Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.
Werewolf: Difference between revisions
Update to EA v0.6.00 |
m typo |
||
| Line 17: | Line 17: | ||
| benefitsFromRelics = Bloody Knife, Eagle Eye, Knock Knock, Lacerate, Mug of Joy, Armor, Sword, Glasses | | benefitsFromRelics = Bloody Knife, Eagle Eye, Knock Knock, Lacerate, Mug of Joy, Armor, Sword, Glasses | ||
}} | }} | ||
{{Unit introduction}} The Werewolf's attacks do {{ItemLink|Physical Damage}}, and have no [[Element]]. The Werewolf runs towards | {{Unit introduction}} The Werewolf's attacks do {{ItemLink|Physical Damage}}, and have no [[Element]]. The Werewolf runs towards its target and bites in an area applying {{Effect|Bleeding}}. | ||
The Werewolf cannot be placed on {{ItemLink|Tower}}s. | The Werewolf cannot be placed on {{ItemLink|Tower}}s. | ||
Revision as of 23:44, 13 January 2026
The Werewolf is a Unit in Super Fantasy Kingdom. It can appear as a Monster that attacks your kingdom and it can be recruited as a unit to fight for you. The Werewolf's attacks do
Physical Damage, and have no Element. The Werewolf runs towards its target and bites in an area applying Bleeding.
The Werewolf cannot be placed on
Towers.
Stats
The Werewolf gains XP and will level up when eating at the Tavern.
| Stats | Base Gain | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 6 | 8 | 10 | 13 | 16 | 20 | 24 | 28 | 32 | 37 | ||
| 12 | 15 | 20 | 25 | 31 | 38 | 45 | 53 | 61 | 70 | ||
| 3 | 4 | 5 | 7 | 9 | 11 | 14 | 16 | 19 | 22 | ||
| 15% | 15% | 15% | 15% | 15% | 15% | 15% | 15% | 15% | 15% | ||
| 30 | 30 | 30 | 30 | 30 | 30 | 30 | 30 | 30 | 30 | ||
| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Abilities
The second, passive ability can be unlocked at the
Mystic for 1 ×
Shards.
Upgrades
| Upgrade | Costs |
|---|---|
| 3 × | |
| 6 × | |
| 10 × |
Evolution
The Werewolf evolves into the
Wolfwere. To evolve a Unit they must be upgraded to
.
Relics
The Werewolf is required for the following
Relics:
- *
Lacerate
The Werewolf benefits from the following
Relics:
Tactics
With its passive werewolf gets extra damage based on how many unit's are adjacent to it so it is a good idea to put Werewolf in the middle of your unit's to maximize the buff.
History
In the demo werewolf was a starter unit.



