned: Humanity FirstThe ProtectorateThe ServantsThe Resistance
250 to 500 money
Azeri Mafia
1 Security 2% Spoils priority 20 money 1 ops Affinity: The Initiative
Banned: The Academy
Moscow
Criminal
30 money 20 influence 5 ops
Random
InformationTechnology21
25%: 1 Investigation 1 Espionage
Steal ProjectSteal Project
20%: 1% to 2% Spoils priority 1% Information Science 25%: 1 to 6 money 25%: 1 influence Affinity: The Initiative
50 to 100 money 10 to 20 influence
East Garden Genetics
1 Science 1% Life Science 5 to 25 money 50%: 1 to 10 research Affinity: Project ExodusThe InitiativeThe Academy
50 to 100 money
Random
InformationTechnology23
33%: 1 Persuasion 55%: 1 to 2 Investigation 2 to 3 Espionage
Steal ProjectSteal Project
Public CampaignPublic Campaign
Sabotage ProjectSabotage Project
20%: 1% to 8% Spoils priority 3% Information Science 75%: 10 to 20 money 45%: 1 to 2 influence Affinity: The Initiative
Quantum Computing
500 to 750 money 40 to 80 influence 0 to 2 ops
Ndrangheta
1 Espionage 2 Administration 2 Security
AssassinateAssassinate
Hostile TakeoverHostile Takeover
Prominent
5% Spoils priority 60 money 1 influence 1 ops
Affinity: The Initiative
Banned: The Academy
Naples
Criminal
100 money 80 influence 5 ops
Golden Crescent Cartel
1 Espionage 2 Security 5% Spoils priority 45 money 1 influence Affinity: The Initiative
Banned: The Academy
Kabul
Criminal
90 money 120 influence 10 ops
Inagawa-kai
1 Espionage 1 Administration 1 Security
Hostile TakeoverHostile Takeover
2% Spoils priority 25 money 1 influence 1 ops Affinity: The Initiative
Banned: The Academy
Tokyo
Criminal
40 money 50 influence 5 ops
Children of the Cog
50%: 1 to 2 Persuasion 2 to 3 Investigation 2 Science
Investigate CouncilorInvestigate Councilor
Investigate Alien ActivityInvestigate Alien Activity
Surveil LocationSurveil Location
1% Economy priority 1% to 2% Found space program priorityBoost priorityBuild exofighter priority 1% Energy 1 projects 2 to 5 influence 50%: 0.5 boost 5 to 10 research Affinity: Humanity FirstThe ResistanceThe Initiative
Banned: The ProtectorateThe AliensThe ServantsThe Academy
Cybernetics
500 to 1000 money 100 to 200 influence
Madisonian Society
2 Persuasion 25%: 1 Investigation 25%: 1 Security
Defend InterestsDefend Interests
Control NationControl Nation
Set National PolicySet National Policy
25%: 1% to 2% Unity priority 50%: 1% to 2% Spoils priority 2 to 4 influence Affinity: Humanity FirstThe ResistanceThe Initiative
Banned: The ProtectorateThe Servants
Washington
100 to 150 influence
KazKo Industries
1 Security
AssassinateAssassinate
Coup d'EtatCoup d'Etat
7 to 14 money 2 mission control Affinity: Humanity FirstThe ResistanceThe Initiative
Banned: The ServantsThe Protectorate
Advanced Chemical Rocketry
Almaty
Criminal
500 to 750 money
Whitefang Industries
4 to 5 Administration 2 Science 3% Space Science 1 to 2 boost Affinity: Project ExodusThe ResistanceThe Initiative
Advanced Chemical Rocketry
2000 to 3000 money
Random
Influence32
50%: 1 Persuasion 25%: 1 Investigation
Public CampaignPublic Campaign
Increase UnrestIncrease Unrest
50%: 1% to 2% Unity priority 15%: 1% to 3% Spoils priority 5% Social Science 3 to 6 money 2 to 4 influence 75%: 1 to 10 research Affinity: Project ExodusThe Initiative
Arrival Mass Communications
500 to 1500 money
American Mafia
2 Administration
AssassinateAssassinate
Hostile TakeoverHostile Takeover
Prominent
3% Spoils priority 50 money 1 influence 1 ops
Affinity: The Initiative
Banned: The Academy
New York City
Criminal
120 money 120 influence 10 ops
Golden Triangle Cartel
1 Espionage 2 Security Prominent
6% Spoils priority 60 money 1 influence
Affinity: The Initiative
Banned: The Academy
Yangon
Criminal
100 money 100 influence 10 ops
Comando Vermelho
1 Espionage 1 Security Prominent
3% Spoils priority 35 money 1 influence 1 ops
Affinity: The Initiative
Banned: Project ExodusThe Academy
São Paulo
Criminal
30 money 30 influence 10 ops
Federal Security Service
1 Persuasion 2 Investigation 6 Administration 2 Security
Investigate CouncilorInvestigate Councilor
Surveil LocationSurveil Location
Detain CouncilorDetain Councilor
CrackdownCrackdown
Prominent
3% Oppression priority -250 money 1 influence 2 ops
Affinity: The Initiative
Moscow
Government
250 influence
Random
Criminal13
33%: 1 Persuasion 70%: 1 to 2 Espionage 6 to 8 Administration 1 to 3 Security
Hostile TakeoverHostile Takeover
Defend InterestsDefend Interests
Surveil LocationSurveil Location
10% to 20% Spoils priority 25 to 75 money 45%: 1 to 3 influence 3 to 4 ops Affinity: The Initiative
Arrival Law
Criminal
500 to 750 money 0 to 60 influence 10 to 30 ops
Random
Security31
20%: 1 Espionage 20%: 1 Command
Sabotage FacilitiesSabotage Facilities
50%: 2% to 7% Oppression priority 25%: -2 to -1 money 1 to 2 ops Affinity: Humanity FirstThe Initiative
Banned: The Academy
100 to 125 money
Serbian Mafia
1 Espionage 3% Spoils priority 20 money Affinity: The Initiative
Banned: The Academy
Belgrade
Criminal
30 money 20 influence 5 ops
Office 39
1 Espionage 1 Command 1 Administration 1 Security 2% Spoils priority 25 money 1 influence 1 ops Affinity: Humanity FirstThe Initiative
Pyongyang
Government
100 money 100 influence
Mogul Intelligence Broker
2 Investigation 2 Espionage
Steal ProjectSteal Project
1 to 2 ops Affinity: Humanity FirstThe ResistanceThe Initiative
350 to 700 money
Energy Independence Initiative
1 Persuasion 2 Science
AdviseAdvise
2% to 4% Environment priority 25%: 1% Knowledge priority 2% Social Science 1 projects 2 to 5 money 10 to 15 research Affinity: The ResistanceThe InitiativeThe Academy
250 to 500 money
Random
Security32
50%: 1 Espionage 50%: 1 Command 1 Security
AssassinateAssassinate
Sabotage FacilitiesSabotage Facilities
50%: 5% to 10% Oppression priority 50%: -2 to -1 money 2 to 3 ops Affinity: Humanity FirstThe Initiative
Banned: The Academy
Terrestrial Military Science
300 to 350 money 10 to 20 influence
The Pherocyte Masters
10 Persuasion 5 Investigation 10 Espionage 5 Command 3 Administration
Tame the EnemyTame the Enemy
Control NationControl Nation
PurgePurge
Public CampaignPublic Campaign
20% Unity priority 10 influence Affinity: The Initiative
Banned: The ResistanceThe ServantsThe AcademyProject ExodusHumanity FirstThe ProtectorateThe Aliens
Not on Market
Los Zetas
1 Espionage 1 Command 2 Security
AssassinateAssassinate
Increase UnrestIncrease Unrest
Detain CouncilorDetain Councilor
Prominent
3% Spoils priority 50 money 1 influence 2 ops
Affinity: The Initiative
Banned: Project ExodusThe Academy
Monterrey
Criminal
50 money 40 influence 20 ops
Intrepid Consulting
5 Administration
AdviseAdvise
Hostile TakeoverHostile Takeover
1% Material Science 2 to 5 money Affinity: The ProtectorateThe InitiativeThe Academy
Banned: Project ExodusThe Servants
750 to 1250 money
Solntsevskaya Bratva
1 Espionage 3 Security
AssassinateAssassinate
Prominent
8% Spoils priority 90 money 1 influence 2 ops
Affinity: The Initiative
Banned: The Academy
Moscow
Criminal
200 money 200 influence 20 ops
Shield Initiative
1 Command 1 Science 2 Security
Stabilize NationStabilize Nation
AdviseAdvise
Defend InterestsDefend Interests
2% Military Science 1 projects 50%: 1 to 5 money 50%: 2 to 5 influence 5 to 10 research Affinity: Project ExodusThe ResistanceThe Initiative
Banned: The ProtectorateThe ServantsThe Aliens
500 to 750 money
Arcturus Heavy Industries
1 Science 2% to 3% Found space program priorityBoost priorityBuild exofighter priority 1% Space Science 1 projects 4% to 6% Space mining 5 to 15 money 25%: 1 boost 25%: 1 to 5 research Affinity: Project ExodusThe ResistanceThe Initiative
Mission to Mars
1000 to 1500 money
Random
Criminal11
50%: 1 Espionage 50%: 1 Security
Hostile TakeoverHostile Takeover
2% to 5% Spoils priority 1 to 10 money 25%: 1 influence 50%: 1 to 2 ops Affinity: The Initiative
Criminal
50 to 100 money 0 to 20 influence 0 to 5 ops
Croslea Biotech
1 Persuasion 3 Administration 2 Science 50%: 1% to 4% Welfare priority 50%: 1% to 2% Knowledge priority 5% Life Science 1 to 10 money 20 to 30 research Affinity: The ResistanceThe InitiativeThe Academy
Banned: The Servants
350 to 600 money
Orbital Resource Extraction Inc.
1 Science 2 Security
Assault Enemy Space AssetAssault Enemy Space Asset
2% Energy 1 projects 7% to 10% Space mining 10 to 15 money 1 boost Affinity: Project ExodusThe ResistanceThe Initiative
Banned: The ServantsThe Protectorate
Space Commerce
1250 to 1750 money
Pherocyte Deployment Team
15 Persuasion 5 Investigation 5 Espionage 5 Administration
Control NationControl Nation
PurgePurge
Public CampaignPublic Campaign
Control Space AssetControl Space Asset
20% Unity priority 10% Spoils priority 10% Social Science 4 influence 2 ops Affinity: The Initiative
Banned: The ResistanceThe ServantsThe AcademyProject ExodusHumanity FirstThe ProtectorateThe Aliens
Not on Market
Fifth Column
1 Persuasion 25%: 1 Investigation 1 Espionage 25%: 1 to 5 money 3 to 6 influence 1 to 2 ops Affinity: The Initiative
Arrival International Relations
250 to 500 money 100 to 150 influence
Random
Security33
20%: 1 Investigation 1 to 2 Espionage 1 to 2 Command 1 Security
AssassinateAssassinate
Increase UnrestIncrease Unrest
Sabotage FacilitiesSabotage Facilities
Prominent
50%: 10% to 15% Oppression priority 75%: -2 to -1 money 3 to 5 ops
Affinity: Humanity FirstThe Initiative
Banned: The Academy
Arrival Security
600 to 700 money 30 to 40 influence
Pax Robotica
50%: 1 Espionage 1 Command 2 Security
Assault Alien AssetAssault Alien Asset
AssassinateAssassinate
Coup d'EtatCoup d'Etat
Stabilize NationStabilize Nation
2 to 3 ops Affinity: The ProtectorateThe ResistanceThe Initiative
Banned: The ServantsThe Academy
Augmented Reality
Washington
250 to 500 money
Espero
3 to 4 Administration 1 Science 50%: 1 to 15 money 1 to 2 boost Affinity: Humanity FirstThe ResistanceThe Initiative
Banned: The ProtectorateThe ServantsThe Aliens
Space Mining and Refining
Dallas
350 to 600 money
Central Intelligence Agency
1 Persuasion 2 Investigation 3 Espionage 5 Administration 1 Science 2 Security
AssassinateAssassinate
Increase UnrestIncrease Unrest
Coup d'EtatCoup d'Etat
PurgePurge
Prominent
-400 money 2 influence 4 ops
Affinity: The ResistanceThe Initiative
Washington
Government
300 influence
Orbital Ventures

Control Space AssetControl Space Asset
5% Found space program priorityBoost priorityBuild exofighter priority 5% Mission control priority 1.5 boost 8 mission control Affinity: The Initiative
Banned: The ResistanceThe ServantsThe AcademyProject ExodusHumanity FirstThe ProtectorateThe Aliens
Not on Market
CE Heavy Industries Inc.
50%: 1 to 2 Security
AdviseAdvise
Hostile TakeoverHostile Takeover
3% Energy 2 projects 50%: 1 to 15 money Affinity: Project ExodusHumanity FirstThe Initiative
Banned: The ProtectorateThe Servants
500 to 1000 money
Foreign Intelligence Service
1 Persuasion 1 Investigation 1 Espionage 4 Administration 1 Security
Investigate CouncilorInvestigate Councilor
Surveil LocationSurveil Location
Public CampaignPublic Campaign
-30 money 3 ops Affinity: The Initiative
Moscow
Government
250 influence
Aizukotetsu-kai
1 Security
Hostile TakeoverHostile Takeover
2% Spoils priority 10 money 1 influence 1 ops Affinity: The Initiative
Banned: The Academy
Osaka
Criminal
30 money 20 influence 5 ops
La Cosa Nostra
1 Espionage 2 Administration 2 Security
AssassinateAssassinate
Hostile TakeoverHostile Takeover
Detain CouncilorDetain Councilor
Prominent
4% Spoils priority 45 money 1 influence 1 ops
Affinity: The Initiative
Banned: The Academy
Naples
Criminal
80 money 80 influence 5 ops
Random
Resource13
50%: 1 Science 4% to 6% Economy priority 3% to 7% Spoils priority 3% Material Science 50 to 100 money 25%: 1 influence 25%: 1 to 2 ops Affinity: The Initiative
500 to 750 money 10 to 30 influence
Random
Resource12
25%: 1 Science 2% to 4% Economy priority 2% to 5% Spoils priority 2% Material Science 20 to 50 money 2 to 4 influence Affinity: The Initiative
200 to 400 money
Random
Influence33
2 to 3 Persuasion 50%: 1 Investigation 50%: 1 Espionage
Public CampaignPublic Campaign
Increase UnrestIncrease Unrest
Control NationControl Nation
20%: 1% to 2% Knowledge priority 2% to 4% Unity priority 20%: 1% to 4% Spoils priority 10% Social Science 6 to 10 money 4 to 8 influence 10 to 20 research Affinity: Project ExodusThe Initiative
Networked Propaganda
2000 to 4000 money 10 to 20 influence
Random
Resource11
1% to 2% Economy priority 1% to 3% Spoils priority 1% Material Science 10 to 20 money 50%: 1 to 2 influence Affinity: The Initiative
50 to 100 money
National Security Agency
1 Persuasion 3 Investigation 1 Espionage
Investigate CouncilorInvestigate Councilor
Surveil LocationSurveil Location
Sabotage ProjectSabotage Project
Prominent
2% Oppression priority 5% Information Science -250 money
Affinity: The ResistanceThe Initiative
Washington
Government
300 influence
Random
Criminal12
60%: 1 Espionage 50%: 4 Administration 1 to 2 Security
Hostile TakeoverHostile Takeover
Defend InterestsDefend Interests
5% to 10% Spoils priority 10 to 25 money 35%: 1 to 2 influence 1 to 2 ops Affinity: The Initiative
Criminal
200 to 400 money 0 to 40 influence 0 to 15 ops
Random
InformationTechnology22
20%: 1 Persuasion 40%: 1 Investigation 1 to 2 Espionage
Steal ProjectSteal Project
Public CampaignPublic Campaign
20%: 1% to 5% Spoils priority 2% Information Science 50%: 5 to 10 money 35%: 1 to 2 influence Affinity: The Initiative
200 to 400 money 20 to 40 influence
Random
Influence31
20%: 1 Persuasion
Public CampaignPublic Campaign
10%: 1% to 2% Spoils priority 2% Social Science 50%: 1 to 3 money 1 to 2 influence 50%: 1 to 3 research Affinity: Project ExodusThe Initiative
100 to 200 money
Bratski Krug
1 Espionage 1 Security
AssassinateAssassinate
5% Spoils priority 25 money 1 influence 1 ops Affinity: The Initiative
Banned: The Academy
Moscow
Criminal
150 money 50 influence 10 ops
Yamaguchi-gumi
1 Persuasion 1 Espionage 2 Administration 2 Security
AssassinateAssassinate
Hostile TakeoverHostile Takeover
Stabilize NationStabilize Nation
Prominent
50%: 2% Economy priority 50%: 2% Welfare priority 4% Spoils priority 90 money 1 influence 2 ops
Affinity: The Initiative
Banned: The Academy
Osaka
Criminal
150 money 80 influence 10 ops
Sinaloa Cartel
1 Espionage 1 Administration 1 Security
AssassinateAssassinate
Detain CouncilorDetain Councilor
Prominent
5% Spoils priority 80 money 1 influence 2 ops
Affinity: The Initiative
Banned: Project ExodusThe Academy
Monterrey
Criminal
80 money 100 influence 20 ops
Main Intelligence Directorate
1 Persuasion 1 Investigation 3 Espionage 4 Administration 2 Security
AssassinateAssassinate
Increase UnrestIncrease Unrest
Coup d'EtatCoup d'Etat
PurgePurge
Prominent
2% Spoils priority 1% Found military priorityMilitary priorityBuild army priorityBuild navy prioritySpace defenses priority -50 money 2 influence 4 ops
Affinity: The Initiative
Moscow
Government
250 influence

Banned Orgs

Org
Stars
Stats and Missions Bonuses and Resource Incomes Affinities and Requirements Purchase Cost
Sahar Launch Systems

Control Space AssetControl Space Asset
5% Found space program priorityBoost priorityBuild exofighter priority 5% Mission control priority 1.5 boost 8 mission control Affinity: Project Exodus
Banned: Humanity FirstThe ServantsThe InitiativeThe ProtectorateThe ResistanceThe AcademyThe Aliens
Not on Market
Bifrost Command Staff
3 Administration
Launch the BifrostLaunch the Bifrost
5% Mission control priority Affinity: Project Exodus
Banned: Humanity FirstThe ServantsThe InitiativeThe ProtectorateThe ResistanceThe AcademyThe Aliens
Not on Market
Mission to the Hydra
3 Administration
Forge an AllianceForge an Alliance
Assault Enemy Space AssetAssault Enemy Space Asset
Affinity: The Academy
Banned: The ResistanceThe ServantsThe InitiativeProject ExodusHumanity FirstThe ProtectorateThe Aliens
Not on Market
Spaceguard Section

Assault Enemy Space AssetAssault Enemy Space Asset
Control Space AssetControl Space Asset
5% Found space program priorityBoost priorityBuild exofighter priority 5% Mission control priority 1.5 boost 8 mission control Affinity: The Resistance
Banned: Humanity FirstThe ServantsThe AcademyProject ExodusThe ProtectorateThe InitiativeThe Aliens
Not on Market
The Sword of the Devoted
3 Administration
Herald Our MastersHerald Our Masters
AbductionsAbductions
Affinity: The Servants
Banned: The ResistanceThe InitiativeThe AcademyProject ExodusHumanity FirstThe ProtectorateThe Aliens
Not on Market
Alien Administration Transition Team
3 Administration
Build FacilityBuild Facility
Grant Alien ControlGrant Alien Control
XenoformXenoform
AbductionsAbductions
Affinity: The Servants
Banned: The ResistanceThe InitiativeThe AcademyProject ExodusHumanity FirstThe ProtectorateThe Aliens
Not on Market
Janus Section
3 Administration
Close the GateClose the Gate
Assault Enemy Space AssetAssault Enemy Space Asset
Affinity: The Resistance
Banned: Humanity FirstThe ServantsThe AcademyProject ExodusThe ProtectorateThe InitiativeThe Aliens
Not on Market
Kaiser Securities
1 to 2 Espionage 25%: 3 Administration 1 to 2 Science 25%: 1 Security 50%: 1% to 2% Spoils priority 2% Information Science 2 to 5 money 2 to 4 influence 10 to 20 research Affinity: Humanity FirstThe ResistanceThe Academy
Banned: The ProtectorateProject ExodusThe Initiative
Photonic Computing
250 to 500 money
Door Inc.
3 Administration 2 Science
Hostile TakeoverHostile Takeover
Stabilize NationStabilize Nation
50%: 1% to 2% Knowledge priority 4% Social Science 1 projects 1 to 10 money 10 to 20 research Affinity: Humanity FirstProject ExodusThe Academy
Banned: The ServantsThe Initiative
350 to 700 money
Special Activities Section
5 Investigation 5 Espionage 10 Command 3 Administration 3 Science 3 Security
Assault Alien AssetAssault Alien Asset
AdviseAdvise
Stabilize NationStabilize Nation
5% Found military priorityMilitary priorityBuild army priorityBuild navy prioritySpace defenses priority 10% Xenology 2 influence 4 ops 20 research Affinity: The Resistance
Banned: Humanity FirstThe ServantsThe AcademyProject ExodusThe ProtectorateThe InitiativeThe Aliens
Not on Market
The Protectorate Authority
3 Administration
Claim HegemonyClaim Hegemony
Assault Enemy Space AssetAssault Enemy Space Asset
Dominate NationDominate Nation
Affinity: The Protectorate
Banned: The ResistanceThe ServantsThe InitiativeProject ExodusThe AcademyHumanity FirstThe Aliens
Not on Market
Salamander Shock Troops
3 Security
Terrorize RegionTerrorize Region
Extract CouncilorExtract Councilor
10% Oppression priority 8 ops Affinity: The Aliens
Banned: Humanity FirstThe ServantsThe ProtectorateProject ExodusThe InitiativeThe ResistanceThe Academy
Not on Market
Shiva Rocketry

Assault Enemy Space AssetAssault Enemy Space Asset
5% Found space program priorityBoost priorityBuild exofighter priority 5% Mission control priority 1.5 boost 8 mission control Affinity: Humanity First
Banned: The ResistanceThe ServantsThe AcademyProject ExodusThe InitiativeThe ProtectorateThe Aliens
Not on Market
Far Horizons OÜ
1 Science
AdviseAdvise
2% Mission control priority 1% Information Science 1 projects 50%: 1 to 10 money 10 to 20 research Affinity: The ResistanceProject ExodusThe Academy
Banned: Humanity FirstThe ServantsThe Initiative
50 to 100 money
Iron Rose Media
2 Persuasion 3 to 6 influence Affinity: The ResistanceProject ExodusThe Academy
Banned: The ProtectorateHumanity FirstThe ServantsThe Initiative
350 to 600 money
Libertatem Terrae
2 Science 2% Energy 1 projects 1 boost 2 mission control Affinity: Humanity FirstThe ResistanceThe Academy
Banned: The ProtectorateThe ServantsThe Initiative
Advanced Chemical Rocketry
Stockholm
350 to 600 money
New Epoch

Assault Enemy Space AssetAssault Enemy Space Asset
Control Space AssetControl Space Asset
5% Found space program priorityBoost priorityBuild exofighter priority 5% Mission control priority 1.5 boost 8 mission control Affinity: The Servants
Banned: The ResistanceThe InitiativeThe AcademyProject ExodusHumanity FirstThe ProtectorateThe Aliens
Not on Market
Harper Analytics and Logistics
1 Persuasion 3 to 4 Administration
AdviseAdvise
Stabilize NationStabilize Nation
Public CampaignPublic Campaign
2% Social Science Affinity: Humanity FirstThe ResistanceThe Academy
Banned: The ProtectorateThe ServantsThe Initiative
500 to 1000 money
Aegis Defense Division
1 to 2 Command 2 Security 1 to 2 influence 2 to 3 ops Affinity: Humanity FirstProject ExodusThe Resistance
Banned: The ProtectorateThe AliensThe ServantsThe Initiative
1000 to 1500 money
Formosa Industries
4 to 5 Administration 2 Science
Sabotage ProjectSabotage Project
3% Material Science 2 projects 20 to 30 research Affinity: Humanity FirstThe ResistanceThe Academy
Banned: The ProtectorateThe ServantsThe Initiative
Arrival Economics
Taipei
1000 to 1500 money
The Omega Solution
3 Administration
Trigger the WeaponTrigger the Weapon
Assault Enemy Space AssetAssault Enemy Space Asset
Affinity: Humanity First
Banned: The ResistanceThe ServantsThe AcademyProject ExodusThe InitiativeThe ProtectorateThe Aliens
Not on Market
Hyjinks' Minions
1 Investigation 1 Command 25%: 3 Administration
Assault Alien AssetAssault Alien Asset
Protect TargetProtect Target
Stabilize NationStabilize Nation
1 to 5 money 2 to 3 ops Affinity: The ResistanceProject ExodusThe Academy
Banned: Humanity FirstThe ServantsThe Initiative
Arrival Security
250 to 500 money
The Executioners
5 Espionage 10 Command 3 Administration 10 Security
Assault Alien AssetAssault Alien Asset
PurgePurge
AssassinateAssassinate
5% Oppression priority 10% Found military priorityMilitary priorityBuild army priorityBuild navy prioritySpace defenses priority 10% Military Science 5 ops Affinity: Humanity First
Banned: The ResistanceThe ServantsThe AcademyProject ExodusThe InitiativeThe ProtectorateThe Aliens
Not on Market
Project Exodus Engineers
3 Administration 5 Science
AdviseAdvise
Control Space AssetControl Space Asset
5% Knowledge priority 10% Funding priority 10% Found space program priorityBoost priorityBuild exofighter priority 10% Mission control priority 20% Space Science 1 projects 10% Space mining 9 boost 4 mission control 40 research Affinity: Project Exodus
Banned: Humanity FirstThe ServantsThe InitiativeThe ProtectorateThe ResistanceThe AcademyThe Aliens
Not on Market
Free Federation of Industrial Workers
2 Persuasion 3 to 4 Administration
Public CampaignPublic Campaign
1 projects 2 to 4 influence Affinity: The ResistanceProject ExodusThe Academy
Banned: Humanity FirstThe ServantsThe Initiative
100 to 150 influence
Schinhofen Books
2 Persuasion 2 to 4 influence Affinity: Project Exodus
Banned: The ProtectorateHumanity FirstThe ServantsThe Initiative
25 to 50 money
Crossing Rivers For Humanity
1 Persuasion 25%: 1 Espionage 1 Science 2% Information Science 2 to 5 money 2 to 4 influence 10 to 20 research Affinity: The ResistanceHumanity First
Banned: The ProtectorateThe InitiativeThe ServantsThe Academy
250 to 500 money
Second Chance
2 Persuasion 50%: 1 Investigation 3 Security
AssassinateAssassinate
Assault Alien AssetAssault Alien Asset
Coup d'EtatCoup d'Etat
Detain CouncilorDetain Councilor
2% Military Science 2 to 3 ops Affinity: The ResistanceProject ExodusThe Academy
Banned: The ProtectorateThe AliensThe ServantsThe Initiative
Terrestrial Military Science
350 to 600 money
The Shield of the Devoted
3 Persuasion 5 Command 6 Administration 10 Security
Control NationControl Nation
PurgePurge
Defend InterestsDefend Interests
10% Unity priority 5% Oppression priority 10% Xenology 3 influence 4 ops Affinity: The Servants
Banned: The ResistanceThe InitiativeThe AcademyProject ExodusHumanity FirstThe ProtectorateThe Aliens
Not on Market
Random
NGO32
25%: 1 Science 4% to 6% Environment priority 2% Life Science -10 to -6 money 25%: 1 to 2 influence 20%: 1 to 21 research Banned: The InitiativeThe Aliens
Biotechnology
NOT Sociopath
50 to 100 influence
Random
NGO31
2% to 4% Environment priority 1% Life Science -5 to -3 money 25%: 1 influence 10%: 1 to 11 research Banned: The InitiativeThe Aliens
NOT Sociopath
25 to 50 influence
Academy Envoys
3 Persuasion 6 Administration 2 Science
Control NationControl Nation
Defend InterestsDefend Interests
AdviseAdvise
Control Space AssetControl Space Asset
10% Xenology 2 influence 10 research Affinity: The Academy
Banned: The ResistanceThe ServantsThe InitiativeProject ExodusHumanity FirstThe ProtectorateThe Aliens
Not on Market
Asterion Stellar Systems

Control Space AssetControl Space Asset
5% Found space program priorityBoost priorityBuild exofighter priority 5% Mission control priority 1.5 boost 8 mission control Affinity: The Protectorate
Banned: The ResistanceThe ServantsThe InitiativeProject ExodusThe AcademyHumanity FirstThe Aliens
Not on Market
Random
NGO33
10%: 1 Persuasion 50%: 1 Science 6% to 8% Environment priority 3% Life Science -20 to -10 money 25%: 1 to 3 influence 30%: 1 to 31 research Banned: The InitiativeThe Aliens
Clean Energy
NOT Sociopath
100 to 200 influence
Fondation Hyde et Hildr
2 Persuasion 1 Investigation
AdviseAdvise
Stabilize NationStabilize Nation
Control NationControl Nation
3 to 6 money 2 to 4 influence Affinity: The ResistanceThe ProtectorateThe Academy
Banned: Humanity FirstThe Initiative
100 to 150 influence
Gannet Exploration

Control Space AssetControl Space Asset
5% Found space program priorityBoost priorityBuild exofighter priority 5% Mission control priority 1.5 boost 8 mission control Affinity: The Academy
Banned: The ResistanceThe ServantsThe InitiativeProject ExodusHumanity FirstThe ProtectorateThe Aliens
Not on Market
Reeducation Team
5 Persuasion 3 Investigation 6 Administration
CrackdownCrackdown
Public CampaignPublic Campaign
Defend InterestsDefend Interests
5% Unity priority 10% Social Science 3 influence 2 ops Affinity: The Protectorate
Banned: The ResistanceThe ServantsThe InitiativeProject ExodusThe AcademyHumanity FirstThe Aliens
Not on Market

Objectives

Objective (Rough)
Order
Solution Prereq
Objective(s)
Investigate Alien Crash
The ResistanceHumanity FirstProject ExodusThe ServantsThe ProtectorateThe AcademyThe Initiative
1 Have a councilor conduct the Investigate Alien Activity mission at the crash site.
Research Alien Signatures
The ResistanceHumanity FirstProject ExodusThe ServantsThe ProtectorateThe AcademyThe Initiative
2 When it becomes available, complete the "Alien Signatures" project. Investigate Alien Crash
Research Alien Origin
The ResistanceHumanity FirstProject ExodusThe AcademyThe InitiativeThe Protectorate
3 Research the Skywatch and Deep System Skywatch global technologies, and then the Alien Origin project when it becomes available. Research Alien Signatures
Investigate Alien Abductions
The ResistanceHumanity FirstProject ExodusThe ServantsThe ProtectorateThe AcademyThe Initiative
3 Conduct Surveil Location missions in regions near any alien crash sites. If abductions are detected, send a councilor on an Investigate Alien Activity mission at that location. Research Alien Signatures
Salvage Alien Technology
The ResistanceHumanity FirstProject ExodusThe AcademyThe Initiative
3 Successfully engage one of the following alien assets: facility, landed UFO, orbital habitat, warship, or army and recover some of the detritus left behind. Research Alien Signatures
Research Alien Methods
The ResistanceHumanity FirstProject ExodusThe ServantsThe ProtectorateThe AcademyThe Initiative
4 Research the "Alien Methods" project when it becomes available. Investigate Alien Abductions
Investigate Returned Abductees
The ResistanceHumanity FirstProject ExodusThe ServantsThe ProtectorateThe AcademyThe Initiative
5 Perform Surveil Location missions in areas with a suspected alien presence. Send councilors on Investigate Alien Activity missions when you discover evidence of alien influence on the populace or leaders. Research Alien Methods
Research Alien Operations
The ResistanceHumanity FirstProject ExodusThe ServantsThe ProtectorateThe AcademyThe Initiative
6 Research the "Alien Operations" project when it becomes available. Investigate Returned Abductees
Set Our Goals
The Initiative
7 Complete the "Means to an End" project. Research Alien Operations
Research Alien Movements
The ResistanceHumanity FirstProject ExodusThe ServantsThe ProtectorateThe AcademyThe Initiative
7 Research the "Alien Movements" project when it becomes available. Research Alien Operations
Kill an alien
The ResistanceHumanity FirstProject ExodusThe AcademyThe Initiative
8 Detect an alien operative on Earth and conduct an Assassinate mission against it. It is possible assaulting alien installations on Earth or in space may also yield an alien body for study, but it is difficult to predict under what circumstances that might occur. Research Alien Movements
Research Hydra Biology
The ResistanceHumanity FirstProject ExodusThe AcademyThe Initiative
9 Research the "Hydra Biology" project when it becomes available. Kill an alien
Research Hydra Pherocytes
The ResistanceHumanity FirstProject ExodusThe AcademyThe Initiative
10 Research the "Hydra Pherocytes" project when it becomes available. Research Hydra Biology
Research Alien Technology
The ResistanceHumanity FirstProject ExodusThe AcademyThe InitiativeThe Protectorate
10 Research the "Alien Technology" project when it becomes available. Salvage Alien Technology Or Contact the Aliens
Research Hydra Containment
The ResistanceHumanity FirstProject ExodusThe AcademyThe Initiative
11 Research the "Hydra Containment" project when it becomes available. Research Hydra Pherocytes
Capture a Live Hydra
The ResistanceHumanity FirstProject ExodusThe AcademyThe Initiative
12 Detect an alien operative on Earth and conduct a Detain mission against it. It may also be possible to locate an Alien Facility in an Earth region and conduct an Assault Alien Asset mission against it or detect and capture an alien hab out in the Solar System. Research Hydra Containment
Salvage Alien Warship
The ResistanceHumanity FirstProject ExodusThe AcademyThe Initiative
12 Engage and defeat an alien warship, then research the "Alien Warships" project. Research Alien Operations And Research Alien Origin And Research Alien Technology
Communicate with Captured Hydra
The ResistanceHumanity FirstProject ExodusThe ServantsThe ProtectorateThe AcademyThe Initiative
14 Conduct the "Hydra Language" research project when it becomes available. Capture a Live Hydra Or Contact the Aliens
Interrogate the Captive Hydra
The ResistanceHumanity FirstProject ExodusThe AcademyThe Initiative
15 Complete the "Hydra Interrogation" project when it becomes available. Capture a Live Hydra And Communicate with Captured Hydra
Research Pherocyte Resistance
The AcademyThe Initiative
16 Complete the "Pherocyte Resistance" project when it becomes available. Interrogate the Captive Hydra
Research Pherocyte Mastery
The Initiative
17 Complete the "Pherocyte Mastery" project when it becomes available. Research Pherocyte Resistance
Research Exotics
The ResistanceHumanity FirstProject ExodusThe AcademyThe InitiativeThe Protectorate
20 Research the "Exotic Materials" project when it becomes available. Learn to Serve Or Salvage Alien Warship
Research Wormholes
The ResistanceHumanity FirstThe AcademyThe Initiative
22 Complete the "Wormholes" project when it becomes available. Interrogate the Captive Hydra And Research Exotics And Research Alien Origin
Research the Alien Choke Point
The ResistanceHumanity FirstThe AcademyThe Initiative
23 Complete the "The Choke Point" project when it becomes available. Research Wormholes
Prepare to Enslave the Masters
The Initiative
27 Research the "Prepare to Enslave the Masters" project when it becomes available. Set Our Goals And Research Pherocyte Mastery And Research the Alien Choke Point
Earth is Not Enough
The Initiative
28 Have our councilor assigned the The Pherocyte Masters org target the alien wormhole module at their primary Kuiper Belt base with the Tame the EnemyTame the Enemy mission. Prepare to Enslave the Masters

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