Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.

Swordsman: Difference between revisions

From Super Fantasy Kingdom Official Wiki
imported>Emilyba
→Relics: removed eagle eye from relics list
imported>Whitepawne4
m added tactics
Line 73: Line 73:
* {{Relic|Shield|Shield (Relic)}}
* {{Relic|Shield|Shield (Relic)}}
* {{Relic|Glasses}}
* {{Relic|Glasses}}
==Tactics==
swordsman's taunt is useful in stoping monsters from hitting your low health / mana units.


== History ==
== History ==

Revision as of 23:02, 20 November 2023

Template:Infobox hero

The Swordsman is a hero unlocked at the Human Kingdom with a minimum requirement of  × 0 and a cost of  × 1. The Swordsman's attacks do Physical Damage and have no Element. The Swordsman can Taunt monsters who get within range with it's passive unlocked by the Witch. The Swordsman is one of the few heroes with the  shield stat.

The Swordsman cannot be placed on Towers.

Stats

The Swordsman gains XP and will level up when eating at the Tavern.

StatsBase Gain12345678910
Health 691215192428343945
Shield 24314050627690106122140
Critical Chance 0%0%0%0%0%0%0%0%0%0%
Armor 0%0%0%0%0%0%0%0%0%0%
Resistance 0%0%0%0%0%0%0%0%0%0%
Damage 471013172226323743

Abilities

The second, passive ability can be unlocked at the Mystic for 1 ×  Shards.

Active: Stab
Physical damage
Hits all in a small area
Reduce to 1.4s
Reduce to 1.2s
Increase  area
 2x
 2s
 10m-20m
Passive: Taunt
Monsters: Taunt all in a 50m radius
 5s
 50m
UpgradeCosts
8 ×  Stone
16 ×  Stone
32 ×  Stone


Relics

The Swordsman is required for the following Relics:

The Swordsman benefits from the following Relics:

Tactics

swordsman's taunt is useful in stoping monsters from hitting your low health / mana units.

History

Template:Nav heroes