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Tavern (undead): Difference between revisions
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Food quality does not directly grant your units any bonuses or maluses the following day, but any unit which goes without dinner at all will spend that following day [[hungry]], which gives them a 25% malus to attack speed. | Food quality does not directly grant your units any bonuses or maluses the following day, but any unit which goes without dinner at all will spend that following day [[hungry]], which gives them a 25% malus to attack speed. | ||
Food quality | Food quality <i>does</i> determine how much [[XP]] is awarded to your units, which helps them level up, increasing their [[stats]]. | ||
<b>Note:</b> On the evening of a successful [[boss]] fight (<span style="color:#FF0000">P</span><span style="color:#FF8B00">A</span><span style="color:#E8FF00">R</span><span style="color:#5DFF00">T</span><span style="color:#00FF2E">Y</span> <span style="color:#00FFB9">N</span><span style="color:#00B9FF">I</span><span style="color:#002EFF">G</span><span style="color:#5D00FF">H</span><span style="color:#E800FF">T</span><span style="color:#FF008B">!</span>), all food gives one more XP than usual. | |||
Overnight the '''Tavern''' converts 1 {{ItemLink|Soul}} to {{ItemLink|Big Soul}} and 1 {{ItemLink|Big Soul}} to {{ItemLink|Giant Soul}}. | |||
===Tavern Foods, Storage Limits, and XP Values=== | ===Tavern Foods, Storage Limits, and XP Values=== | ||
{| class="wikitable" | {| class="wikitable" | ||
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== Upgrade == | == Upgrade == | ||
The '''Tavern''' can be upgraded 4 times. Overnight, for each time it has been upgraded, the '''Tavern''' converts an additional 1 {{ItemLink|Soul}} to {{ItemLink|Big Soul}} and 1 {{ItemLink|Big Soul}} to {{ItemLink|Giant Soul}}. | |||
{| class="wikitable" | {| class="wikitable" | ||
! Chamber !! Purchase cost !! Benefit | ! Chamber !! Purchase cost !! Benefit | ||
Revision as of 21:37, 10 January 2026
The
Tavern is a Building used by the
undead in Super Fantasy Kingdom, used to store food, allow your units to rest and eat at night.
Building
The Tavern is free and must be the first building you built. Assigning workers to the Tavern lets them collect
Rat (dead).
Food quality does not directly grant your units any bonuses or maluses the following day, but any unit which goes without dinner at all will spend that following day hungry, which gives them a 25% malus to attack speed.
Food quality does determine how much XP is awarded to your units, which helps them level up, increasing their stats.
Note: On the evening of a successful boss fight (PARTY NIGHT!), all food gives one more XP than usual.
Overnight the Tavern converts 1
Soul to
Big Soul and 1
Big Soul to
Giant Soul.
Tavern Foods, Storage Limits, and XP Values
| Food | Storage | Benefit |
|---|---|---|
| 48 × |
1 XP | |
| 32 × |
2 XP | |
| 16 × |
3 XP | |
| 16 × |
2 XP | |
| 16 × |
3 XP | |
| 16 × |
4 XP | |
| 32 × |
Boost |
Upgrade
The Tavern can be upgraded 4 times. Overnight, for each time it has been upgraded, the Tavern converts an additional 1
Soul to
Big Soul and 1
Big Soul to
Giant Soul.
| Chamber | Purchase cost | Benefit |
|---|---|---|
| 1 | 8 × |
1 more |
| 2 | 16 × |
1 more |
| 3 | 24 × |
1 more |
| 4 | 32 × |
1 more |


