Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.

Cyclops

From Super Fantasy Kingdom Official Wiki
(Redirected from Behemoth)

The Cyclops is a Unit in Super Fantasy Kingdom. It can appear as a Monster that attacks your kingdom and it can be recruited as a unit to fight for you. The Cyclops' attacks do Physical Damage, have no element. The Cyclops jumps at the nearest target and Stuns all in a radius around the landing point.

The Cyclops cannot be placed on Towers.

Stats

The Cyclops gains XP and will level up when eating at the Tavern.

StatsBase Gain12345678910
Power 71321314355698399115
Health 14161821242731343943
Rage 8111417212630364147
Critical Chance 5%5%5%5%5%5%5%5%5%5%
Armor 50505050505050505050
Resistance 25252525252525252525

Abilities

The second, passive ability can be unlocked at the Mystic for 1 ×  Shards.

Active: Jump
Physical damageRock (element)
Jumps at target and applies Stun in a 30m radius.
Reduce  cooldown to 2.75s.
Reduce  cooldown to 2s.
Increase  area to 40m.
 x3
 3.4s
 50m
 Furthest
 30m
 12
Passive: Motivate
Support
Allies: Increase  armor by 5%.
Increase effect to 10%.
Increase effect to 20%.
Increase effect to 30%.

Promotion

Day Promotion

Promotion costs during the Day in another’s Kingdom differ per kingdom of Human and Undead.
If the Unit is in it's own kingdom it will have specific promotion costs unique in that kingdom to them

Costs human Kingdom
PromotionCosts
3 ×  Ingot
6 ×  Ingot
10 ×  Ingot
Costs undead Kingdom
PromotionCosts
3 ×  Book
6 ×  Book
10 ×  Book
Nightly Tavern Promotion

Promotion costs Inside the Tavern differ per active Curse level.

Tavern Costs
Promotion Curse 0 Curse 1 Curse 2 Curse 3 Curse 4 Curse 5
5 ×  Coins 6 ×  Coins 7 ×  Coins 8 ×  Coins 9 ×  Coins 10 ×  Coins
15 ×  Coins 17 ×  Coins 19 ×  Coins 21 ×  Coins 23 ×  Coins 25 ×  Coins
30 ×  Coins 34 ×  Coins 38 ×  Coins 42 ×  Coins 46 ×  Coins 50 ×  Coins

Evolution

Behemoth

The Cyclops evolves into the Behemoth. To evolve a Unit they must be upgraded to .

Relics

The Cyclops is required for the following Relics:

The Cyclops benefits from the following Relics:


Tactics

Cyclops can combo with dryad because of its stun. Cyclops also helps the unit in front of satyr

Monster

As a monster the Cyclops can attack your kingdom. Cyclops currently are only encountered as a monster via provokes. They are fairly generic in all stats and move somewhat slowly.

History

  • Units now promote with Coins, they used to promote with Ingots.
  • Unit evolution used to require you to have their dwelling on the map. This can be done by building it on a File:Pentacle.png Pentacle spot, or by discovering it on the map while playing their Kingdom.
  • In the demo the Cyclops' passive unlocked from the Witch gave extra Earth to the units left and right of it. The passive was unusable as no units use the Earth element at this time.
  • Earth was also renamed to the Rock (element).
  • The Cyclops was once one of the few units with defensive stats and thus was able to benefit from the Helmet Relic while it was in the game.