Have a
Wall with at least 250
Fortification HP.
Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.
Update to EA v0.6.00 |
added unlock quest |
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| Line 4: | Line 4: | ||
| caption = Point and stab | | caption = Point and stab | ||
| kingdom = Human | | kingdom = Human | ||
| recruiting = | recruiting = {{ItemLink|Hermit}}: Free<br/>{{ItemLink|Gevald}}: {{ItemLink|Coins|quantity=10}}<br/>{{ItemLink|Portal}}: {{ItemLink|Gold}}/{{ItemLink|Book}} variable<br/>{{ItemLink|outpost}}<br>{{ItemLink| | | recruiting = | recruiting = {{ItemLink|Hermit}}: Free<br/>{{ItemLink|Gevald}}: {{ItemLink|Coins|quantity=10}}<br/>{{ItemLink|Portal}}: {{ItemLink|Gold}}/{{ItemLink|Book}} variable<br/>{{ItemLink|outpost}}<br>{{ItemLink|Events}}: {{ItemLink|Coins|quantity=}}<br>{{ItemLink|Human}} {{MapLink|Human Kingdom Map|marker=buildings@-3.000:-12.000|Map}}: {{ItemLink|Stone|quantity=4}} | ||
| unlocking = Have a [[Wall]] with at least 250 hitpoints. | | unlocking = Have a [[Wall]] with at least 250 hitpoints. | ||
| upgradeCosts = {{IconLinkSequence|Stone|8|16|32}} | | upgradeCosts = {{IconLinkSequence|Stone|8|16|32}} | ||
| Line 18: | Line 18: | ||
}} | }} | ||
The '''Swordsman''' is a unit unlocked at the [[Human Kingdom]] with a minimum requirement of {{IconLink|Glory | The '''Swordsman''' is a unit unlocked at the [[Human Kingdom]] with a minimum requirement of {{IconLink|Glory|quantity=1}}. The Swordsman's attacks do {{ItemLink|Physical Damage}} and have no [[Element]]. The Swordsman can {{Effect|Taunt}} monsters who get within range with its passive unlocked by the {{ItemLink|Mystic}}. The Swordsman is one of the few units with the {{stat|sh|shield}} [[stats|stat]]. | ||
The Swordsman cannot be placed on {{ItemLink|Tower}}s. | The Swordsman cannot be placed on {{ItemLink|Tower}}s. | ||
==Unlocking== | |||
In the {{ItemLink|Human}} Kingdom the '''{{PAGENAME}}''' is unlocked on the {{MapLink|Human Kingdom Map|[email protected]:-12.000|map}} at {{ItemLink|Glory|quantity=1}}.<br> | |||
In the {{ItemLink|Undead}} Kingdom the '''{{PAGENAME}}''' is unlocked by fulfilling its quest for the achievement. | |||
<tabber> | |||
|-|Quest=Have a {{ItemLink|Wall}} with at least 250 {{stat|fh|Fortification HP}}. | |||
|-|Hint=The {{ItemLink|Undead}} {{ItemLink|Walls}} gain an additional {{stat|fh|Fortification HP}} each day. | |||
|-|Spoiler=Build and upgrade your {{ItemLink|Walls}} early. The {{ItemLink|Bulwark}} from the {{ItemLink|Builder}} can also be used to make it easier. | |||
</tabber> | |||
== Stats == | == Stats == | ||
The Swordsman is a unit unlocked at the Human Kingdom with a minimum requirement of
× 1. The Swordsman's attacks do
Physical Damage and have no Element. The Swordsman can Taunt monsters who get within range with its passive unlocked by the
Mystic. The Swordsman is one of the few units with the
shield stat.
The Swordsman cannot be placed on
Towers.
In the
Human Kingdom the Swordsman is unlocked on the
map at 1 ×
Glory.
In the
Undead Kingdom the Swordsman is unlocked by fulfilling its quest for the achievement.
Have a
Wall with at least 250
Fortification HP.
The
Undead
Walls gain an additional
Fortification HP each day.
Build and upgrade your
Walls early. The File:Bulwark.png Bulwark from the
Builder can also be used to make it easier.
The Swordsman gains XP and will level up when eating at the Tavern.
| Stats | Base Gain | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 3 | 4 | 6 | 8 | 10 | 13 | 15 | 18 | 22 | 25 | ||
| 12 | 15 | 20 | 25 | 31 | 38 | 45 | 53 | 61 | 70 | ||
| 23 | 29 | 37 | 47 | 57 | 69 | 81 | 95 | 110 | 125 | ||
| 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | ||
| 50 | 50 | 50 | 50 | 50 | 50 | 50 | 50 | 50 | 50 | ||
| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
The second, passive ability can be unlocked at the
Mystic for 1 ×
Shards.
| Upgrade | Costs |
|---|---|
| 8 × | |
| 16 × | |
| 32 × |
The Swordsman evolves into the
Swordmaster. To evolve a Unit they must be upgraded to
.
The Swordsman is required for the following
Relics:
The Swordsman benefits from the following
Relics:
swordsman's taunt is useful in stoping monsters from hitting your low health / mana units.