Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.

Werewolf

From Super Fantasy Kingdom Official Wiki
(Redirected from Wolfwere)

The Werewolf is a Unit in Super Fantasy Kingdom. It can appear as a Monster that attacks your kingdom and it can be recruited as a unit to fight for you. The Werewolf's attacks do Physical Damage, and have no Element. The Werewolf runs towards its target and bites in an area applying Bleeding.

The Werewolf cannot be placed on Towers.

Unlocking

The Werewolf is unlocked when it's caught by the Trapper's trap.

Map Quest

By completing it's quest in the Undead Kingdom the Werewolf rewards you with .

Be kind.

There is a distant relative.

Pet Mio three times.

Stats

The Werewolf gains XP and will level up when eating at the Tavern.

StatsBase Gain12345678910
Power 681013162024283237
Health 12152025313845536170
Rage 345791114161922
Critical Chance 15%15%15%15%15%15%15%15%15%15%
Armor 30303030303030303030
Resistance 0000000000

Abilities

The second, passive ability can be unlocked at the Mystic for 1 ×  Shards.

Active: Cluster Bite
Physical damage
Bites all targets in an area, applying Bleed
increase  speed to 7.8.
Reduce  cooldown to 0.1s.
Increase  area.
 1.0s
 20-60m
 Furthest
 6
Passive: Wolfpack
Self boost
Self: +1 power for every adjacent unit
Increase effect to 2 power


Promotion

Day Promotion

Promotion costs during the Day in another’s Kingdom differ per kingdom of Human and Undead.
If the Unit is in it's own kingdom it will have specific promotion costs unique in that kingdom to them

Costs human Kingdom
PromotionCosts
3 ×  Ingot
6 ×  Ingot
10 ×  Ingot
Costs undead Kingdom
PromotionCosts
3 ×  Book
6 ×  Book
10 ×  Book
Nightly Tavern Promotion

Promotion costs Inside the Tavern differ per active Curse level.

Tavern Costs
Promotion Curse 0 Curse 1 Curse 2 Curse 3 Curse 4 Curse 5
5 ×  Coins 6 ×  Coins 7 ×  Coins 8 ×  Coins 9 ×  Coins 10 ×  Coins
15 ×  Coins 17 ×  Coins 19 ×  Coins 21 ×  Coins 23 ×  Coins 25 ×  Coins
30 ×  Coins 34 ×  Coins 38 ×  Coins 42 ×  Coins 46 ×  Coins 50 ×  Coins

Evolution

Wolfwere

The Werewolf evolves into the Wolfwere. To evolve a Unit they must be upgraded to .

Relics

The Werewolf is required for the following Relics:

The Werewolf benefits from the following Relics:


Tactics

With its passive werewolf gets extra damage based on how many unit's are adjacent to it so it is a good idea to put Werewolf in the middle of your unit's to maximize the buff.


History

  • Units now promote with Coins, they used to promote with Ingots.
  • Unit evolution used to require you to have their dwelling on the map. This can be done by building it on a File:Pentacle.png Pentacle spot, or by discovering it on the map while playing their Kingdom.
  • the Trapper was introduced as the new unlocking method for Units. The Werewolf used to be Unlocked by the following in each kingdom
  • In the Human Kingdom the Werewolf is unlocked by fulfilling its quest for the achievement.
  • In the Undead Kingdom the Werewolf is unlocked at Kingdom Level 7.

In the demo werewolf was a starter unit.