Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.

Werewolf: Difference between revisions

From Super Fantasy Kingdom Official Wiki
Unsaying (talk | contribs)
m typo
added unlock quest
Line 20: Line 20:


The Werewolf cannot be placed on {{ItemLink|Tower}}s.
The Werewolf cannot be placed on {{ItemLink|Tower}}s.
==Unlocking==
In the {{ItemLink|Human}} Kingdom the '''{{PAGENAME}}''' is unlocked by fulfilling its quest for the achievement.<br>
In the {{ItemLink|Undead}} Kingdom the '''{{PAGENAME}}''' is unlocked at {{ItemLink|Kingdom Level}} .
<tabber>
|-|Quest=Be kind.
|-|Hint=There is a distant relative.
|-|Spoiler=Pet {{ItemLink|Mio}} three times.
</tabber>


== Stats ==
== Stats ==

Revision as of 12:00, 19 January 2026

The Werewolf is a Unit in Super Fantasy Kingdom. It can appear as a Monster that attacks your kingdom and it can be recruited as a unit to fight for you. The Werewolf's attacks do Physical Damage, and have no Element. The Werewolf runs towards its target and bites in an area applying Bleeding.

The Werewolf cannot be placed on Towers.

Unlocking

In the Human Kingdom the Werewolf is unlocked by fulfilling its quest for the achievement.
In the Undead Kingdom the Werewolf is unlocked at Kingdom Level .

Be kind.

There is a distant relative.

Pet Mio three times.

Stats

The Werewolf gains XP and will level up when eating at the Tavern.

StatsBase Gain12345678910
Power 681013162024283237
Health 12152025313845536170
Rage 345791114161922
Critical Chance 15%15%15%15%15%15%15%15%15%15%
Armor 30303030303030303030
Resistance 0000000000

Abilities

The second, passive ability can be unlocked at the Mystic for 1 ×  Shards.

Active: Cluster Bite
Physical damage
Bites all targets in an area, applying Bleed
increase  speed to 7.8.
Reduce  cooldown to 0.1s.
Increase  area.
 1.0s
 20-60m
 Furthest
 6
Passive: Wolfpack
Self boost
Self: +1 power for every adjacent unit
Increase effect to 2 power


Upgrades

UpgradeCosts
3 ×  Ingot
6 ×  Ingot
10 ×  Ingot

Evolution

Wolfwere

The Werewolf evolves into the Wolfwere. To evolve a Unit they must be upgraded to .

Relics

The Werewolf is required for the following Relics:

The Werewolf benefits from the following Relics:


Tactics

With its passive werewolf gets extra damage based on how many unit's are adjacent to it so it is a good idea to put Werewolf in the middle of your unit's to maximize the buff.

History

In the demo werewolf was a starter unit.