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Cyclops

From Super Fantasy Kingdom Official Wiki
Revision as of 16:46, 23 November 2023 by imported>Emilyba

Template:Infobox hero Template:Hero introduction The Cyclops' attacks do Physical Damage, have no element. The Cyclops jumps at the nearest target and Stuns all in a radius around the landing point. The Cyclops' passive unlocked from the Witch gives extra File:Earth.png Earth to the heroes left and right of it. This passive is currently unusable as no heroes use the File:Earth.png Earth element at this time. The Cyclops is one of the few heroes with defensive stats and thus is able to benefit from the Helmet Relic.

The Cyclops cannot be placed on Towers.

Stats

The Cyclops gains XP and will level up when eating at the Tavern.

StatsBase Gain12345678910
Health 1824314050617487100115
Rage 12141823283339465360
Critical Chance 0%0%0%0%0%0%0%0%0%0%
Armor 20%20%20%20%20%20%20%20%20%20%
Resistance 0%0%0%0%0%0%0%0%0%0%
Damage 61219283849627588103

Abilities

The second, passive ability can be unlocked at the Mystic for 1 ×  Shards.

Active: Jump
Physical damage
Jumps target and applies Stun in a 30m radius
Decrease  to 2.7s
Decrease  to 2s
Increases stun radius  to 40m
 3.4s
 60m
 30m
Passive: Motivate
Support
Allies: +50% File:Earth.png
Increase effect to 100%
UpgradeCosts
3 ×  Ingot
6 ×  Ingot
10 ×  Ingot

Evolution

The Cyclops evolves into the Behemoth. To evolve a hero they must be upgraded to , which requires you to have thier dwelling on the map. This can be done by building it on an outpost spot, or by discovering it on the map while playing the Barbarian Kingdom.

Relics

The Cyclops is required for the following Relics:

The Cyclops benefits from the following Relics:

Tactics

Cyclops can combo with dryad because of its stun. Cyclops also helps the hero in front of satyr

Monster

As a monster the Cyclops can attack your kingdom. Cyclops currently are only encountered as a monster via provokes. They are fairly generic in all stats and move somewhat slowly.

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