Be kind.
Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.
imported>NTorak Created page with "thumb" |
updated: recruitment, unlocking, map quest, promotion and history |
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[[ | {{infobox unit | ||
| title = Werewolf | |||
| image = Werewolf.png | |||
| caption = It's gunna get hairy | |||
| kingdom = Nature | |||
| unlocking = Be kind | |||
| recruiting = {{ItemLink|Hermit}}: Free<br/>{{ItemLink|Gevald}}: {{ItemLink|Coins|quantity=10}}<br/>{{ItemLink|Portal}}: {{ItemLink|Gold}}/{{ItemLink|Blood}} variable<br/>{{ItemLink|Halls of Destiny (outpost)}}<br>{{ItemLink|Events}}: {{ItemLink|Coins|quantity=}}<br>{{ItemLink|Super Portal}}<br>{{ItemLink|Warrior's Guild}} | |||
| upgradeCosts = {{IconLinkSequence|Ingot|3|6|10}} | |||
| damageType = Physical | |||
| element = None | |||
| movement = Infantry | |||
| attackStyle = Melee | |||
| role = Damage | |||
| onTower = no | |||
| preferredFood = {{ItemLink|deer}} | |||
| requiredForRelics = Lacerate | |||
| benefitsFromRelics = Bloody Knife, Eagle Eye, Knock Knock, Lacerate, Mug of Joy, Armor, Sword, Glasses | |||
}} | |||
{{Unit introduction}} The Werewolf's attacks do {{ItemLink|Physical Damage}}, and have no [[Element]]. The Werewolf runs towards its target and bites in an area applying {{Effect|Bleeding}}. | |||
The Werewolf cannot be placed on {{ItemLink|Tower}}s. | |||
==Unlocking== | |||
{{UnitUnlock}}<br> | |||
==Map Quest== | |||
By completing it's quest in the {{ItemLink|Undead}} Kingdom the '''{{PAGENAME}}''' rewards you with {{stat||}}. | |||
<tabber> | |||
|-|Quest=Be kind. | |||
|-|Hint=There is a distant relative. | |||
|-|Spoiler=Pet {{ItemLink|Mio}} three times. | |||
</tabber> | |||
== Stats == | |||
The Werewolf gains [[XP]] and will level up when eating at the [[Tavern]]. | |||
{{LevelStats | |||
|exp=true | |||
|baseIndicator=true | |||
|gainIndicator=true | |||
|pw=6|pw10=37 | |||
|hp=12|hp10=70 | |||
|rg=3|rg10=22 | |||
|cr=15% | |||
|pd=30 | |||
|md=0 | |||
}} | |||
== Abilities == | |||
{{AbilityUnlockingInfo}} | |||
{{abilities | |||
|name1 = Active: Cluster Bite | |||
|abilityType1 = Physical | |||
|cd1= 1.0s | |||
|ra1= 20-60m | |||
|ta1= Furthest | |||
|sp1=6 | |||
|desc1= Bites all targets in an area, applying {{effect|Bleeding|Bleed}} | |||
|upgrade1.1= increase {{stat|sp|speed}} to 7.8. | |||
|upgrade1.2= Reduce {{stat|cd|cooldown}} to 0.1s. | |||
|upgrade1.3= Increase {{stat|ar|area}}. | |||
|name2 = Passive: Wolfpack | |||
|abilityType2 = self boost | |||
|desc2=Self: +1{{stat|pw|power}} for every adjacent unit | |||
|grid2.mark=13 | |||
|grid2.markSource = 7,8,9,12,14,17,18,19 | |||
|upgrade2.3= Increase effect to 2{{stat|pw|power}} | |||
}} | |||
{{EffectSynergyStore | |||
|effect=Bleeding | |||
|causes=1 | |||
}} | |||
== Promotion == | |||
{{PromotionInfoUnits}} | |||
== Evolution == | |||
{{EvolutionInfo|Werewolf|Wolfwere|Nature}} | |||
== Relics == | |||
The Werewolf is required for the following {{ItemLink|relic|Relics}}: | |||
* * {{Relic|Lacerate}} | |||
The Werewolf benefits from the following {{ItemLink|relic|Relics}}: | |||
==Tactics== | |||
With its passive werewolf gets extra damage based on how many unit's are adjacent to it so it is a good idea to put Werewolf in the middle of your unit's to maximize the buff. | |||
== History == | |||
* Changed in the [[Early Access 0.7.052]] update. | |||
:* Units now promote with {{ItemLink|Coins}}, they used to promote with {{ItemLink|Ingot}}s. | |||
:* Unit evolution used to require you to have their [[dwelling]] on the map. This can be done by building it on a {{ItemLink|Pentacle}} spot, or by discovering it on the map while playing their Kingdom. | |||
:* the {{ItemLink|Trapper}} was introduced as the new unlocking method for [[Units]]. The '''{{PAGENAME}}''' used to be Unlocked by the following in each kingdom<br> | |||
::* In the {{ItemLink|Human}} Kingdom the '''{{PAGENAME}}''' is unlocked by fulfilling its quest for the achievement.<br> | |||
::* In the {{ItemLink|Undead}} Kingdom the '''{{PAGENAME}}''' is unlocked at {{ItemLink|Kingdom Level}} 7. | |||
In the demo werewolf was a starter unit. | |||
{{nav units}} | |||
The Werewolf is a Unit in Super Fantasy Kingdom. It can appear as a Monster that attacks your kingdom and it can be recruited as a unit to fight for you. The Werewolf's attacks do
Physical Damage, and have no Element. The Werewolf runs towards its target and bites in an area applying Bleeding.
The Werewolf cannot be placed on
Towers.
The Werewolf is unlocked when it's caught by the
Trapper's trap.
By completing it's quest in the
Undead Kingdom the Werewolf rewards you with .
Be kind.
There is a distant relative.
Pet
Mio three times.
The Werewolf gains XP and will level up when eating at the Tavern.
| Stats | Base Gain | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 6 | 8 | 10 | 13 | 16 | 20 | 24 | 28 | 32 | 37 | ||
| 12 | 15 | 20 | 25 | 31 | 38 | 45 | 53 | 61 | 70 | ||
| 3 | 4 | 5 | 7 | 9 | 11 | 14 | 16 | 19 | 22 | ||
| 15% | 15% | 15% | 15% | 15% | 15% | 15% | 15% | 15% | 15% | ||
| 30 | 30 | 30 | 30 | 30 | 30 | 30 | 30 | 30 | 30 | ||
| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
The second, passive ability can be unlocked at the
Mystic for 1 ×
Shards.
Promotion costs during the
Day in another’s Kingdom differ per kingdom of
Human and
Undead.
If the Unit is in it's own kingdom it will have specific promotion costs unique in that kingdom to them
Promotion costs Inside the Tavern differ per active
Curse level.
| Promotion | ||||||
|---|---|---|---|---|---|---|
| 5 × |
6 × |
7 × |
8 × |
9 × |
10 × | |
| 15 × |
17 × |
19 × |
21 × |
23 × |
25 × | |
| 30 × |
34 × |
38 × |
42 × |
46 × |
50 × |
The Werewolf evolves into the
Wolfwere. To evolve a Unit they must be upgraded to
.
The Werewolf is required for the following
Relics:
The Werewolf benefits from the following
Relics:
With its passive werewolf gets extra damage based on how many unit's are adjacent to it so it is a good idea to put Werewolf in the middle of your unit's to maximize the buff.
In the demo werewolf was a starter unit.