Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.
Jailer: Difference between revisions
Update to EA v0.6.00 |
added unlock quest |
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| Line 21: | Line 21: | ||
The Jailer cannot be placed on {{ItemLink|Tower}}s. | The Jailer cannot be placed on {{ItemLink|Tower}}s. | ||
==Unlocking== | |||
In the {{ItemLink|Human}} Kingdom the '''{{PAGENAME}}''' is unlocked by fulfilling its quest for the achievement.<br> | |||
In the {{ItemLink|Undead}} Kingdom the '''{{PAGENAME}}''' is unlocked at {{ItemLink|Kingdom Level}} 23. | |||
<tabber> | |||
|-|Quest=Let [[units]] go {{Effect|Hungry}} 99 times in one [[cycle]]. | |||
|-|Hint=If your [[units]] are happy they won't mind not eating as much. | |||
|-|Spoiler=Get {{ItemLink|Happiness}} early to ensure your [[units]] start at a higher level. {{ItemLink|Beer}} also helps mitigating the effect of {{Effect|Hungry|hunger}}. | |||
</tabber> | |||
== Stats == | == Stats == | ||
Revision as of 09:40, 14 January 2026
The Jailer's attacks do
Physical Damage and have the
Fire Element. He cracks a flame whip in an area close to him which applies Burn. The Jailer's passive unlocked by the
Mystic gives him bonus damage against targets with Bleed.
The Jailer cannot be placed on
Towers.
Unlocking
In the
Human Kingdom the Jailer is unlocked by fulfilling its quest for the achievement.
In the
Undead Kingdom the Jailer is unlocked at
Kingdom Level 23.
If your units are happy they won't mind not eating as much.
Get
Happiness early to ensure your units start at a higher level.
Beer also helps mitigating the effect of hunger.
Stats
The Swordsman gains XP and will level up when eating at the Tavern.
| Stats | Base Gain | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5 | 8 | 12 | 16 | 20 | 25 | 31 | 37 | 43 | 50 | ||
| 10 | 12 | 16 | 21 | 26 | 31 | 37 | 44 | 51 | 58 | ||
| 8 | 9 | 10 | 12 | 14 | 16 | 19 | 21 | 24 | 27 | ||
| 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | ||
| 25 | 25 | 25 | 25 | 25 | 25 | 25 | 25 | 25 | 25 | ||
| 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 |
Abilities
The second, passive ability can be unlocked at the
Mystic for 1 ×
Shards.
Upgrades
| Upgrade | Costs |
|---|---|
| 3 × | |
| 6 × | |
| 10 × |
Evolution
The Jailer evolves into the
Warden. To evolve a Unit they must be upgraded to
.
Relics
The Jailer is required for the following
Relics:
The Jailer benefits from the following
Relics:
Trivia
- In the demo. It was rumored to be impossible to unlock without a really long list of random numbers in a spreadsheet.
- In the demo The
Prison outpost thematically helps unlock Jailer nicely as it can provide you with an additional unit at the very start of your run
Tactics
Monster
As a monster the Jailer can attack your kingdom.



