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Swordsman: Difference between revisions

From Super Fantasy Kingdom Official Wiki
imported>CadsBot
→Abilities: Coins -> Shards
imported>Emilyba
transfer upgrades to ability template; added tower info
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| attackStyle = Melee
| attackStyle = Melee
| role = Tank
| role = Tank
| onTower = no
| preferredFood = {{ItemLink|Rabbit}}
| preferredFood = {{ItemLink|Rabbit}}
}}
}}


The '''Swordsman''' is a unit unlocked at the [[Human Kingdom]] with a minimum requirement of {{IconLink|Glory|quantity=0}} and a cost of {{IconLink|Stone|quantity=1}}. The Swordsman's attacks do {{ItemLink|Physical Damage}} and have no [[Element]]. The Swordsman can {{Effect|Taunt}} monsters who get within range with it's passive unlocked by the {{ItemLink|Witch}}
The '''Swordsman''' is a unit unlocked at the [[Human Kingdom]] with a minimum requirement of {{IconLink|Glory|quantity=0}} and a cost of {{IconLink|Stone|quantity=1}}. The Swordsman's attacks do {{ItemLink|Physical Damage}} and have no [[Element]]. The Swordsman can {{Effect|Taunt}} monsters who get within range with it's passive unlocked by the {{ItemLink|Witch}}
The Swordsman cannot be placed on [[file:Stone Tower.png|16px|link=[[walls]]]]Towers


== Abilities ==
== Abilities ==
The second ability can be unlocked at the [[Witch]] for {{ItemLink|Shards|quantity=100}}.
The second ability can be unlocked at the [[Witch]] for {{ItemLink|Shards|quantity=100}}.
{{abilities
{{abilities
|name1=Stab {{ItemLink|Physical Damage|}}|cd1=2 s|ra1=10m - 20m|desc1=Hits all in a very small area
|name1=Stab  
|name2=Taunt|cd2=5 s|ra2=50m|desc2={{tooltip|Taunts|Taunt attracts targets for 5 s}} monsters in a 50m radius
|abilityType1 = Physical Damage
|cd1=2s
|ra1=10m-20m
|dm1 = 2x
|desc1=Hits all in a very small area
|upgrade1.1 = Decrease {{stat|cd}} to 1.4s
|upgrade1.2 = Decrease {{stat|cd}} to 1.2s
|upgrade1.3 = Decrease {{stat|ar}}
|name2=Taunt
|abilityType2 = selfbuff
|cd2=5s
|ra2=50m
|desc2={{Effect|Taunt}}s monsters in a 50m radius
}}
}}
== Upgrades ==
The upgrade can be unlocked directly on the unit.
{{upgrades
|upgrade1='''Stab''' Decrease {{stat|cd|to 1.4s}}|costs1={{ItemLink|Stone|quantity=8}}
|upgrade2='''Stab''' Decrease {{stat|cd|to 1.2s}}|costs2={{ItemLink|Stone|quantity=16}}
|upgrade3='''Stab''' Increases {{stat|ar|area}}|costs3={{ItemLink|Stone|quantity=32}}}}


{{clear}}
{{clear}}

Revision as of 20:46, 30 October 2023


The Swordsman is a unit unlocked at the Human Kingdom with a minimum requirement of  × 0 and a cost of  × 1. The Swordsman's attacks do Physical Damage and have no Element. The Swordsman can Taunt monsters who get within range with it's passive unlocked by the Witch

The Swordsman cannot be placed on Towers

Abilities

The second ability can be unlocked at the Witch for 100 ×  Shards.

Stab
Physical damage
Hits all in a very small area
Decrease to 1.4s
Decrease to 1.2s
Decrease
 2x
 2s
 10m-20m
Taunts monsters in a 50m radius
 5s
 50m

Stats

The Swordsman gains XP and will level up when eating at the Tavern.

LvL 1LvL 2
1013
1925
0%0%
0%0%
0%0%
58
LvL 3LvL 4
1823
3241
0%0%
0%0%
0%0%
1318
LvL 5LvL 6
2936
5162
0%0%
0%0%
0%0%
2431
LvL 7LvL 8
4351
7588
0%0%
0%0%
0%0%
3846
LvL 9Lvl10
5968
101116
0%0%
0%0%
0%0%
5463

Relics

The Swordsman is required for the following Relics:

The Swordsman benefits from the following Relics:

History